I keep hearing, in various reviews of the game, that "GW2 doesn't revolutionize the MMO genre, rather; it refines it well" or criticisms along those lines.
Here's my problem with that, game genres aren't defined along the same lines as films and books, which are characterized by their themes, styles and subject matter. Game genres are defined by their mechanics, if dragon age and fallout 3 were movies they'd be completely different genres but as games; they're both RPGs, defined as such by their character development, player agency and dialogue interaction among other things.
So, why is it such a common complaint that GW2 and every other new MMO that gets reviewed are still recognizably MMOs? If they didn't have those familiar mechanics we've all come to know and love since the days BEFORE WoW (no, it wasn't the first by a very long stretch), then they'd be an entirely new genre to us, and that seems to be something we only expect from MMOs. I've never heard a complaint about a new shooter consisting mostly of shooting guns. If it didn't; it wouldn't be a shooter.
This isn't me throwing a tantrum about people having criticism to make about a game I enjoy, I can admit when things I love have problems, I just don't think it's a problem that new MMOs are MMOs. Just something I've been mulling over lately. Please don't turn this into a discussion about whether GW2 is good or not.
Here's my problem with that, game genres aren't defined along the same lines as films and books, which are characterized by their themes, styles and subject matter. Game genres are defined by their mechanics, if dragon age and fallout 3 were movies they'd be completely different genres but as games; they're both RPGs, defined as such by their character development, player agency and dialogue interaction among other things.
So, why is it such a common complaint that GW2 and every other new MMO that gets reviewed are still recognizably MMOs? If they didn't have those familiar mechanics we've all come to know and love since the days BEFORE WoW (no, it wasn't the first by a very long stretch), then they'd be an entirely new genre to us, and that seems to be something we only expect from MMOs. I've never heard a complaint about a new shooter consisting mostly of shooting guns. If it didn't; it wouldn't be a shooter.
This isn't me throwing a tantrum about people having criticism to make about a game I enjoy, I can admit when things I love have problems, I just don't think it's a problem that new MMOs are MMOs. Just something I've been mulling over lately. Please don't turn this into a discussion about whether GW2 is good or not.