No, however it is changing.. If I was a retailer I would believe its dead because no one buys from bricks and mortar stores much anymore. Most purchases are online now...
Which is why console gaming has overall more sales. Yeah.Worgen said:console gaming is much more dead then pc gaming is
and I can prove it
look at backwards compatability
you can still play an old dos game on a windows 7 machine (either tho something like dos box or zdoom with a game set on the doom engine)
go ahead and try playing a ps2 game on a ps3, chances are you cant, pc gamine just keeps going , console gaming dies and resurrects
Yeah, people like that REALLY exist. Well they do. They're just the vast minority.Double A said:Uh... it's not. PC gaming is alive and well, it's just people who have only played console games thinks it is. Like how most of them think everything that isn't a shooter published by Activision or sports game by EA sucks.
console gaming has a lower knowledge barrier, they are simple and easy to use, pcs are multi purpose and unless you know something about them you will always have to wonder if yours can play so and so. I myself like the knowledge aspect, I like knowing how it works and how to fix it if it breaks down. But allot of people dont have it and so they buy the easiest "cheapest" optionChibz said:Which is why console gaming has overall more sales. Yeah.Worgen said:console gaming is much more dead then pc gaming is
and I can prove it
look at backwards compatability
you can still play an old dos game on a windows 7 machine (either tho something like dos box or zdoom with a game set on the doom engine)
go ahead and try playing a ps2 game on a ps3, chances are you cant, pc gamine just keeps going , console gaming dies and resurrects
Console gaming IS infinitely cheaper, has more releases and many of them are superior quality. Here's an example. My wii & Wii Shop Channel & game collection costs about as much as a mid range gaming PC. That is goddamn expensive for the PC, given how vast my library is. Or, alternately, it's the same price as my 360 & PS3 & PSP & DSi XL & Wii. I could either buy a system & library or every console of this gen or a single system that generally lacks games. I wonder which is a better investment /sarcasm.Worgen said:console gaming has a lower knowledge barrier, they are simple and easy to use, pcs are multi purpose and unless you know something about them you will always have to wonder if yours can play so and so. I myself like the knowledge aspect, I like knowing how it works and how to fix it if it breaks down. But allot of people dont have it and so they buy the easiest "cheapest" optionChibz said:Which is why console gaming has overall more sales. Yeah.Worgen said:console gaming is much more dead then pc gaming is
and I can prove it
look at backwards compatability
you can still play an old dos game on a windows 7 machine (either tho something like dos box or zdoom with a game set on the doom engine)
go ahead and try playing a ps2 game on a ps3, chances are you cant, pc gamine just keeps going , console gaming dies and resurrects
Yeah, that title should be dropped for something else . . . perhaps STALKERIronic Pirate said:I think the picture could stand some updating.Jaranja said:
I mean, people hated Spore, what with the DRM and all that...
Vorocano said:PC Gaming is more focused than it used to be. It used to be, especially after Half-Life came out, that the best games all around were on the PC. Best graphics, best gameplay, best stories.
Then, when the PS2 and original Xbox came out, console gaming took a major leap forward, especially in the sports gaming and shooter genres, which are the most popular genres right now. So if you want to play any of the "big name" shooters, you pretty much need a console.
The PC is still king when it comes to genres like RTS and most RPGs, and of course, MMOs. Any attempts to make RTS (which is my personal favourite genre) games on consoles have either been laughably difficult to control or horribly watered down.
The biggest problems with PC gaming as it stands today are things like:
1) DRM. Piracy is so much easier on a PC than on current-gen consoles, so the PC versions of games are shipped with stuff like online activation, background programs, etc. The majority of console games don't have DRM, simply because it's a lot tougher to pirate them.
2) Technical issues. It was mentioned above, but it bears repeating. If I shell out the fifty bucks for a game for my Xbox, when I put the disc in the console I'm about 95% sure it's gonna work. Xbox game = works on Xbox. With a PC game, I have to check the back of the box. Well I meet the minimum system reqs, but not the recommended, how will the game run? I have an Nvidia graphics card, the game recommends a Radeon, will that be an issue? How will some of my other programs conflict with this one? I bought Starcraft II on release day, but due to a problem with my home network, it couldn't access the internet to do its authentication, meaning that I've paid good money for what amounts to a manual and a coaster. When you buy a game, you want to know that it will work. Having to spend your evening doing troubleshooting before the game will run can put a major damper on your desire to buy PC games.
3) Complexity. This goes along with "Technical Issues." When I bought my Xbox, I went into the store, said "I want an Xbox," and walked out with a fully functional game system that just needed to be plugged in. If I want a gaming computer, I or the guy I'm buying it from have to know the intimate details of each component, especially if you're not able to pay top dollar. Just look at the myriad options out there for graphics cards. Someone who's not very technically adept would be hopelessly lost trying to make a decision on what to buy.
If the PC manufacturers and game developers could figure out some of these issues, instead of making things harder on the fans, I think you'd see a Renaissance in PC gaming. The platform lends itself to better graphics and deeper/more complex gameplay than any console on the market today. But as it stands right now, the "Big Name" PC games do very well (Civ V, Starcraft II, WoW, etc) while the smaller names get more play on consoles than they ever will on PC.
TL;DR - PC gaming isn't dead, just focused. If they can fix some issues, it would get better.
Or the 12-15 or so million people playing World of Warcraft.manythings said:It's just one of those catchy phrases that is made to be repeatable even though it is suspect in the face of evidence.
PC gaming is dead, eat your five a day (globally the number of fruit and vegatable portions you should have are heavily disagreed on), Psychic detectives, repressed memories, Criminal profiling, Astrological consultant. All buzzword crap, all ignorable.
Not to mention the 24-ish million other people with steam accounts.andacg1 said:The 3 million Steam users logged on today say no.
I never understood such logic displayed in this thread when people don't agree with the picture's point. People HAVE been saying pc gaming is dead since 1985, and it's not. The numbers show otherwise. Attacking the games in such a picture really isn't a vital tactic since it usually involves personal preference and not everybody enjoys the same thing. Console gaming has more than its fair share of undesirable titles and shovelware too. Heck, that's practically the only term that can accurately describe the Wii's 3rd party catalog.Chibz said:Let's look over the GAMES on that, shall we?Jaranja said:
Crysis: Showcased everything wrong with PC gaming.
WoW: Is gaming in the same way killing your children, then eating them for christmas dinner is parenting.
Sims: See above point.
Spore: Pretty much universally loathed.
Fallout: Was PC exclusive. But is now mostly played on console.
And many of the games had (superior) console ports.
PC gaming isn't quite "dead". It's just marginalized. It's not even a side show. Way to kill it, MIcrosoft.
That's a good comparison, I would be more into PC gaming only for the amount of troubleshooting that is required. But once you get past it I'm sure its well worth it, I thoroughly enjoyed my COD2 days.Exterminas said:It is dead in the same sense that the bicycle industry is dead since the invention of the car.
Sure cars (consoles) make more money, have the bigger companies, than bikes (PC), but that doesn't mean that it's dead.
BS. Out-and-out BS.Chibz said:Console gaming IS infinitely cheaper, has more releases and many of them are superior quality. Here's an example. My wii & Wii Shop Channel & game collection costs about as much as a mid range gaming PC. That is goddamn expensive for the PC, given how vast my library is. Or, alternately, it's the same price as my 360 & PS3 & PSP & DSi XL & Wii. I could either buy a system & library or every console of this gen or a single system that generally lacks games. I wonder which is a better investment /sarcasm.
Only due to how large the console market has become. Some game stores still carry as large, if not a larger selection of PC games, but the majority don't. PC shops still carry a larger PC selection than they do for consoles. Thanks to this lack of brick and mortar shops for PCs, it's aided in the growth of digital distribution. It has nothing to do with consoles being better or worse than PCs - it has more to do with the distributors wanting to cater to the better selling market, and kicking themselves in the nuts at the same time.Console gamers have more "shops" to buy at, and more games per location.
Console gamers have the legal protections of actual ownership of their copy of the game, instead of everything being leased to them.
Piracy has nothing to do with market trends. TBH, the more console become like a PC, the more you'll see piracy becoming an issue. There are ways around DRM, and pirates will find those means. Right now, it's hard to pirate for a console, but it is possible . . . it'll only become easier as time goes on, and the practice will climb in the console market - especially if console game prices stay where they're at for as long as they do. Mark my words on that one.Consoles are harder to pirate on (Certainly can't pirate a console game without modding the console), so there's more incentive to develop for them.
the ps3 only got cheaper then a decent pc when the price dropped and your forgetting associated costs. The only console that is cheaper then a pc is a wii, I suppose portable ones also. cost of a tv with a console is more then a little, cost of a monitor with a desktop, not much, less with a lappy, my friend got a very nice gaming lappy for bout 600 bones.Chibz said:Console gaming IS infinitely cheaper, has more releases and many of them are superior quality. Here's an example. My wii & Wii Shop Channel & game collection costs about as much as a mid range gaming PC. That is goddamn expensive for the PC, given how vast my library is. Or, alternately, it's the same price as my 360 & PS3 & PSP & DSi XL & Wii. I could either buy a system & library or every console of this gen or a single system that generally lacks games. I wonder which is a better investment /sarcasm.Worgen said:console gaming has a lower knowledge barrier, they are simple and easy to use, pcs are multi purpose and unless you know something about them you will always have to wonder if yours can play so and so. I myself like the knowledge aspect, I like knowing how it works and how to fix it if it breaks down. But allot of people dont have it and so they buy the easiest "cheapest" optionChibz said:Which is why console gaming has overall more sales. Yeah.Worgen said:console gaming is much more dead then pc gaming is
and I can prove it
look at backwards compatability
you can still play an old dos game on a windows 7 machine (either tho something like dos box or zdoom with a game set on the doom engine)
go ahead and try playing a ps2 game on a ps3, chances are you cant, pc gamine just keeps going , console gaming dies and resurrects
Console gamers have more "shops" to buy at, and more games per location.
Console gamers have the legal protections of actual ownership of their copy of the game, instead of everything being leased to them.
Consoles are harder to pirate on (Certainly can't pirate a console game without modding the console), so there's more incentive to develop for them.
Oh I agree you can't blame the market or the devs for issues in hardware. I just view it as one reason why PC gaming is struggling against the console market. If your console game needs to be updated, or your console's OS needs an update the system takes care of it almost automatically, while most driver update systems are nowhere near automatic, or if they are they're resource hogs. For many gamers, however, it's a matter of simplicity. Put disc in tray = game ready to go on a console, whereas on a PC it's a more complicated process, especially given how few people think to keep their drivers updated. Update systems like Steam's auto-updater help, that's for sure.imperialreign said:As it stands, though, I firmly believe the biggest issue with incompatiblity problems and issues like mostly in the hands of the user. Now, I'm not going to say PC titles don't have problems - that's been an ongoing issue since Pong. Granted, today's bugs and glitches are nowhere near as catastrophic as they were, say . . . 10 years ago. But, the fact remains that the majority of titles (the one's not "rushed out the door" at least) are relatively bug free, with the occasional quirk. On the user end, though, is a whole different story. There's still a massive percentage of the market using "antique" hardware, and a larger portion that don't keep up with software/OS/driver updates. Spending time on numerous tech and game forums, I can no longer count the number of users who were able to fix the issues simply by updating their video, audio or chipset drivers . . .
But, I think the problem there lies in user ignorance - too many users don't know if and or when they need to update their drivers or software, most don't even know how to go about checking . . . ganted, auto-updating utilities make it easier, especially for those who have no idea what hardware they're actually running, but it's not fool-proof, either. The industry as a whole really needs to find some way to address this problem, IMHO, as it continues to give every-day usage of the PC a bad reputation. It's what has lead to users believing that programs don't work, or they're going to have issues, etc. At the same time, there needs to be an easier way for the user to determine what hardware they have, if they need to manually look it up. This is where a lot of pre-built systems fail. The big manufacturers only stout basic numbers instead of providing some kind of "spec sheet" with their systems. Users only see on the box: 4GB memory, 320GB hard drive, 2.4GHz Intel CPU, ATI HD4000 series, etc. There's no way anyone could figure out what kind of updates a user would need from such spec "lists."
Whatever, though - I find it funny. The gaming market has been stating for 20 years now that PC gaming is dying . . . at the same time, consoles are becoming more and more PC like with each generation. I'm simply waiting now for confirmation: the first console that provides a keyboard and mouse out-of-the-box so that you can use a word processor that's bundled with the console![]()
Not really the point that the image is making. It's saying that PC gaming isn't dead because people still make plenty of games for it. I mean, there should be Dragon Age on that list as well. That game was 10x better on PC.Chibz said:Let's look over the GAMES on that, shall we?Jaranja said:
Crysis: Showcased everything wrong with PC gaming.
WoW: Is gaming in the same way killing your children, then eating them for christmas dinner is parenting.
Sims: See above point.
Spore: Pretty much universally loathed.
Fallout: Was PC exclusive. But is now mostly played on console.
And many of the games had (superior) console ports.
PC gaming isn't quite "dead". It's just marginalized. It's not even a side show. Way to kill it, MIcrosoft.
I would like to point out that I bought about 10 games from steam during this past holiday sale week, that were released this year, for 60 bucks. 25 of that was for Fallout New Vegas, the most expensive one.imperialreign said:Sorry for the double-post, but:
BS. Out-and-out BS.Chibz said:Console gaming IS infinitely cheaper, has more releases and many of them are superior quality. Here's an example. My wii & Wii Shop Channel & game collection costs about as much as a mid range gaming PC. That is goddamn expensive for the PC, given how vast my library is. Or, alternately, it's the same price as my 360 & PS3 & PSP & DSi XL & Wii. I could either buy a system & library or every console of this gen or a single system that generally lacks games. I wonder which is a better investment /sarcasm.
You can purchase a decent gaming rig for the same cost that most consoles are when brand new to the market. As well PC titles routinely drop in price within a month of release. Unless you have to purchase a title when it's first released, there's no need to spend $60+ for a game. Hell, I can't even remember the last time I spent more than $30 for a game.
And if you go with DD, like Steam, prices are routinely cheaper.
The money you put aside, you can invest into hardware upgrades . . . or, conversely, the amount you'd spend on the next console release could be put towards a major hardware upgrade (i.e. a video card), and you'd still have money left over.
No, PC gaming is not more expensive than consoles . . . quite the contrary.