If that's the actual reason, it's a stupid one, it just reverses the problem. Now the in-engine cutscenes are too low...RedEyesBlackGamer said:They are still louder than the other scenes. I think I know why. The animated cutscenes in Persona 4 (The dev team's last game) were criticized for being too low. They were very hard to hear. I think this is them overcompensating for that. I can just see a designer now: "That loud enough for ya?"Kakulukia said:I'm getting it as soon as the paycheck comes in. I think it's the first Japanese game that's genuinely interested me this generation.
I have one quick question for those who played the full game, though: did they fix the volume issues from the demo? The pre-animated cutscenes were SOOO much louder than the in-engine ones I'm almost afraid to play the demo at night for fear of waking the neighbors during cutscenes...![]()
Guess I'll have to keep the remote handy... or play with headphones.