you play on Xbox live you know who I'm talking about [sub]or maybe it's just the head mikes that make everyone sound 13, that still doesn't explain why there all douchebags [/sub]Thyunda said:Well, given that I despise MW2, that was a bad example.Mikeyfell said:allow me to provide a counter example to your pointThyunda said:Now you're talking rubbish. The whole point of playing games is the fact you're PLAYING A GAME. PLAYING. Key word. I'm not saying Multiplayer should be valued over singleplayer, I'm saying a good story is all well and good, but it'll only last you the once. To me, multiplayer is far more important than singleplayer in a game. Bioshock 2, for example, has a damn good singleplayer, and multiplayer is only a feature.
The multiplayer is dead and game retailers in England are trying everything they can just to sell a few copies.
I would definitely prefer multiplayer playability to single player replayability.
you are saying that a good single player story only lasts you as long as it takes to finish it
so for sake of E.G. Modern Warfare lasts 5 hours, Enslaved lasts about 12 hours, and Tales of Vesperia lasts about 60 hours. (and then there are Bioware games that encourage multiple play-throughs)
so that's fine.
but how long does an online multyplayer match last?
5 minutes? 15 minutes if your playing a big team battle? 2 minutes 30 seconds if some douche gets a nuke?
and then what you're done?
then what? you play one of every type of game on every multyplayer map available? that's about 3 or 4 hours?
even if you love multyplayer how many times do you have to play Infection at Sword Base before it starts to get boring?
wouldn't you rather play a well constructed campaign than shoot the same 13 year old douche bags half a million times?
Multiplayer is fun for REPLAYABILITY. I have played every gametype on every map on Halo 3, yet I would go back to it in a heartbeat if someone wanted to play with me.
Halo: Reach, for example, my Xbox LIVE expired, so I'm working on getting it back just so I can play Halo: Reach online. I had fun in the campaign. But I couldn't go back through it.
Before you claim it's bad, I finished Bioshock recently, yet I couldn't go back through that. I tried to go back through Mass Effect months after I finished it, and just couldn't get through it.
So in truth, I would rather shoot douchebags. Also, nice stereotype. Way to help your point.
but why is multyplayer more fun than single player
the Reach single player had some great moments like when you had to fight through the basement full of suicidal grunts or the spaceship combat or the jet pack level.
fighting off waves of enemies or pushing through a fortified base.
multyplayer is just running around a map with no context trying not to get shot by a camper and getting annoyed at bunny hoppers
not to mention getting called a fag every time you die
---(aside)--- the Halo games are the only multyplayer games I actually like and that's mostly because of forge mode.
but I just don't understand how anyone can think multyplayer is more fun than single player