Except the games I mentioned were a 2D platformer from the PS1 with extra features (like the ability to play as Maria) and a shmup. Those aren't really showcasing the power of any hardware: technically speaking SOTN could've been made on the SNES and the latter game wasn't a terribly good looking game even for its time.Jumplion post=9.72729.772780 said:Those great games you mentioned were made when getting used to the Saturn's hardware and tools, but unfotunately not enough developers caught on with them to really put much effort into it. Sega's marketing was horrible with too many of their different systems in different parts of the world, so how would they expect developers to get used to their new platform if they're still supporting their old one?
The Saturn was just at the wrong place at the wrong time. You don't know how the consumers/developers will react to your product, so they didn't support the Saturn enough which gave way to the Dreamcast and such. I'd also assume the Saturn wasn't advertised enoguh to really get out because of all the other systems SEGA had to support, and when Playstation came out SEGA was basically in shambles.
And the Saturn not succeeding really wasn't just that the whole system was a clusterfuck in design or Sega's politics with releasing add-ons, though those were contributing to its success (or lack thereof). Sega also pissed off a bunch of developers AND chains like Wal-mart by a surprise attack launch. Now, if you don't have developers...and have pissed off big chains to the point of not selling your system, it's pretty much game over.
These grudges carried on to the Dreamcast era, part of the reason why Sega folded their hardware section.
Compared the competition, the PS1 was rather easy to develop for, the CDs provided the system with a cheap means of cramming loads of stuff onto a disc and there was a big company backing it. After Square jumped ship, other developers quickly moved to the PS1 too. And after that it's the obvious: people bought the PS1 since it had loads of games, developers made games because loads of people had the PS1. You really can't have one without the other in the middle of a console generation.Jumplion post=9.72729.772780 said:Developers apparantly caught on with the Playstation's hardware more for whatever reason, so it was successful.