Yeah I love Halo and Zelda.Evonisia said:The Halo series on the whole is a little bundle of shooter joy. Not only is it a nice bridge between older and newer shooters, it's set in a universe that is so rich and was written by a company that has a deep love for their work and for their audience (yes, they still want your money). There is much to dabble into be it finding out the querks in the gameplay, finding yet another easter egg or minor detail that adds to the universe or even finding out what you can about "insert thing that interests you". Replay value is abundant in the series as well, there are plenty of noteworthy missions worth playing over and over again (hell, even sections of missions in Halo 2 and 3). Even Halo Wars was made with love and brings its own story to the table but still reassures you that nothing drastic behind the scenes had occurred, and is a tolerable RTS experience (just not very complex). Ignore Halo 4, look up Halo: Reach's ending on YouTube, and get the other games and enjoy!
I think the comparison between Zelda and Star Wars is quite apt and is one I make frequently. Both series are fantastic (as in rooted in fantasy) takes on the Hero's Journey narrative which defined their perspective mediums to a generation of kids who have let their respective franchises ferment into pop culture icons in their old age. And Yes, in borrowing so liberally from that same mythic structure, they have sort of become modern myths in their own right (although I doubt that the works of Homer held the same sort of devotion from that generation's youth that Star Wars and The Legend of Zelda have had on pockets of their generations).Teepop said:Yeah I love Halo and Zelda.
For me they are like Star Wars in that you grow up with something over many years and the stories they tell become legends that are almost as powerful as real life stories and legends.
Seconded.Clearwaters said:Shin Megami Tensei
First off these games in my opinion have top notch soundtracks and what some of the games in the series lack in their stories they more than make up for it in pure style. The game play is pretty unforgiving, but rewards careful planning and party building. This does lead to a lot of deaths and trial and error against some of the bosses, but I find it enjoyable figuring out strategies and it's really satisfying to finally beat a boss that was kicking your ass. Exploring dungeons is also something that tickles my fancy. Most games in the series feature long maze-like dungeons with lots of traps and other hazards that I find to be a blast to navigate through.
Fusing demons and filling out the compendiums in each game is really addicting. Most games in the series also have multiple endings and lengthy side dungeons that make the experience last a while.
And just to add my favorites in the series are probably Soul Hackers and Strange Journey.
I agree with you. Same with me.kyz2 said:I played many games and i like them but I don't have a favorite.
We can only hope, dude. Both games are top-notch material.JagermanXcell said:Good or bad thing, i'm not complaining, I have my WiiU already pumped for Bayonetta 3.
Technically, this... Although, to add on a bit, I love this series so much that back when I was taking AP Calculus in high school, I did my extra credit project on Re:Coded's Stat Matrix (using <link=http://gametrio.weebly.com/uploads/3/9/0/7/3907813/kingdom_hearts_recoded_stat_matrix.png>this as a reference guide throughout). Given how the extra credit project, itself, had to be in relation to anything involving Calculus in general, I'd say that was a highlight of that particular class for me overall...FPLOON post="9.855572.21192620" said:Kingdom Hearts (the series)
Despite this adds a couple of games that were not only localized, but also apparently "not very good" by those that have actually played it (Chain of Memories GBA version[footnote]I love this version slightly more than the PS2/PS3 Re:make... But, I digress...[/footnote]; 358/2 Days DS version[footnote]Again, I love this slightly more than the PS3 cutscene cinematic movie, but more towards certain key events than anything else overall...[/footnote];Re:Coded DS version[footnote]Doesn't really deserve the amount of hate it got, but maybe II.5's cinematic movie would change that notion just from a story perspective, at least...[/footnote]), I love these games on an almost equal scale... The characters are great, the worlds used is pretty clever especially when woven into the main story narrative, the combat's fun enough to invest time into without being [too] over-complicated at times, and the best part, for me, is playing them in the order of when each game was released/localized, which showcases how much the gameplay has been improving as well as trying out new way of playing (Card Battling; Reaction Commands; Level-Up "Tetris/Gird" system; Command Decks) that also utilized whichever system it was released on like the [3]DS, to name a more recent example...
Overall, it's always a fun ride no matter which one I personally pick up, so I can't just choose just one to talk about...
Add another vote for this. I really love the dungeon designs in Lucifer's Call/Nocturne and Digital Devil Saga especially. Solving elaborate puzzles and navigating traps all while your resources slowly bleed away through combat, not knowing if you'll run into a monster of a boss is fabulously tense. The sometimes terrifying audio and visual design really helps to put you on edge in a way a lot of horror games don't manage, too. SMT IV just came out in Europe and wandering into a new area, painted with blood with corpses lying everywhere as Above Ground Urban Area B [https://www.youtube.com/watch?v=380K996pjdY] plays, not knowing what kind of demons you'll be facing, is really tense.Clearwaters said:Shin Megami Tensei
First off these games in my opinion have top notch soundtracks and what some of the games in the series lack in their stories they more than make up for it in pure style. The game play is pretty unforgiving, but rewards careful planning and party building. This does lead to a lot of deaths and trial and error against some of the bosses, but I find it enjoyable figuring out strategies and it's really satisfying to finally beat a boss that was kicking your ass. Exploring dungeons is also something that tickles my fancy. Most games in the series feature long maze-like dungeons with lots of traps and other hazards that I find to be a blast to navigate through.
Fusing demons and filling out the compendiums in each game is really addicting. Most games in the series also have multiple endings and lengthy side dungeons that make the experience last a while.
And just to add my favorites in the series are probably Soul Hackers and Strange Journey.