AyreonMaiden said:
Argh again with the art thing.
"Art" is stupid. Love what you love and screw everyone who doesn't agree. Not even Fumito Ueda thinks his medium is the high art so many here and everywhere else like to be so boisterous about.* I mean, the maker of the posterchild for The Highest Art Games doesn't think games are any more art than Naruto and Van Wilder. Does that change what SotC made you feel?
I've seen people here mention that the reason we should care is because of censorship. True, it may be harder to ban "art" than "entertainment," but does anyone really think the public would take such a prospect lying down, even if gaming wasn't considered "art" by Joe Schmo? Can anyone even make an argument good enough to damn gaming forever in the US? People tried not too long ago in California, but does anyone truly think they're gonna win?
Sounds to me like the issue isn't that the industry needs to "mature," so much as it's governments of less accepting countries needing to get their heads out of their asses. There's so much room in the world for an infinite amount of CoD sequels, as well as an infinite amount of pretentious arty indie platformers.
OT: Because Bioshock, like most videogames, is placing more of its focus on its fun, arcade gameplay than anything else.
* Source: http://kotaku.com/#!5773242/ico-creator-thinks-video-games-are-art-sometimes
Okay, I'm going to make this as plain as possible:
I want games to be considered an art form so that it may enjoy all of the legal protections and responsibilities of one; just as painting, photography, film/television, music and literature enjoy. It is far harder to censure art.
Not every game will be something artistic of course, but this kind of protections is better to have and not need, than to need it and not have it.