This is how you impact the system. Prop up the stuff you like, ignore the stuff you don't. Vote with your wallet. Don't ***** and moan and attempt to tear down existing companies or business models because they don't happen to cater to you. GROW the market instead of trying to shift it.Ariseishirou said:This is why I take a very different tack with media when I want change: if it has something I don't like in it, I don't buy it. And I encourage others who agree with me not to buy it. And if it does have what I want, I buy it, and encourage others to buy it. When I learned that Watch_Dogs had certain misogynistic tropes I absolutely despise, I cancelled my pre-order immedately, and encouraged others who shared the same viewpoint to do the same. When I learned that Far Cry 4 wasn't going to feature Yet Another White Guy saving the Noble Savages, but rather someone actually from the region where it was set, I pre-ordered it and encouraged others to do the same. Sure, Watch_Dogs sold well, but maybe not as well as it could have otherwise, and I did the same thing with Brink - as did many others - when they revealed that despite having several billion customization options (literally) for your player character, not one of them would allow you to be female, and that game sold terribly.
I think these issues long ago reached a saturation point of diminishing (to put it lightly) returns. The first time I saw an article about ethnicity or gender with respect to video games, I was fascinated. Now? These takes are everywhere - and they're tired. Especially with all of the strides the industry has clearly made in these areas. Outside of the very limited and narrow thematic/aesthetic scope of AAA games (which are the way they are for decidedly different reasons), people have plenty of options in gaming today. If you can't find something you don't like, you probably aren't a gamer at all. And if you're mad that everything or most things aren't for you? Welcome to the fringe. A lot of us have been here for over a decade now, and we're here for any number of equally valid and unfixable reasons.So I can see why people blog railing about the problems of a given source of media; spread signal to noise, and cost publishers money, i.e. what they actually care about.