SilentScope001 said:
Also, the reason for no shooters using blackpowder weapons: 3 rounds per minute rate of fire, which translates to 20 seconds between shots. I guarantee that 99% of players will fire one shot, then fix bayonets and charge.
You convinced me.
Bring on the American Revolution! I want to do a bayonet charge!
Yeah, but you almost always use rifle fire beforehand. Maybe one where you play as a cavalryman...
My final idea isn't really one that CoD can do, because the campaign options are rather limited, and the political baggage weighs about three metric tons: the Six Day War. It offers a new conflict, a new set of weapons (1960s era + uzis), and a campaign that literally spans the entire war. Plus, there's a chance for a really emotional battle in Jerusalem. Maybe some Israeli developer could do it?
Throw in the Arab side of the conflict as a playable campagin as well, and for any biased statement you make in favor of Israel, make the exact opposite biased statement in favor of Palestine, you'll probraly do fine.
Well, the problem is, the Israeli side is perfect fodder for a video game. They had fewer numbers, defeat meant annihilation, but they had better training and equipment, not to mention they pwned the Arabs. The idea of one soldier holding off tons of enemies is actually realistic - there are many stories from the Six Day War like this.
But by the same token, the Arab side is not good fodder for a video game. They got pwned. Their sole advantage was massive numeric superiority, but they had poorer training and weapons. Frankly, I don't see how this could be done and actually be fun.
The solution, as I said, is for the game to be developed by an Israeli developer. It would solve many of the problems. Not only would they not care that a lot of people won't buy a game where you play as an Israeli soldier (since that same group of people wouldn't buy any Israeli-made game), but they would do it right. Being Israelis, they'd all have military experience, so we could expect very realistic gameplay, something like America's Army. They'd also be historically accurate, quite possibly to a fault. All the battles they depict took place within a couple hundred miles of company HQ - and many took place closer.
I just did an Internet search, and it turns out that there are some Israeli game developers. The most prominent one is ImpactGames, which made a game, Peacemaker, about the Israeli-Palestinian conflict. I can't really see them making a shooter that is inevitably pro-Israel. But there has to be someone who can do it. Someone who is less concerned with politics, and more concerned with making good games.