Think about it, Why would a publisher / game designer release a game they know isn't the best it could be?
Surely they hold focus groups / market research's to find out if the audience likes it, and reviewers who get a 'hands on' before the game is released will provide feedback as to what they like / dislike...
Is it Money? Time? Cut your losses and run? even then, surely it is better to invest more into refining a great game game, then releasing a mediocre one.
Examples; Alone in the Dark, Turok and more...
Why?
Surely they hold focus groups / market research's to find out if the audience likes it, and reviewers who get a 'hands on' before the game is released will provide feedback as to what they like / dislike...
Is it Money? Time? Cut your losses and run? even then, surely it is better to invest more into refining a great game game, then releasing a mediocre one.
Examples; Alone in the Dark, Turok and more...
Why?