I despise the way the industry is heading, this is just one of many, many examples. It is annoying for anyone who values their time and particularly sad how much the whole model preys on the 'whales' who don't have enough self control to avoid spending way too much money.
Unfortunately a significant number of people, the majority perhaps, are willing to put up with it in the so called 'casual' market where freemium started. And it appears a growing number in the more serious gaming market are also accepting it.
Unfortunately a significant number of people, the majority perhaps, are willing to put up with it in the so called 'casual' market where freemium started. And it appears a growing number in the more serious gaming market are also accepting it.
It is a slippery slope. I know some people can play even the most grindy freemium game and avoid paying any money but the reality is that most people value their time more than that. In fact it is quite likely that as you get older (not saying you are currently young, but regardless, as you get older) it is likely that time will become increasingly rare and precious to the point where you too won't be able to justify the time to grind and may succumb to paying to win. So for your own future self, if nothing else, you should perhaps rethink your support of freemium...Rassmusseum said:So if I can get tons of additional content beyond what was shipped (assuming they make as much as they did for ME3) just because some people can't resist the need to buy health potions in game, I'm totally fine with that. I applaud the people who spend money on Platinum (the in game currency in DA:I you buy with real money) to get more health potions.