Why do people think Morrowind is so superior to Oblivion?

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Adultism

Karma Haunts You
Jan 5, 2011
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I just didn't like morrowind because its combat system was boring, and it generally didn't get interesting for me fast enough. Maybe if it had oblivions combat system it would have been better

Also, Incoming hate.
 

sumanoskae

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Dec 7, 2007
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Oblivion was better presented and more fun on a second to second basis, Morrowind had an interesting world and more atmosphere.

Oblivion is more fun but Morrowind is more involving.

IMO, Oblivion is better, but only because it's newer. If the games were reversed, Morrowind would be leaps and bounds ahead.
 

Blubberburg

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Sep 17, 2009
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I laughed out loud, because I know exactly what happened. Your first mistake was listening to your friend. Your second was attacking a random civilian for no good reason (at level 1, no less).

See, jumping, running, swinging your sword all costs fatigue. When it comes to performing those actions, you can have 0 fatigue, and still do them, but things like landing blows with your weapon is going to be a lot harder when you are exhausted. Now here is where things get really noob-unfriendly: every time you punch some one, they lose fatigue points instead of HP. If you are struck at 0FP, you will go negative, and then pass out. You will stay passed out until your FP regenerates to 0FP. While you are passed out, any punches you take will damage your HP instead of your FP.

In addition to all those rules, being knocked out drains any oxygen you have in your lungs, so diving underwater instantly will make you start to drown. Being level 1, that gives you about 3-5 seconds of drowning before you are dead. Add in the still-agro NPC, and you were completely fucked.[/quote]
yeah after i was like oh wow that was gay and stopped playing my friend was like 'ohyeah thats right you get knocked out for having no stamina' but it was too late to go back, needless to say looking back it was hilarious and thought some escapists would love to hear my misfortune
 

Bishop99999999

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Dec 6, 2007
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Morrowind: amazing atmosphere, horrid gameplay.

Sorry guys. I don't mind getting my ass kicked by some horror when I'm level nothing, but if it takes me fifty swings to hit a rat for the barest fraction of its health, well, that just doesn't fly.
 

jthwilliams

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Sep 10, 2009
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Bishop99999999 said:
Morrowind: amazing atmosphere, horrid gameplay.

Sorry guys. I don't mind getting my ass kicked by some horror when I'm level nothing, but if it takes me fifty swings to hit a rat for the barest fraction of its health, well, that just doesn't fly.
I think you're underestimating the fighting ability of rats. You've clearly never lived in NYC
 

WolfThomas

Man must have a code.
Dec 21, 2007
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Many things have been said positvely for Morrowind, one thing that has great was all the unique weapons and armour. Unlike Oblivion where bandits eventually wore Daedric armour, there was in fact one of certain pieces in the whole game world (fixed by Tribunal and Bloodmoon).

Plus you could abuse the heck out of alchemy, enchanting and certain items, and make yourself an invincible superman running super fast and jumping mountains.
 

Strife17O7

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May 24, 2009
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Shotgun Guy said:
I liked the simpler system of Oblivion because I hadn't previously been exposed to Morrowind, maybe if I had I'd be raging in favor of Morrowind just like you. I'm getting a good picture of why a lot of people liked it more, which was the intent of this post. It's honestly starting to seem like a "you had to be there" sort of thing, haha.
The possibility had occurred to me yes. /:> Older titles do tend to experience such among more contemporary audiences. I know for certain that a full appreciation of the depths of Bungie's Marathon would be lost on most people newly introduced to it these days. Unless of course they were fine with a lot of reading and Doom-era sprite-based fps graphics...

But I digress.

Morrowind to me has always just felt more genuine and immersive than Oblivion did. Cyrodill just felt so...contrived by comparison. Contrived is really about the best word I can come up with for it. Like someone -tried- to make a TES game, but got it wrong for a lack of feeling for universe they were writing in...
I would say though that the Shivering Isles DLC was a bit more to my liking, however..Parts of it actually reminded me of Vvardenfel while it also had plenty of its own originality and color.