Honestly, I had more fun with the Main Menu than the actual game itself. The very second I started the game up, I knew this was going to be a hopelessly-unbalanced, dumbed-down, clunky, inexcusably-buggy, game. And it was. And, you've got to be a pretty poor designer to make fighting nazi zombies in a (haunted?) house incredibly boring. How so? It's consitered bad if you can actually
see what you're shooting. And that dead-ops arcade was just horrible. I'll stick with
Geometry Wars, thank you very much. You know, the tremendously-superior game that
Dead Ops shamelessly ripped off?
Hazy992 said:
imahobbit4062 said:
I noticed some of the weapons didn't fit the time period either. The final mission might take place in 1968.
They don't? Which one's? I'm not saying you're wrong I just thought they were all from that period.
They don't seem to do research on what they're making. Others have noticed. For example,
Modern Warfare 3 has some rather outdated guns (these guys are supposed to be on the cutting edge) and the
World Trade Center is still there. It can't be "Modern" if it's over a decade out of date. Of course, what else can you expect from the guy that believes Spyro made his debut in
Skylanders?