Why NPCs?! Why?!

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archvile93

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So I decided to combine an advice thread with a discussion one, let's see how it goes.

I've been having trouble with the NPCs in Terraria lately, despite having met their requirements they refuse to move in to the third story of my apartment complex, specifically the merchant, the dryad and the demo guy. Now I know you're going to give the standard, room expanding, advice, but I don't think that will work since the third story is a carbon copy of the second (the first is off limits, door opening idiots) which the the nurse and guide found completely fine. So I'm completely stumped here, any ideas? It's also been some time, so I don't think I'm just not being patient enough, and I checked the wiki.

Now for the discussion, when have NPCs in games pissed you off to the point that you were punching the screen in a desperate attempt to cause them pain and how?
 

SoopaSte123

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Little children in Fallout 3 and New Vegas... the most annoying characters, yet you can't kill them. Recipe for anger.

The worst for me was the Mick & Ralphs crier boy because you have to pass him a lot and can't shut him up. Though it did create a humorous scene at one point: I was being chased by a Freeside thug and the boy got scared and ran away from him, too, but that didn't stop him from saying "Come to Mick & Ralphs for all your shopping needs!" while fleeing. now THAT'S devotion.
 

Lucane

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Edit:This post didn't show up for over five minutes :(

Well if you have the fifty silver pieces or more Killed a boss and found an explosive they should move in fine on their own.
Provided you have the required:
Chair,Table,Door, Wall and Light source(s).

Some people say you need 2 layers between floors so one is just a roof and another just a floor it can't act as both it seems a good trick to make sure a room counts as a room is to put a bed inside and see if it lets you make a new spawn point inside(Not sure if you need a chair and table or not for that but the wall has to be 1 material for sure.)
 

Lucane

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If you have 50 silver, killed a boss and found an explosive they can move in of course

Though I hear you may need to make 2 layers between floors for NPCs some say you can't have 1 layer act as a ceiling and a floor.

A good trick to do is place a bed in the rooms and try to make it your spawn point to check it counts as a room or not if you can't a NPC won't move in at all

After that if it still doesn't work you could build rooms outside of the apartment to get them to come to town in the first place and then one at a time remove a table from each house and fix one new room in the apartment building where you want each to go

I assume you already have a Wall(has to be one type only in the same room),a Door(s),a Table(s), a Chair(s),and a Light Source(s)
 

Blindrooster

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Saints row 2..... jeez if I take 2 steps away from my ally npcs it's immidiatley " You're about to abandon your homie!" and i have to go back because he's stuck walking into a stop sign.....

And dont even get me started on L4D2's AI allies on multiplayer.......
 

Johnnyallstar

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SoopaSte123 said:
Little children in Fallout 3 and New Vegas... the most annoying characters, yet you can't kill them. Recipe for anger.

The worst for me was the Mick & Ralphs crier boy because you have to pass him a lot and can't shut him up. Though it did create a humorous scene at one point: I was being chased by a Freeside thug and the boy got scared and ran away from him, too, but that didn't stop him from saying "Come to Mick & Ralphs for all your shopping needs!" while fleeing. now THAT'S devotion.
I totally agree. I'm the most evil thing since Satan, and yet I gotta listen to these little punks bad mouth me? I should be able to splatter their brains on the walls and use their dead little eyes as bling.

Or if I'm a saint, can't I bring the holy wrath of discipline down on his sorry hide? Isn't discipline good?
 

KingofallCosmos

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I had it with RE5; there's obviously something wrong if you want to shoot your partner more than all the zombies in the game.
 

SoopaSte123

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Johnnyallstar said:
SoopaSte123 said:
Little children in Fallout 3 and New Vegas... the most annoying characters, yet you can't kill them. Recipe for anger.

The worst for me was the Mick & Ralphs crier boy because you have to pass him a lot and can't shut him up. Though it did create a humorous scene at one point: I was being chased by a Freeside thug and the boy got scared and ran away from him, too, but that didn't stop him from saying "Come to Mick & Ralphs for all your shopping needs!" while fleeing. now THAT'S devotion.
I totally agree. I'm the most evil thing since Satan, and yet I gotta listen to these little punks bad mouth me? I should be able to splatter their brains on the walls and use their dead little eyes as bling.

Or if I'm a saint, can't I bring the holy wrath of discipline down on his sorry hide? Isn't discipline good?
Yep it just doesn't fit with an evil character at all. Or my "kill everyone you meet" character... grrr. And one time I was off killing slaughtering all of Bitter Springs and then couldn't fast travel because a lone kid was hostile! Granted it wasn't that big of a deal but it still pissed me off to no end.
 

ADeskofRichMahogany

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NPCs in Terraria will(should) teleport to available rooms by nightfall, so if you haven't waited that long yet, try that. Other than that, make sure the room has a table, chair, and source of light (e.g. torch, candle, chandelier, glowstick. Actually I wonder if glowsticks count? hmm...). If that doesn't work, try killing the NPCs somehow and seeing if they respawn not stupid? If that doesn't work, you might have to tear down the building and build it again.

Also, they will randomly teleport to any room that meets the requirements.

Pokemon Mystery Dungeon. Escort Missions. THE ESCORTEE IS ALWAYS LEVEL 1. ALWAYS. WHY??? I DON'T.. WHY!?! CAN'T HE, LIKE, WHY???? WHAT MOTIVATED THAT DESIGN DECISION???
 

hoboman29

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SoopaSte123 said:
Little children in Fallout 3 and New Vegas... the most annoying characters, yet you can't kill them. Recipe for anger.

The worst for me was the Mick & Ralphs crier boy because you have to pass him a lot and can't shut him up. Though it did create a humorous scene at one point: I was being chased by a Freeside thug and the boy got scared and ran away from him, too, but that didn't stop him from saying "Come to Mick & Ralphs for all your shopping needs!" while fleeing. now THAT'S devotion.
Holy crap are you me from another somewhere because that kid pissed me off so much there were a couple times i shot him even though I knew it would do nothing
 

Llil

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SoopaSte123 said:
Little children in Fallout 3 and New Vegas... the most annoying characters, yet you can't kill them. Recipe for anger.
There's a mod for that. I can now kill all the children I want.

Mine is also the kids from Fallout, but not from 3. The little bastards in the Den in Fallout 2 drove me crazy. What makes them so annoying is that they pickpocket your stuff, and then sell it. I lost a quest item this way once, and spent probably close to an hour trying to figure out what happened to it. And the worst part is that if you kill them, then everyone hates you, because you just don't kill kids.
 

SoopaSte123

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hoboman29 said:
SoopaSte123 said:
Little children in Fallout 3 and New Vegas... the most annoying characters, yet you can't kill them. Recipe for anger.

The worst for me was the Mick & Ralphs crier boy because you have to pass him a lot and can't shut him up. Though it did create a humorous scene at one point: I was being chased by a Freeside thug and the boy got scared and ran away from him, too, but that didn't stop him from saying "Come to Mick & Ralphs for all your shopping needs!" while fleeing. now THAT'S devotion.
Holy crap are you me from another somewhere because that kid pissed me off so much there were a couple times i shot him even though I knew it would do nothing
I went after him with an axe once, screaming profanities and praying the game would glitch and magically kill him.
 

Bajinga

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Jun 11, 2011
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Dragon Age: Origins.

Me: *pause* Alright, I'll want to fight those guys first, but also those ones... Hmm, let me change around the tactics

*A couple of minutes pass*

Me: Yes! That will work... Go! *unpause*

NPC: Umm, who fight, who to fight, who to fight? *waits a couple of seconds* Ah! Take tha... *Dies*.

Eventually though, I do get there.

Edit: I know that these characters are playable, but when you have a strategy all figured out, there is no point to change.
 

hoboman29

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SoopaSte123 said:
hoboman29 said:
SoopaSte123 said:
Little children in Fallout 3 and New Vegas... the most annoying characters, yet you can't kill them. Recipe for anger.

The worst for me was the Mick & Ralphs crier boy because you have to pass him a lot and can't shut him up. Though it did create a humorous scene at one point: I was being chased by a Freeside thug and the boy got scared and ran away from him, too, but that didn't stop him from saying "Come to Mick & Ralphs for all your shopping needs!" while fleeing. now THAT'S devotion.
Holy crap are you me from another somewhere because that kid pissed me off so much there were a couple times i shot him even though I knew it would do nothing
I went after him with an axe once, screaming profanities and praying the game would glitch and magically kill him.
If only by some amazing act of the game gods this happens it will be a most glorious day but sadly i think that"s the only bug Bethesda won't let happen
 

AlternatePFG

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SoopaSte123 said:
Little children in Fallout 3 and New Vegas... the most annoying characters, yet you can't kill them. Recipe for anger.

The worst for me was the Mick & Ralphs crier boy because you have to pass him a lot and can't shut him up. Though it did create a humorous scene at one point: I was being chased by a Freeside thug and the boy got scared and ran away from him, too, but that didn't stop him from saying "Come to Mick & Ralphs for all your shopping needs!" while fleeing. now THAT'S devotion.
This. I didn't have many issues with them in New Vegas but dear god Little Lamplight in Fallout 3 is by far the worst part of that game.