SaneAmongInsane said:
And I'm sick of how no one ever cares how the magic can even be done. A lot of people ***** about George Lucas creating the Midichlorians, but at least the fucking Jedi took the time to understand how they could tap into this spiritual energy.
Magic is scientifically explored all over the place: The practitioners are called Wizards in Dungeons and Dragons, and they are people who scientifically study magic, develop spells, and otherwise treat magic as just another force in the universe to be
studied and explored, and the results are practically applied*. It crops up elsewhere too, like in the Dresden Files, or anywhere else that magic follows predicable patterns.
I think what you're talking about with the bullets is mixing magic and technology, but that too has been done frequently: it's called
Magitek, and you can see it applied in places like the Eberron Campaign setting, where you have magically powered rail lines criss-crossing the continent (and I've known more than one D&D group to start a side business
magically preserving food or otherwise using infinite cosmic power to make this month's rent). They design and use magic technology because it's better than our versions: what's the point of a rope and pulley when you can just levitate something with the wand you always have on your person? Why try and make a gun (an EXTREMELY difficult thing to do, even if you are an accomplished chemist/potionmaker) when you can kill in an almost-foolproof manner with your wand while simultaneously protecting yourself from attack?
Going off that, magic is applied scientifically and technologically in Harry Potter. Off the top of my head:
1) Floo Network, which links every magical fireplace in Britain for fast transport.
2) The Wolfsbane Potion (I think that's what it's called) that prevents werewolves from going feral was recently invented, and it's suggested that the only things currently stopping mass production are the stigma against werewolves and the limited number of skilled potioneers willing to make it.
3) Magic medicine. Sure, the doctors don't know much about muggle medicine, but Madam Pomfrey can regrow bones, heal wounds, and otherwise deal with a variety of ailments using scientifically applied magic (someone has invented Skele-gro, tested it, refined it until it's safe to use on children, and is now producing and selling it on an industrial level).
4)
Fantastic Beasts and Where to Find Them is an in-universe textbook that is the basic zoology textbook at Hogwarts. They may not learn how a cow digests, but they know that
Chizpurfles will try and eat any magic items that are left lying around. Heck, it seems like every course from Astronomy to Herbology to Potions to Transfiguration teaches the basics of scientifically studying magic to each and every student, while there are advanced courses like Rune Studies that presumably go more in-depth on certain magic phenomena.
5) Rita Skeeter's quill that writes automatically for her. It's actually better than a regular notepad because it either writes the story on paper as she writes it in her mind, or writes in her style for later editing.
6) Voldemort designs one hell of a resurrection/immortality spell. Sure, it used the bones of his father and the blood of his enemies, but it's the same sort of thinking that goes into building a skyscraper.
While magic settings are often lagging behind non-magic societies in certain areas, it's because they (hypothetically) can solve the problem without having to study anything other than magic, so non-magic study is very much a fringe activity. It can also be compared to quantum mechanics, certain intricacies of biology, and other difficult sciences in our world: We may not understand why things happen, but that doesn't mean we won't use them.
*Compare that with Warlocks, who make deals with supernatural creatures for the power to accomplish their own ends, and Sorcerers, who have an innate understanding of a certain branch of magic.