I don't hate them, but they should not have been placed in MM. Until they have actually finished Minecraft or say its done and we will be adding updates, they have no games released.
That is my argument (minus the whole valve revolutionizing the FPS genre. Cause personally I don't play em so). I think a developer should finish a game before being able to compete. But then my opinion is my own personal opinion. And I try not to put too much hate on here. All my hate gets put up on my facebook/twitter.ihazawii said:Its because Mojang hasn't even finished a single game. Minecraft is an unfinished buggy product, compared to the fact that valve revolutionized the FPS genre as a whole.
So what were the innovations that Halo ported from the PC? Good game play? I am sorry but that is not something that can be merely ported because as a lot of PC Gamers can say now a game with good game play on the consoles does not have good game play on the PC. If it is controls Halo is the first console game to not have shoot be one of the face buttons. Which is what the people who say Halo innovated. Also they say that Bungie innovated CONSOLE SHOOTERS nothing else.Ultratwinkie said:ripped off =/= port. a strawman argument. I said that it ported PC gameplay to consoles, nothing more.
http://en.wikipedia.org/wiki/Halo:_Combat_Evolved
http://en.wikipedia.org/wiki/Half_life_game
Even when Valve ported it to consoles, it was still before Halo. Hell, the original Half Life game for PC was out years before that.
Same exact title, too. That's why I kept overlooking this thread.Soviet Heavy said:Didn't we have this exact same thread two days ago?
Yes, because it's not like that's easily changed or anything.timeadept said:I normally care (much) more for gameplay than i do for graphics, and i really like the concept of dwarf fortress, but i'm not too keen on memorizing a massive set of symbols before i can play a game. I'm sure that once you get used to it it's like reading the code of the matrix, but learning the code that well just looks like such a daunting task.
You may burn my at the stake for this, but i would sooner play minecraft than dwarf fortress because (dare i say it?) minecraft has better graphics (personally i never thought i'd hear (or see) myself say that).
Oh, so true. Minecraft is good and all, but it pales next to the glory of Dwarf Fortress!DeadlyYellow said:I have unreasonably high standards.DeadlyYellow said:My problem with Minecraft is that it overshadows far better Indie games.
I'm pretty sure Syphon Filter, on the PS1, had the "fire" button assigned to a shoulder button, and the N64 had a trigger for shooting in Goldeneye and Perfect Dark well before Halo and Microsoft came along.Krion_Vark said:So what were the innovations that Halo ported from the PC? Good game play? I am sorry but that is not something that can be merely ported because as a lot of PC Gamers can say now a game with good game play on the consoles does not have good game play on the PC. If it is controls Halo is the first console game to not have shoot be one of the face buttons. Which is what the people who say Halo innovated. Also they say that Bungie innovated CONSOLE SHOOTERS nothing else.Ultratwinkie said:ripped off =/= port. a strawman argument. I said that it ported PC gameplay to consoles, nothing more.
http://en.wikipedia.org/wiki/Halo:_Combat_Evolved
http://en.wikipedia.org/wiki/Half_life_game
Even when Valve ported it to consoles, it was still before Halo. Hell, the original Half Life game for PC was out years before that.
Also ONE DAY does not really constitute as BEFORE. Yeah it is before but 1 day does not make a difference. If it was say at least 6 months where Bungie might be able to use the technology that Valve used in the port.
Says you.Archangel357 said:For the same reason that people would hate it if Justin Bieber won a Grammy.
Quite.Wing Dairu said:The reason I feel that way is because Mojang has a library of ONE game. ONE. Sure, it's a solid-gold wonder, but how do we know every game's gonna be like that? For all we know, Notch could be a one-hit wonder.
Nintendo on the other hand, has a fairly solid reputation for quality first-party titles.
And Valve? Well...Valve has never put out a bad game. EVER. EVERYTHING THEY TOUCH SO FAR HAS TURNED TO GOLD.
What I loved about the whole thing was the following train of "thought" - and I use that term VERY loosely.
Mojang have made half a game, but that half a game is fantastic, so it must mean that Mojang are teh greatest evar.
Bioware have made four games in the past few years, three of which were better than Minecraft could aspire to be in five lifetimes, but DA2 wasn't a good, so they must suck arse.
In hundreds of pages, people repeated the above pseudo-arguments ad bloody nauseam, and didn't even realise that they were mutually exclusive.
In that case nothing ever created is original.KalosCast said:Infiniminer would like a word with anybody who says Minecraft is an original concept.
You're reaching. Infiniminer is nearly identical to Minecraft, nobody is going to mistake Rock and Roll for blues, or Half Life for Doom.fenrizz said:In that case nothing ever created is original.KalosCast said:Infiniminer would like a word with anybody who says Minecraft is an original concept.
Pretty sure Half-Life borrowed some key gameplay elements from Doom and Quake.
Surely portraits was painted before the Mona Lisa?
Rock is derived from blues, metal came from hard rock.
Very, very few things are truly original, if any at all.
...I'm gonna say it probably has more to do with the fact that the Escapist forums contain some of the most rabid Minecraft fanboys I've ever seen.But, long story short, Minecraft is basically a new face in a sea of the same old crap.
I'd say your Britney Spears analogy is surprisingly apt considering runaway popularity vs. actual content.Wondermint13 said:It's the 'Britney Spears' theory again. I have written this before but I'll explain again.
When something new and fresh comes out that is hard to dislike in any way, it naturally gains and early start in success, leaving people to wonder why something so new can replace the things we have known and loved alot longer. So in Britney Spear's case, She grew to fame and power too soon and suddenly it was on every radio or kids walkman and within a few days we're sick of it. So the media steps in and starts picking, 'Bad hair day' 'Drunken night out' 'Fat!!' anything to make it seem less magnificent so that 'haters' have a reason to live (and buy the magazine). And now she is more the end of a joke or bad artical than the gleaming and beautiful success that she started out to be, with only a few million fans left to buy her albums and see her live.
With Mojang (or more importantly the only real success it has, Minecraft) It's been rubbed in people faces too much too soon so people as a community start to strike back with dislike and comments in the hope to bring down a greater power that has grown out of control.
Is this for real? I mean, that's kinda lazy. As in, really lazy. I can't imagine he actually takes that many vacations.Pedro The Hutt said:Oh don't worry, maybe the shock of winning the Developer Showdown will cause Notch to take some more vacation. [http://i53.tinypic.com/r73yps.png]