9thRequiem said:
OlasDAlmighty said:
I cannot BELIEVE there are people criticizing Nintendo for this. You don't unplug a system during the middle of a critical update, that's like the biggest no-no there is outside of physically assaulting the console.
It would be nice if Nintendo found a way to make the console recover from power drops during updates, but there's certainly no rule saying consoles should have to compensate for people completely misusing them in this manner.
In fact, I don't care if it's because of a power outage either. Is it too much for Nintendo to assume people have stable power? I know power outages happen, but everyone knows you shouldn't try to update during a thunderstorm or if you know you have a shaky connection. The likelyhood of the average person spontaneously losing power during the 90 minute update window is pretty damn low and I imagine these things come with some kind of warranty in case of freak accidents.
WiiU: Not moron proof.
Seriously? You don't know why Nintendo are to blame?
1) System updates rule 1 : Minimize the time you're in an inconsistent state. This means do not update during the download. I can't speak for the PS3 (but I imagine it to be the case), but for the 360 there's download, then update. Not following this rule is pretty much the dumbest thing you can do when designing updates.
Do you really think downloading while it updated really slowed it down much? Fact is Nintendo doesn't want people to have to wait a long time to start using their game console, forcing people to sit through a whole download AND a whole update separately would drag out the overall process considerably, especially for people like me with slow connections to begin with. Nintendo was more concerned about this than the unlikely chance the console might somehow lose power during the update. And I'm glad, it'll end up saving me time when I finally get a WiiU and have to update it.
9thRequiem said:
2) No warning. Games have the "If you see this icon, don't unplug because it's saving" for a 30 second save, where the very worst that could possibly occur is you lose progress. Not having it for a system update is outright awful.
I agree with you on this, no matter how obvious it might seem to us, something this important demands a warning message of some kind.
Still, what moron really needs that warning? He knew it was a system update, he knew it was in the middle of the update because the progress bar wasn't full. When I was 9 I knew better than to do this. I still call this 30% bad design 70% user stupidity.
9thRequiem said:
3) No backups for something the average user is expected to do. Most updates will backup first, then try the update. If the update fails for whatever reason, the boot process will roll back. Again, I can't speak for PS3, but I have powered down my 360 during a dashboard update, and it was fine (on next boot, it just restarted the update). Modern motherboards have a backup BIOS in case you try to update that and it fails.
I think someone else already pointed out that trying to create a backup with an 8GB hard drive, 5GB of which was already filled up by the update itself, would be somewhat impossible. But that's a bit beside the point.
This is exactly what I was talking about when I said that just because Nintendo COULD put in such a safety measure, it doesn't mean they're obliged to, or even that it's bad design for them not to.
They could have made the system waterproof too I bet, but unless the console being submerged in water is a serious concern, it's not going to be worth all the extra money needed to add that feature. I've updated my Wii god knows how many times, my numerous PCs even more times, I've even updated my 3DS several times now. So far I have lost power during an update exactly zero times, nor have I stupidly decided to unplug my console mid-update. The likelyhood of a power outage coinciding with a critical system update just isn't very high.
Life is chaotic, any number of things could go wrong at any moment, but that doesn't mean Nintendo should be expected to prepare their console for every single worst case scenario, and derided if something bad ever happens to it. There's a reason warranties exist. In Fritz's case I don't think he even deserves to have his warranty cover what happened, he earned his brick.
Also, this might not be important, but there's a difference between "powering down" a system and simply unplugging one from the wall.
9thRequiem said:
4) Poor progress indication. It's a design point, sure, but it's considered good practice for anything that could be lengthy to ensure the user never feels it to be stuck. Progress bars usually work fine for this, but there's other things that will help if it's going to take so long the bar might not work well enough, for example written progress (either as a percentage or a actual amount of data).
Oh boo hooo. As if somehow this is a uniquely Nintendo problem. I don't know how progress bars work but I've never seen a steady one in my life. I would imagine by this day and age we've all learned to be patient enough with these things that we can sit through a brief spell of no apparent progress without losing our minds and assuming something's gone wrong.