In my other posts you will see that I have said thatTreblaine said:Sorry it isn't an incredibly linear game that leads you by the hand like Cowadooty, telling you all there is to do.Justice4L said:Sure the story was decent with a few cool plot twists but that didn't make up for the tedious gameplay which became boring and repetitive.
The combat has incredible depth, but if you don't seek it out (easy if you play on childlike easy setting) then you will not appreciate it.
(1) did you max out research for each enemy type (including turrets and bots)?
(2) did you specialise in any tonics?
(3) did you try new ways of hunting the big daddy?
(5) Did you customise controls in any way to fit your playstyle?
(6) did you bother reading any of the audio-logs or even think about mise-en-scene?
(7) Did you draw a plasmid upgrade plan?
(8) Did you ever select a new plasmid power on the fly? (such as select TK and grab grenade out of air to throw back!)
(9) Did you hack any machine to use as an ally?
and finally:
(10) do you love Michael Bay's 'Transformers' movies.
If that last answer is a yes, or no to even half of 1-9 I'll know where to file your crazy opinion: as utterly irrelevant.
a) I was playing on hardest difficulty
b) It was actually quite linear (did the half-life 2 trick of seeming open but being extremely narrow).
And I have seemed to have done everything on your list (including hating the Transformers movies) and guess what? Still find the game a 6/10 at best