AperioContra said:
Well, to elaborate on the tortured metaphor, it would be more like a broom factor and some sullied ponce stealing their brooms. Or rather reproducing them and selling them under the broom-makers name. You see we're not talking about them becoming obsolete, we're talking about one stealing from the other. As for saying their using an obsolete business model? I don't understand whee you're coming from.
No it's not stealing. You're so called "elaboration" here is pretty flawed but if we're REALLY going to elaborate, then the "ponce" you speak of wouldn't have "stolen" any brooms, but BOUGHT a broom and then found out a way to copy that broom at pretty much no cost at all and then share those copies for free.
And you're trying to tell us that being able to copy a broom (a physical object) an infinite amount of times is a BAD thing?
Remember the "supply and demand" issue once again. The only real reason why corporations are needed is because the demand for a given product is higher than the current abiliy to supply said product. Hence why someone is able and in the right to be able to ask for compensation to meeting the demands.
But when a method is discovered to meet the demands for a lot lower prices or even FREE, then the previous supplier no longer deserve any compensation since their method is too expensive and have thus become obsolete.
That's the way of the game, and each supplier better learn that fact and try to cope with it if they have the intention of staying in the "supplier"-business. Trying to STOP these superior methods of duplication and distribution just because it only proves exactly how obsolete you are is purely senseless and selfish and ulimately harms all of humanity since it leads to actions intended to stop progress.
AperioContra said:
They make the game, they sell the game, you buy the game. They give plenty of channels to buy the game, incentives to buy the game. None of this is obsolete, you will find almost all businesses operate off of the same business model. Make, set price, sell. If the game doesn't sell off that price, lower it until it does sell.
It is obsolete if you for once stop and consider what a game is. What is a videogame if broken down to it's constituent parts?
Is it a disc? No the disc is only a medium upon which the game is stored. So what is the game in it's most base form? That's right a set of "1's" and "0's" arranged in a specific order. Now what do we call written characters arranged in a certain order that can be interpreted as some sort of message? INFORMATION!
So videogames are simply information. Information that is read and interpreted by a computer or videogame console, which in turn sends other signals of information to a screen and a set of speakers, which in turn sends other signals of information (video and audio) which are intended to be percieved and interpreted by human senses.
Your "make, set price, sell"-method of spreading said information is obsolete in the extreme considering how often information is being made and distributed EACH AND EVERY DAY in the modern world. You can read a blog for free. Heck you can even read this forumpost that im typing for free. You can even go down to your local library and borrow litterature (fiction as well as scientific texts) for free.
Everywhere in the world, information is free and freely distributed and in massive quantities since internet was invented and used on a large and private scale.
And you still think that the videogame publishers aren't adhering to an OBSOLETE and OUTDATED businessmodel the way they try to hawk the INFORMATION that they create?
The progression in communication and exchange of information is giving a clear and obvious message: information can't be and SHOULDN'T be stopped. The way that the exchange of information of the modern day even circumvents local laws and restrictions just prove that fact. The way of the future is the free flow of information, regardless if it's digital, binary, verbal or alphabetical. And THE ONLY WAY to change that fact is to try and stop it. Which is exactly what these corporations are trying to do, BECAUSE THEIR BUSINESSMODEL IS OUTDATED AND OBSOLETE. AND TO STAND IN THE WAY OF HUMAN AND TECHNOLOGICAL PROGRESS IS WRONG SINCE IT ULTIMATELY BENEFITS MORE PEOPLE THAN TRYING TO STOP SAID PROGRESS DOES!
You might think that this is all harmless and argue that "they're only making videogames! We're not going to go extinct if we have to live without them", but consider this: what if a group of people manage do invent a cure for a deadly disease? Take AIDS for example. Say that a group of people, a sort of "pirates of the pharmaceutical indsutry" if you will, discovers a cure for AIDS. Heck they might even have "stolen" some corporate sponsored research in order to find this cure. ANd they intend to take this cure and spread it to each and everyone who needs it completely for free.
Would you argue that pharmaceutical companies are doing the "right thing" by SUING these people and trying to get the police and the courts to shut this worldsaving operation down because the pharmaceutical companies had the intention of continuing making profits forever and ever by never releasing a definitive cure and keep selling these HIV-inhibitor treatment drugs?
Because that's pretty much exactly what the record labels and major players of the videogame industry are doing. This is the kind of laws and legistations that they want enforced. And frankly there's no reason to care if people are "dying" because they lose access to videogames/music or not, because the principle is still the same. namely that it's somehow supposed to be "okay" to stand in the way of human- and technological progress if your profits are hurt by it. How is that reasonable or even SANE?
AperioContra said:
And even if we could fault them for a business model, this argument would be more effective and mean something if pirates were in legitimate competition with the game companies.
How so? If the pirates actually tried to SELL the illegal copies they would be just as bad as the companies themselves. By sharing for free they're being altruistic and further human progress. The companies however do nothing for progress unless they can turn a profit of it.
So one entity provides us all for free. The other will ONLY provide if they get compensated. It's pretty easy to see which one of these entities are more beneficient and altruistic. ANd I for one are going to go with the "nicer" one over the greedy one.
AperioContra said:
As it stands pirates are simply stealing the code and distributing it.
Stop using the word "stealing" because it's plain wrong. Someone STILL BOUGHT AND PAID for the game in question, it's just that they are producing copies of it because they can.
That's not stealing. That's copying. Totally different (even the law recognize a difference between stealing and copying, hence why there are different punishments for each respective act).
AperioContra said:
If we were talking about two businesses with two different strategies, then I would be inclined to agree with you, the one with the crappier model will fail, tough luck that's the nature of the beast. But as it is this isn't business against business, this is one side stealing from the other and pretending to have a moral agenda about it.
So what you're saying is that if Nintendo release a game, and EA sends a guy out to the store to pick up a copy of that game and then bring it back to the office so they can copy that game, package it and pretty much sell the copy but for a vastly reduced price, then EA is doing the right thing?
As long as someone is charging the customers for the games it's all okay?
I don't know about you but in my world "free of charge" is always better than some greedy bastard trying to force people to pay for everything, even when demanding payment is completely unreasonable.
Piracy has a moral agenda about it. The only people who try to claim that there isn't a moral agenda are people who realize that they can no longer suck money out of obsolete businessmodels.
AperioContra said:
The reason we have lawsuits in this country is to maintain civil order and rights.
yeah, like how that person SUED the McDonalds corporation because the apple pie burned that persons tounge. Oh what a great tribute to civil order and rights that lawsuit was! *facepalm*
Luckily, not every country is like the U.S where anyone can sue anyone for pretty much anything. Where I live, someone trying to sue a restaurant for burning themselves on a piece of apple-pie being to hot would have their case thrown out immediately, the judge pretty much saying: "Are you a fucking idiot? First of all, burning your tounge on hot food isn't going to disable you for life. Second: cooked food CAN BE HOT! Most of us learn this before we even learn to speak properly, that's why you DON'T just take a huge bite out of cooked food but actually USE YOUR SENSES a little to test if it's too hot to eat and perhaps blow a little on the piece of food to cool it DOWN before we put it in our mouth! Now get your retard ass out of here and don't bother us again unless a REAL crime has occured or I'll have your ass thrown in jail for misappropriation of tax payers money!"
That would be a reasonable reaction. But in the U.S that person got paid in the end, and McDonalds had to (to insure themselves from further ridiculous lawsuits) put warning labels on the packages for their apple pies warning the "poor, defenseless consumers" that cooked food is hot. *faceplam*
So please, excuse me if I take your statement about lawsuits being a "great tool" for maintaining civil order and rights with a huge grain of salt, and probably snigger a bit about that suggestion. *snigger*
Lawsuits are not about civil order or rights, it's all just another redundant, money-making industry keeping unscroupulous lawyers in business. And more often than not, those lawyers are in the employ of major corporations and used to oppress lone consumers or corporate rivales.
So if you refuse to believe in the genuine moral agenda of internet piracy, why should I believe that lawsuits are moral or even beneficient to civil order and rights when they clearly are not when put into practice?
AperioContra said:
If the company was stealing from your bank account or preventing you from gaining money and you wanted to sue them for it, I think it's well within your right and I'd like to think I would be defending that right as much as I defend their rights now. Their not suing because another company or even another person in taking their business, their suing because the other person of willful volition stole their source code and distributed it with out intent on compensating the preagreed upon price. That's tough, but that's the law.
It's no the same thing. Money is a financial record of the amount of man-hours you've worked and how much value of produced goods you are entitled to buy. You can't compare that to insubstantial information like videogames, because the price set on videogames is an arbitrary one.
No one's very survival is dependant on videogames or if the information that they are made of, but if you mess with my bank account and steal money, then you're not just causing me a "slight inconvenience", but you could actually cause me to starve to death since if I don't have money then I can't buy any food.
So the comparison doesn't really work, because money is not the same thing as wares or goods or even insubstantial information like videogames.