I know that the 2 games are similar and comparisons have been made, but this discussion is not about which one is better or has better graphics.
The question is why are they so similar and released in the same window of time? The games are so alike that it can't be a coincidence, if not it's a really freaky one. I believe that things happen for a reason, even if we don't understand them, but that doesn't stop us from trying.
I don't know how games are chosen to be made, but obviously sequels, sports games and movie franchises come ahead on the lists. Infamous and Prototype are both original IPs, one from Sucker Punch, famous for Sly Cooper, a platformer. Prototype by Radical Entertainment, who made driving games and the Incredible Hulk.
Maybe someone in the industry can shed a spotlight on this, is there an Analyst that goes, "Ah, after looking at COH and the recent rash of superhero films, people want an open world superhero game, where the military are the bad guys and the main protagonist is a bit of an anti hero, oh yeah, add monsters"
I was going to post a list of items that would explain, e.g, developers sharing ideas, the timing of the thing with relation to real world events, but I forgot a whole chunk, so it's a free for all here.
The question is why are they so similar and released in the same window of time? The games are so alike that it can't be a coincidence, if not it's a really freaky one. I believe that things happen for a reason, even if we don't understand them, but that doesn't stop us from trying.
I don't know how games are chosen to be made, but obviously sequels, sports games and movie franchises come ahead on the lists. Infamous and Prototype are both original IPs, one from Sucker Punch, famous for Sly Cooper, a platformer. Prototype by Radical Entertainment, who made driving games and the Incredible Hulk.
Maybe someone in the industry can shed a spotlight on this, is there an Analyst that goes, "Ah, after looking at COH and the recent rash of superhero films, people want an open world superhero game, where the military are the bad guys and the main protagonist is a bit of an anti hero, oh yeah, add monsters"
I was going to post a list of items that would explain, e.g, developers sharing ideas, the timing of the thing with relation to real world events, but I forgot a whole chunk, so it's a free for all here.