Yes, again. You know how it is. So, I'm opening the lines for YOU to put together a working Fallout RP profile in accordance with this long-standing thread of crazy wasteland awesome. [http://www.escapistmagazine.com/forums/read/540.386465-A-REALLY-Wild-Wasteland-The-Fallout-RP]
DISCLAIMER: Just to be sure, I want you guys to understand that this is gonna be weird and funny Fallout action with tongue-in-cheek humor and such-like that you'd expect from the franchise. Please go in knowing that strange things will happen, by design or by pure randomosity. Thank you.
That said, here is thine profile...
I'm leaving this open for a while. Have fun and be creative.
DISCLAIMER: Just to be sure, I want you guys to understand that this is gonna be weird and funny Fallout action with tongue-in-cheek humor and such-like that you'd expect from the franchise. Please go in knowing that strange things will happen, by design or by pure randomosity. Thank you.
That said, here is thine profile...
NAME: Your character's name. (Aliases apply as well if you want any.)
AGE: Your character's age.
GENDER: Your character's gender.
RACE: Any race that you think that can work in here. I'll entertain any idea that you can convince me will work. This includes the really strange ideas. Remember, this is the Wild Wasteland.
APPEARANCE: The character's appearance, which I should like to be somewhat detailed, enough so in order to paint the picture well of the person I am looking at. Pictures are helpful, but not compulsory. Unique traits and attributes that stand out are always fun too.
PERSONALITY: Same as appearance, I want you to give me a good idea of this character's mindset, how they react to things, what their temperents are, and so on. I need to know how well-grounded or NOT well-grounded a being we have here.
WEAPONS: You gimme a list of weapons relevent to your character, and I tell you whether or not it's okay to have them as per their background. Simple, no? Of course, anything that sticks out, we can negotiate if I like it. I mean, we've got a girl with a gauss rifle and the plot around THAT has been awesome.
ITEMS: I don't demand that you keep track of every niggling thing like how much ammo you have or your amount of caps. Try to paint the ups and downs of your stock in basic things with a little creativity during roleplay. This is for important things, special personal items, stuff like that. If your character uses drugs, I'd like to know what kind. If they have a Pipboy or a working radio, I would like to know that. Just anything that really sticks out.
PERKS/TRAITS/SKILLS: All the things you can do especially well, above the norm. What's your character's relevent skillset, talents, and little extras that make them special? I don't ask for stats. I ask for their uniqueness.
TRANSPORTATION: This is optional. There's means of travel around here. If you have something, tell me. If it's a car, keep it well away from Frank. Just saying.
AGE: Your character's age.
GENDER: Your character's gender.
RACE: Any race that you think that can work in here. I'll entertain any idea that you can convince me will work. This includes the really strange ideas. Remember, this is the Wild Wasteland.
APPEARANCE: The character's appearance, which I should like to be somewhat detailed, enough so in order to paint the picture well of the person I am looking at. Pictures are helpful, but not compulsory. Unique traits and attributes that stand out are always fun too.
PERSONALITY: Same as appearance, I want you to give me a good idea of this character's mindset, how they react to things, what their temperents are, and so on. I need to know how well-grounded or NOT well-grounded a being we have here.
WEAPONS: You gimme a list of weapons relevent to your character, and I tell you whether or not it's okay to have them as per their background. Simple, no? Of course, anything that sticks out, we can negotiate if I like it. I mean, we've got a girl with a gauss rifle and the plot around THAT has been awesome.
ITEMS: I don't demand that you keep track of every niggling thing like how much ammo you have or your amount of caps. Try to paint the ups and downs of your stock in basic things with a little creativity during roleplay. This is for important things, special personal items, stuff like that. If your character uses drugs, I'd like to know what kind. If they have a Pipboy or a working radio, I would like to know that. Just anything that really sticks out.
PERKS/TRAITS/SKILLS: All the things you can do especially well, above the norm. What's your character's relevent skillset, talents, and little extras that make them special? I don't ask for stats. I ask for their uniqueness.
TRANSPORTATION: This is optional. There's means of travel around here. If you have something, tell me. If it's a car, keep it well away from Frank. Just saying.
I'm leaving this open for a while. Have fun and be creative.