Wii U Won't Sell as Well as Wii, Says God of War Creator

AzrealMaximillion

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Balobo said:
Crono1973 said:
3D itself is exclusive, not inclusive as an extension so is the 3DS. In the same way a person who can't see 3D or gets headaches from it won't buy a 3DTV, they won't buy a 3DS. I am sure the 3D can be turned off on a 3DTV too but why spend the money when you can't enjoy the main feature.
Because the 3DS will have games that are playable without 3D (all of them). Owners of the current gen HD twins aren't necessarily going to have HDTVs to play them on. Does that mean they shouldn't buy the systems, as they use HD as one of their biggest selling points?

Crono1973 said:
We'll just have to see how it plays out but I think the 3DS is DOA.
That's fine, but I think you're probably wrong. In fact, I would argue that it's not dead on arrival. It's managed to sell decently considering the circumstances.

AzrealMaximillion said:
Difference is the PS Vita actually had more than one feature carrying it. The 3DS essentially relies on it's 3D effect for sales. Otherwise it's just and HD DS. The PSVita has a touchpad, touchscreen, Wi-Fi and the second analog stick everyone wanted. Yeah the line up for it right now is port and rehashes but the 3DS is rehashing games from 2-3 console gens ago. And really I think the PSVita's features alone validate the $250 price tag. I can't see how better games for the 3DS will help it sell more with one major problem. They're still pretty much unmarketable due to the 3DS' effect. Unless it's a port of another game you can't really market anything on the 3DS. And let's be honest the upcoming titles (besides the rehashes) for the 3DS are going to suck. This thing came out in March and has no good games coming this year. At least with the Vita there are new games to get exited about. A New Uncharted, Resistance, Killzone, and Wipeout games are a little more than just rehashes.
You market games on the 3DS the same you market games on any other platform (e.g. game play elements). So Sony is going to rely entirely on extra buttons to advertise their system? Also, 3DS has Wi-Fi as well. Almost all systems do.

What makes rehashes from two to three generations worse than rehashes from last generation? In fact, I'd argue that it's better. Also, you only list sequels as titles to get excited for. There is a new Mario Kart, Luigi's Mansion, Super Mario, and the inevitable localization of Professor Layton and the Mask of Miracles on the 3DS. All sequels, like the Vita. Same problem here, Sony's not doing any better than Nintendo.
How, may I ask, would you market games the same way on the 3DS that you do for other platforms when the 3DS' 3D can't be shown in commercials? That's what I'm getting at. The not being able to advertise the 3D isn't just a problem that was going to go away when the 3DS got released. It's a problem that will last it's entire lifetime. How do market each and every games' 3D effect? The thing that Sony does better is 3rd party support and marketing to more than just "casual" gamers. Nintendo has always screwed that up. Look at what happened to GTA Chinatown Wars on the DS. MadWorld and House of the Dead Overkill on the Wii. All flopped. The same thing will happen to MGS 3DS. Not saying all 3rd party fail on Nintendo consoles, but they are a hot bed for more noticeable shovelware.
 

Balobo

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AzrealMaximillion said:
How, may I ask, would you market games the same way on the 3DS that you do for other platforms when the 3DS' 3D can't be shown in commercials? That's what I'm getting at. The not being able to advertise the 3D isn't just a problem that was going to go away when the 3DS got released. It's a problem that will last it's entire lifetime. How do market each and every games' 3D effect? The thing that Sony does better is 3rd party support and marketing to more than just "casual" gamers. Nintendo has always screwed that up. Look at what happened to GTA Chinatown Wars on the DS. MadWorld and House of the Dead Overkill on the Wii. All flopped. The same thing will happen to MGS 3DS. Not saying all 3rd party fail on Nintendo consoles, but they are a hot bed for more noticeable shovelware.
What? Did you even read my post? I said you advertise the games using game play, same as any other system. Why would it be any different?
 

AzrealMaximillion

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Balobo said:
AzrealMaximillion said:
How, may I ask, would you market games the same way on the 3DS that you do for other platforms when the 3DS' 3D can't be shown in commercials? That's what I'm getting at. The not being able to advertise the 3D isn't just a problem that was going to go away when the 3DS got released. It's a problem that will last it's entire lifetime. How do market each and every games' 3D effect? The thing that Sony does better is 3rd party support and marketing to more than just "casual" gamers. Nintendo has always screwed that up. Look at what happened to GTA Chinatown Wars on the DS. MadWorld and House of the Dead Overkill on the Wii. All flopped. The same thing will happen to MGS 3DS. Not saying all 3rd party fail on Nintendo consoles, but they are a hot bed for more noticeable shovelware.
What? Did you even read my post? I said you advertise the games using game play, same as any other system. Why would it be any different?
And what if there are game features entirely based on the 3D effect? They couldn't advertise anything at E3 last year for the 3DS' effect. How can they advertise something that you have to hold in your hand and see with your own eyes? That's what I'm getting at. Gameplay videos can only work so well but if the game relies on the 3D effect then it essentially going to be hard to market.
 

Balobo

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AzrealMaximillion said:
Balobo said:
AzrealMaximillion said:
How, may I ask, would you market games the same way on the 3DS that you do for other platforms when the 3DS' 3D can't be shown in commercials? That's what I'm getting at. The not being able to advertise the 3D isn't just a problem that was going to go away when the 3DS got released. It's a problem that will last it's entire lifetime. How do market each and every games' 3D effect? The thing that Sony does better is 3rd party support and marketing to more than just "casual" gamers. Nintendo has always screwed that up. Look at what happened to GTA Chinatown Wars on the DS. MadWorld and House of the Dead Overkill on the Wii. All flopped. The same thing will happen to MGS 3DS. Not saying all 3rd party fail on Nintendo consoles, but they are a hot bed for more noticeable shovelware.
What? Did you even read my post? I said you advertise the games using game play, same as any other system. Why would it be any different?
And what if there are game features entirely based on the 3D effect? They couldn't advertise anything at E3 last year for the 3DS' effect. How can they advertise something that you have to hold in your hand and see with your own eyes? That's what I'm getting at. Gameplay videos can only work so well but if the game relies on the 3D effect then it essentially going to be hard to market.
I never denied that there will be a rare few games that will rely 100% on the 3D. All the games shown so far have relied on game play elements for trailers and advertising.