Why won't you Die Already!

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batuea

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Jun 30, 2009
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Brayko from Alpha Protocol, that crazy ass 80's music lovin' coke sniffing Russian bastard, all I wanted to do was ask him something but noooooo he just had to run around stabbing me between hand fulls of coke he was sniffing. but I also just wanted to listen to that kick ass song that was playing.
 

icyneesan

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Feb 28, 2010
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Trivun said:
I'm having some difficulty with the final two bosses in the Via Infinito (Paragon and Trema) in FFX-2, though admittedly they aren't so much a case of "why won't you die" as "why can't I have time to get a single hit in?", thanks to the miracle that is the Catnip accessory. They literally pull out insta-kill attacks right at the start of the battle, every time, and despite having everyone leveled to almost Level 80, with Trigger Happy Lv.3, it makes zero difference. Otherwise, pretty much every boss in the first .hack// game was like that, taking massive amounts of hits to kill. In fact, fighting the bosses for so long was the entire reason I gave up on that franchise, which was otherwise good apart from the aforementioned bosses...

And yes, I am telling this FFX-2 story here in the hopes that someone can give me a good way to win those two fights, by the way... (hint hint)
You can set up your game to auto level for you. I did this for a few hours and it let me beat the game with out too much trouble, and yeah I had to hit 100 :p

For .hack// I recommend the newer games, 'G.U.' as that doesn't happen as much (or at all), although to me I kinda of missed it.
 
Sep 14, 2009
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Lucane said:
gmaverick019 said:
The Jakeinator said:
Mother fucking Yiazmat.



He fucking refuses to die. It took me an hour and a half to beat this guy.

An hour and a bloody half.
there is truth here. on level fucking 100 it would still take OVER AN HOUR To beat a boss.

i think that boss just won this thread.

that thing was utter ridiculous,
I guess you haven't heard of Pandemonium Warden of FF: XI

http://www.wired.com/gamelife/2008/08/pandemonium-war/

http://www.joystiq.com/2008/08/14/new-final-fantasy-xi-boss-could-take-24-hours-to-kill/

Of course it's been nerfed since.

of fucking course a final fantasy mmo would beat out ff 12's monster...

i hadn't heard of it but damn. fuck that. lol kinda intense video with the ramstein in the background. i was ALMOST inclined to not agree since its an mmo but anything that is that beasetly must count =\
 

emeraldrafael

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Jul 17, 2010
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The NYX Avatar at game's end on Persona 3: Fes is a strong runner up, and true you would think it would be the winner. But no, the reaper is something more, as it is random and can come and get you ANY time while your in tartarus if the game doesnt like you. But even Death is not the scariest or hardest boss.
That honors goes to Elizabeth! That ***** demands you use only certain attacks, and if you try to go against the "goddess'" whims, she punishes you with a 9999 damaging attack. Though it is implied she screws your character if you make the right choices, so i can forgive her for that. X3
 

Lerxst

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Mar 30, 2008
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Darkforce - Phantasy Star. Especially in the first game in that series. Every monster had a health bar except for him and it took about 10 minutes of button mashing to kill him... and hope that you were actually doing something.
 

niege

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Aug 16, 2009
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Last time you meet seymour when he is in that machine i tried to win over him 15 times and i broke my favorite controller :(
 

WanderingFool

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Grey Carter said:
Trivun said:
I'm having some difficulty with the final two bosses in the Via Infinito (Paragon and Trema) in FFX-2, though admittedly they aren't so much a case of "why won't you die" as "why can't I have time to get a single hit in?", thanks to the miracle that is the Catnip accessory. They literally pull out insta-kill attacks right at the start of the battle, every time, and despite having everyone leveled to almost Level 80, with Trigger Happy Lv.3, it makes zero difference. Otherwise, pretty much every boss in the first .hack// game was like that, taking massive amounts of hits to kill. In fact, fighting the bosses for so long was the entire reason I gave up on that franchise, which as otherwise good apart from the aforementioned bosses...

And yes, I am telling this FFX-2 story here in the hopes that someone can give me a good way to win those two fights, by the way... (hint hint)
Ah, I think I see your problem.

Your problem is you're playing FFX-2.
Damn, I was going to say that...

Unfourtunately, I cant name any ATM, but I kno... got one. Ridly from Super Metriod. I defeated all the bosses with no problems, even mother brain was a pushover, but Ridly, FUCKING RIDLY...
 

Emo-Hawk

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Jul 9, 2008
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When playing alot of games a come across these guys alot =/

One that really strikes me tho, is that eagle type thing from DMC1, i mean took me a good long time to finally kill that son of a b' and when i did, i did a little fist strike in the air, to only meet a copy of the same fucker later on in the game...seriously im not joking first dmc was just a pain, oh and im stuck on the SC last boss, you huge bugger you I remember when i first got to him i think i said eep o_O as i looked at how forking tall it was o_O
 

GrinningManiac

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Jun 11, 2009
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The leaders of whatever gang you're shooting in Mafia 2

It's not that they're indistructible or dangerous. They don't even have healthbars! It's just that whereas your average goon dies after two bodyshots or a headshot, THE BOSS takes like NINE headshots

Why?

No reason at all. They're not more dangerous, they're not a huge Must-Kill-Quickly threat. It just seems completley pointless and damaging to the "realism" they spend all game creating
 

Hayate_GT

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Mar 6, 2010
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this ************...not that he was particularly hard but when i 1st saw him grow when i was a kid i was like HORY SHET!!!!...

don't act like he didn't freak you out too...
 

EightGaugeHippo

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Apr 6, 2010
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Im currently replaying MGS2 for reasons related to numerous brain malfunctions. The fight with all the Metal Gear Rays, I think I had to kill about 20 of them. They arnt hard to beat individually, but on hard mode fighting 3 at a time for about an hour is just tedious.
 

Delock

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Mar 4, 2009
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I've had several like this. Let's go through them:
Everyone's mentioned RAAM, so I think I'll just mention him and be done.

One who deserves special mention here is Nebilhim from Tales of the Abyss. First of all, she's level 100 (quick note: the final boss is in the 60s, which is the level cap for all enemies outside the colosseum), and has almost full stats for everything, meaning All-Divide (rare item that halves damage done by both enemies and allies. They're only useful on bonus fights) or die. In addition, she has a rare, one of a kind item you have to steal early on, or you'll never see it again, though you can only steal if before battle you equiped an item to a skill. Plus, there's only a 25% chance you'll get it if you attempt to steal. As for her attacks, she has every high powered spell in the game, AND she can freeze time later on. You can only carry 16 of each item, meaning you only have 16 nonspell revives. After finally defeating her, I went to claim my reward, only to find out that to get the Title for beating her, you had to do it on a harder difficulty. That's right, the bonus boss was laughing at me from beyond the grave.

Another Tales Bonus Boss dealing with collecting cursed weapons is even worse. Let's look at Vesperia, where if you decided to collect the cursed weapons because you love sidequests, you're in for a nasty surprise. Turns out, the final boss gets another form, on that is several levels past his previous one. This wouldn't be as bad, if there were any mention of this happening before hand (hell, even the strategy guide won't warn you about it).

Dead Rising was mentioned here several times, but I never saw the convicts on it. Not only do they appear after your first boss battle, but it will likely be night time then (meaning super zombies). They have three attacks, four health bars, and at this point in the game you're probably not going to be equiped for them. Also, they're between you and near suicidal survivor, meaning 100%ists are gonna be pissed.

However, I'd like to point out that back in the days of the NES, a lot of bosses were like this. In fact, some were so hard, they made the game multiplayer. For example, with Megaman we did this when I was a kid: you played through not to win the level, but to get further than the last player. If you got to the boss, the amount of life left was what mattered. If you were able to beat him, the entire room let out an applause (though no one would write down the code since you had no more lives more often than not).
 

jowo96

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Jan 14, 2010
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The three headed tenticle thing in Half-life seemed impossible at the time, I didn't realise for a while that you weren't suposed to fight it.

There have been others but those games were so forgetable
 

GruntOwner

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Feb 22, 2009
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Belial from Diablo 2. I've only ever managed to solo him with a paladin, My barbarian just couldn't DPS him (Paladin had holy freeze) and my sorc got ripped as soon as he got to melee... Which took all of 1 second in that room.

The Archdemon. In his defense, I was only a rogue. I was doing 1 to 3 damage a round while he missed and my party lay dead around me.
 

Mistermixmaster

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Aug 4, 2009
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Lucane said:
Mistermixmaster said:
What? No one mentioned Leviathan from Dead Space yet?!
Leviathan in Dead Space is the Final boss right? I never had an issues with those 2 The Air purifier boss in Dead Space was the toughest boss for me in that game what with it's limited window of being vulnerable and massisve attack range.
Leviathan is the butthole-lookin' thing you fight early on in the game, with three tentacles and spews balls of god-knows-what at you. The end boss is The Hive Mind or something.