The good news is, you only have to wait like 6 months these days.BernardoOne said:That must be a troll.
Also, 1-day dlc means that I will only pick up the game 1/2 years later when the GOTY/Complete edition comes out for 1/5 of the original price.
The good news is, you only have to wait like 6 months these days.BernardoOne said:That must be a troll.
Also, 1-day dlc means that I will only pick up the game 1/2 years later when the GOTY/Complete edition comes out for 1/5 of the original price.
Im putting this here, but Im doubting im the first to make the reference.DonTsetsi said:I can't believe most people here can't distinguish between a genuine opinion and an obvious satire like this. HINT: A genuine opinion wouldn't talk about pills making others less whiny.
Unless.... Did I miss secondary sarcasm????
Mr. Fister said:The PS Vita version doesn't come out until Tuesday here, Thursday in Japan and just came out in Europe yesterday. And I'm fairly confident that VGChartz has never given any numbers as to pre-order sales. If he can't take the time to do his research a little bit more thoroughly, I'm not going to bother reading the rest of what he has to say. End of story.It did so badly that, according to VGChartz.com, it didn?t sell a single unit on either the PC or the PS Vita (though given the Vita?s poor performance, the latter isn?t too surprising).
But, yeah: day 1 DLC, I can see. As long as there's quality to it, there's no real reason to protest it. I mean, the certification process leaves the devs with very little to do for a significant length of time: they could work on something pretty decent within that frame.
Disc-locked content, though? Seems like a blatant money-grab to me. I can't really think of a reason for it.
I also checked elsewhere on the site, that's his only article. So, hopefully it's mostly trolling, and I'd say a fairly good one too. It was written well enough to make others feel simply supierior to this guy and see him as just the stupid sheep strawman, while the guy was doing nothing more than joking about. My hat's off to him for hiding it well enough, but making it obvious enough that others might find it out, and make people like me feel like idiots for a bit.Kaleion said:I agree, it must be some sort of joke character, because he sounds like a caricature of an X-box fanboy.Kaamos said:It seemed like he was being sarcastic, I seriously thought this was a parody when I first started reading it.
Come on, really? This has to be a joke.About the author: The Lemming is a die-hard follower of the Xbox. He started gaming with the original Xbox, and considers anything that isn?t M-rated and/or a sim racer to be games for children. Although Microsoft has since abandoned him as a target audience with the Xbox 360 and Kinect, he still feels satisfied playing his Halo rehashes and the various multiplats that he could get anywhere else.
That is true. I made the mistake of buying AC2 in the first day. Some months later (like 8 I think) I got the "GOTY" edition for around 10 bucks, cheaper than buying the dlcs separately. Never going to buy a AC first day ever again.Zachary Amaranth said:The good news is, you only have to wait like 6 months these days.BernardoOne said:That must be a troll.
Also, 1-day dlc means that I will only pick up the game 1/2 years later when the GOTY/Complete edition comes out for 1/5 of the original price.
I laughed and agreed.WoW Killer said:The only way I can describe this is Stockholm Syndrome.
I don't even care about on-disc DLC. Off-disc DLC is often in production before the game is released, and fitting it in with the main game saves on distribution costs. The box price still covers the cost of developing the main game, and the DLC price covers the cost of developing the DLC (though arguably often over-priced; separate issue). It's all the same, whether it's on disc or not.
But this argument is frankly insane. This is saying that it's our duty to buy the products the producers are rolling out, in order to keep them in business. That's nonsense. As consumers, we have only one duty, which is to buy precisely what we want to buy. If the producers want to stay in business then they need to be creating the products that we want to buy.
I agree my friend.tippy2k2 said:Bullshit.
I should probably be more specific...
As a consumer, it is not my job to make sure that your company receives money. If I feel what you are releasing is worth the money, I will purchase it. If I do not think it is worth the money, I do not purchase it. It's not my job to make sure your company stays afloat, it's yours (as in the game developer/publisher, not you the person reading this. Unless you are a CEO of a publisher, in which case I am talking to you).
On DLC:
Extra Credits makes a compelling argument for Day-1 DLC [http://penny-arcade.com/patv/episode/mass-effect-3-dlc]. If you don't want to watch, I'll give a quick run-down: The certification process to make games good to go to retail takes a few months. In these few months, a team has minimal to do. Put said team to work on DLC, which is ready by launch or near it. Bam! Day 1 DLC. Not everyone is OK with this practice but I am. If I feel the new DLC is worth the money, I will happily hand you my cash.
On-disc DLC is bullshit on the other hand. If the DLC is on the disc, that means that it was created with the bulk of the game (since this DLC would have to go through certification process in order to be included on the disc; you couldn't create it later like day 1 DLC and put it on afterwards). That means that this DLC was created with the game and then cut out to make DLC. Most gamers see this as a very despicable practice and will not financially support a game (you know, by buying it) when companies do this. Gamers have figured out this trick and it's your own damn fault if your game crashes because you think gamers haven't figured it out.
I liked the Jimquisition where Jim Sterling talks about this. They have literally conditioned us to wait for price drops which happen like two weeks later or GOTY that come out around the half year mark (usually a bit more, but still close). There are very few games I will buy Day 1, and even then I only do so because I want it early. Buying early seems like there's no other incentive, because it's virtually guaranteed that the game will come down in price in the foreseeable future (as opposed to "eventually").BernardoOne said:That is true. I made the mistake of buying AC2 in the first day. Some months later (like 8 I think) I got the "GOTY" edition for around 10 bucks, cheaper than buying the dlcs separately. Never going to buy a AC first day ever again.
Or just not spend so damn much on the product at the first place.lacktheknack said:If they need the money that bad, they should just raise the price of the product, not try to sell it in multiple pieces.
True. Marketing budgets are in need of a reeeeeally good haircut right now.Zachary Amaranth said:Or just not spend so damn much on the product at the first place.lacktheknack said:If they need the money that bad, they should just raise the price of the product, not try to sell it in multiple pieces.
The mindset seems largely to be semantics. I mean it's fine if they develop it as long as they intentionally sit on it for a week or two?Quazimofo said:I do not like the idea of paying for things on day one though. Perhaps a week later they could release some dlc, or even a few days after launch, but not day 1. Not because I disagree with the practice of making dlc pre-launch, but because of the mindset it causes when I get a new game.
I think the problem is, people are set on a pricing dynamic. Games cost $60 American, or $100 Au(Fuck I hate gaming in Aus), and they can't look beyond it, so they define all acts which challenge their preconceptions as immoral (Which they can't logically defend. The content is on the disk, and you bought the disk. But when you consider digital downloads, and the example that follows, you'll see how faulty that premise is). If the Disk Locked Content was not on the disk, and was delayed by a month arbitrarily and then released, but made in the original development time, people WOULD NOT NOTICE. It's the same price hike, and the same business practice, it's just disguised. If From Ashes, or the Tekken characters, or any D1DLC was just delayed for a month, people wouldn't get outraged, and that's tragic.Draech said:While I am completely on the same page as you I mostly run into people justifying their demand for specific content as a right.Loonyyy said:-snippage-
In other word the other side of the coin. That is what gets me annoyed.
QFT trying to embrace on-disc DLC is like trying to embrace someone who slapped you in the face and spit on you.Vegosiux said:Utter load of bull.
If a company tries to guilt trip me into buying a shitty product, just who is sporting a rather glaring case of self-entitlement?
Hint: It's not me.