I've seen a lot of theories for why zombies are so popular in video games, and it stems from "fear of your loved ones turning against you" to "deeply rooted hatred for other people", and they might be right, but I think there's a much, much simpler explanation:
Zombies provide a socially acceptable way to kill lots and lots of people. Literally hordes of them. Typically, it doesn't matter if they're enemy soldiers or Nazis or anything. Starting such a huge massacre with a chainsaw and molotov cocktails would get you media backlash from just about every direction. And when you turn them into aliens, it just doesn't have the same visceral fun to it.
But all you have to do is make them bleed a little and grumble a lot and all of a sudden it's perfectly acceptable to kill enough people to fill Staples center with blood and severed limbs.
Zombies started out as just a form of horror, but nowadays it's very much evident that most zombies aren't all that scary. Some of it, like Plants vs. Zombies do it as a parody of typical zombie movies, but most games, like Left4Dead, really demonstrate this kind of appeal.
Again, this isn't the only explanation. The concept of survival in an apocalypse, the feeling of distrust for one another, they're all massive pros for the genre. But this one is unique to zombie fiction, so I think it's worthy of note.
Zombies provide a socially acceptable way to kill lots and lots of people. Literally hordes of them. Typically, it doesn't matter if they're enemy soldiers or Nazis or anything. Starting such a huge massacre with a chainsaw and molotov cocktails would get you media backlash from just about every direction. And when you turn them into aliens, it just doesn't have the same visceral fun to it.
But all you have to do is make them bleed a little and grumble a lot and all of a sudden it's perfectly acceptable to kill enough people to fill Staples center with blood and severed limbs.
Zombies started out as just a form of horror, but nowadays it's very much evident that most zombies aren't all that scary. Some of it, like Plants vs. Zombies do it as a parody of typical zombie movies, but most games, like Left4Dead, really demonstrate this kind of appeal.
Again, this isn't the only explanation. The concept of survival in an apocalypse, the feeling of distrust for one another, they're all massive pros for the genre. But this one is unique to zombie fiction, so I think it's worthy of note.