I am usually against kick starters, but I would be tempted to throw money at this if it were ever planned.loa said:Yeah, we have so many timing-based combat games with focus on atmosphere and good design, we need more of them half-circle forward + b ultra combo meter fillers with platforming because that works so well in third person games.
There have been games like that in the past, albeit linear. GodHand. Devil May Cry (sort of). The Onimusha games. The later installments of Mega Man (X and above).
I would genuinely like dark souls 3 and 2 if the combat had more meat and less wrapper.
I grew up with hard games that forced you to explore and be challenged, so none of that really does it for me anymore. That's what the anecdote was driving at.
The majority of what I do has to be interesting for me to enjoy it, after all the years of RPGs, MMOs, etc. I don't like grinding, or waiting for things to happen. I just want the creamy center of the oreo and not the cookie, though I guess I can understand why the cookie would be the world to you if you've never had it before.