I honestly have no problem with the Russians being antagonists, but only if they're done right. The problem with most of these games is a lot of the time the Russians are just bastards for no real reason. Case in point: In Modern Warfare, at least we got a little bit of the Communists' ideology: they think that their leaders whored their country out to the United States, and want both to pay as a result. Decent enough logic. Now look at Modern Warfare 2: Somehow, magically, a terrorist leader has become a national hero, and the entire country is now willing to commit a horrible, expensive and possibly suicidal war with the United States. The question is why. Sure, apparently a CIA agent was caught in a terrorist act, but you're seriously telling me that the airport cameras didn't pick up Makarov's face or anything? That's never really explained, and that's the problem. They ignore all the reasons why the Russians WOULDN'T go to war over something this stupid. I don't care who the antagonist is, I just want decent reasons behind why they're villains.