WoW is an interesting case. Everyone likes to talk shit about how terrible the game has become, but in reality WoW is still the game it has always been....for the most part. People complain that there is no sense of community, no sense of progression, no challenge, etc. etc. But the game is 11 fucking year old!
Let me explain something. After 11 years, you should already have a guild and friends that you've been playing with for year by now. You know why WoW feels like there is no community? Because everyone you know has quit the game. It has nothing to do with LFR, LFG, or standing in your garrison. IT is simply that the people you knew, don't play anymore so the game is full of memories that you can't ever recreate. Hell that is WHY LFR, and LFG exist, so that you can meet and play with new people. So you can try and make new friends.
The game is too easy? Fuck that shit. I am currently raiding in WoW and the boss mechanics are so complex and crazy now, that they make all those pre-Wraith raids look like jokes. Raiding is harder and better than it has ever been.
Progression, there isn't attunements anymore, and the catch up mechanics do make the game feel like there is no curve really. But that is a by-product of the dewindling community. Players don't have as much of a dedicated raid group anymore, especially not a group willing to go back through the previous tiers to get up a new member of the group. So the catch up mechanics.
Frankly it is the age of WoW that's killing the game. People are simply moving on.
Legion does a lot of awesome stuff, but it also has some questionable things in it as well.
First off the class design is mostly awesome. New animations and spells are so incredibly cool looking and feeling. The frost DK's, Fire Mages, and Warlocks all feel insane to play.
Sadly the Demon Hunter, the brand new draw for people into the game. That feels like a load of ass. It's like they had no idea what to do with ANOTHER melee class, so all the abilities feel weak and disjointed. It wasn't fun for me at all.
The Artifact weapons have a lot of awesome flavor to them. Some classes clearly have better Artifact than others from a lore perspective, but the principle of the weapons is cool. I just wonder how they are going to make the rest of the armor in the game feel interesting, since weapons will not drop throughout the expansion, they are going to have to step up armor design and set bonuses to make players feel good about getting gear.
We will have to see. I've been playing WoW for a long time and it is just starting to blur together to me. It isn't bad really, it's just old and no amount of new content that basically is the same cycle we've have since the beginning is going to fix anything.
Let me explain something. After 11 years, you should already have a guild and friends that you've been playing with for year by now. You know why WoW feels like there is no community? Because everyone you know has quit the game. It has nothing to do with LFR, LFG, or standing in your garrison. IT is simply that the people you knew, don't play anymore so the game is full of memories that you can't ever recreate. Hell that is WHY LFR, and LFG exist, so that you can meet and play with new people. So you can try and make new friends.
The game is too easy? Fuck that shit. I am currently raiding in WoW and the boss mechanics are so complex and crazy now, that they make all those pre-Wraith raids look like jokes. Raiding is harder and better than it has ever been.
Progression, there isn't attunements anymore, and the catch up mechanics do make the game feel like there is no curve really. But that is a by-product of the dewindling community. Players don't have as much of a dedicated raid group anymore, especially not a group willing to go back through the previous tiers to get up a new member of the group. So the catch up mechanics.
Frankly it is the age of WoW that's killing the game. People are simply moving on.
Legion does a lot of awesome stuff, but it also has some questionable things in it as well.
First off the class design is mostly awesome. New animations and spells are so incredibly cool looking and feeling. The frost DK's, Fire Mages, and Warlocks all feel insane to play.
Sadly the Demon Hunter, the brand new draw for people into the game. That feels like a load of ass. It's like they had no idea what to do with ANOTHER melee class, so all the abilities feel weak and disjointed. It wasn't fun for me at all.
The Artifact weapons have a lot of awesome flavor to them. Some classes clearly have better Artifact than others from a lore perspective, but the principle of the weapons is cool. I just wonder how they are going to make the rest of the armor in the game feel interesting, since weapons will not drop throughout the expansion, they are going to have to step up armor design and set bonuses to make players feel good about getting gear.
We will have to see. I've been playing WoW for a long time and it is just starting to blur together to me. It isn't bad really, it's just old and no amount of new content that basically is the same cycle we've have since the beginning is going to fix anything.