Well, many details sort of crop up
- Water Towers infecting people?
- Mission types end with a scoreboard and a slowdown of the character
- The military is undeniably evil (due to the US administration?)
- Slow motion type attacks? Cole's precision aim and Alex's regular lock on
- A Quarantine in both games? (This was before the H1N1)
It reminds me when MGS4 was released after RE4 and the controls were pretty similar, but that's because RE4 managed to make over the shoulder the de facto aiming scheme.
There were no water towers, mission screens or slowdown effects in GTA4
however, certain things make sense without needing to be a conincidence
- GPS with mission icons
- Side missions including racing or combat
- Water Towers infecting people?
- Mission types end with a scoreboard and a slowdown of the character
- The military is undeniably evil (due to the US administration?)
- Slow motion type attacks? Cole's precision aim and Alex's regular lock on
- A Quarantine in both games? (This was before the H1N1)
It reminds me when MGS4 was released after RE4 and the controls were pretty similar, but that's because RE4 managed to make over the shoulder the de facto aiming scheme.
There were no water towers, mission screens or slowdown effects in GTA4
however, certain things make sense without needing to be a conincidence
- GPS with mission icons
- Side missions including racing or combat