If you missed it play Neverwinter Nights 2 Mask of the Betrayer expansion. It has an amazing personal story. Much better than anything recent by Bioware.MisterShine said:I'd like to point out here, Mass Effect doesn't have a 'good v. bad' moral choice system, and neither does Dragon Age 2. I understand frustrations about the dialog wheel and not knowing exactly what you're saying, but that doesn't mean things are going to be black and white in DA 2, and I'm not sure where you got that impression from.Aiden_the-Joker1 said:They have taken the mass effect route of making all of your choices good or bad instead of morally grey like in origins. Which annoys me because you will pick your decisions depending on whether you're playing as a saint or a puppy strangler whereas in origins you felt differently on a situation depending on your various characters back stories and felt motivated to carry out certain actions because the game didn't define them for you, you did that.
edit:
Forgot to add my own thoughts on DA2.
The thing that really sparks my interest is the direction the story is taking. A more personal, character and location driven plot, as opposed to the Save-The-World bit? Yes please! Not that I dislike that aging horse, its provided a lot of great times for me over the years, but Planescape: Torment did the personal story amazingly well ten years ago and not many have tried to follow the path Torment laid out for us.
Bioware back to the Forgotten Realms is a motto I can believe in.mireko said:[small] I kind of wish BioWare would go back to Forgotten Realms.[/small]
Please.zpucek said:If you missed it play Neverwinter Nights 2 Mask of the Betrayer expansion. It has an amazing personal story. Much better than anything recent by Bioware.
You're preachin' to the pope, friend.Xzi said:FYI NWN2 was Obsidian, not Bioware. Same with KoTOR2. Bioware seems to like to get them to do their sequels a lot. Which is understandable. Obsidian's games can be clunky at times, but they always have a lot of depth as RPGs.
MisterShine said:I'd like to point out here, Mass Effect doesn't have a 'good v. bad' moral choice system, and neither does Dragon Age 2. I understand frustrations about the dialog wheel and not knowing exactly what you're saying, but that doesn't mean things are going to be black and white in DA 2, and I'm not sure where you got that impression from.Aiden_the-Joker1 said:They have taken the mass effect route of making all of your choices good or bad instead of morally grey like in origins. Which annoys me because you will pick your decisions depending on whether you're playing as a saint or a puppy strangler whereas in origins you felt differently on a situation depending on your various characters back stories and felt motivated to carry out certain actions because the game didn't define them for you, you did that.
edit:
Forgot to add my own thoughts on DA2.
The thing that really sparks my interest is the direction the story is taking. A more personal, character and location driven plot, as opposed to the Save-The-World bit? Yes please! Not that I dislike that aging horse, its provided a lot of great times for me over the years, but Planescape: Torment did the personal story amazingly well ten years ago and not many have tried to follow the path Torment laid out for us.
While its true that paragon is about cooperation and renegade is getting the job done, neither often sinks into the "rescue orphans kitten from the tree" to "strangle kitten and charge the orphans money", like you were in, say, KOTOR or Fable. Its technically a morality system in that there are two choices and you get a neat little bar to fill up, but you can also choose a neutral path or be both renegade and paragon in different amounts, one doesn't affect the other.Aiden_the-Joker1 said:Mass Effect does have a 'good v bad' system all of your choices and dialogue options either give you points in renegade or paragon. Come on it is when you boil it down, one is the nicer way, one is the nastier.
I won't say it's impossible that Hawke is either a straight good or straight ruthless guy, but I do know for certain that there won't be any kind of "morality meter" and that the grey on grey setting found in the first is still very much present in the second (according to the devs on the forums anyway). Also I think what they're talking about with the video was the range that you could play Hawke too, I'd remind you that you could be both of those things in the first Dragon Age.Aiden_the-Joker1 said:Also I got the impression that they were doing a 'good v bad' in the videos that they have been releasing when one of the guys that worked on the game talks about the various ways the story can pan out. He mentions that Hawke can be either the nicer, self sacrificing champion or the more ruthless, do what needs to be done champion those are nearly his exact words. I forget slightly since I watched it a few days ago.
Dragon Age Origins development started in 2004 so you have to expect some that there must have been some paperwork problems that caused delay. As for the second game it seems that it will be vastly improved but It isn't out yet so we can't judge.TrevorGruen said:I played the original dragon age when it was new and didnt especially like it. The story did not really interest me and the mechanics didnt really groove well with me. I wanted to know, will the second be enough of an improvement or will it be essentially a expansion pack?
Skill trees thing is that supposedly it isn't all just single lines but actual branches. I've seen that mentioned in a couple of articles including one here on the escapist somewhere.darth.pixie said:Bigger skill trees? Not from what I've seen (I've been stalking the game development) ...better art yes and combat though I think the plot will be lacking.PeterDawson said:It's an improvement, easily. Faster combat, bigger skill trees, different narrative style, better art...
It might be another "Gather the 3 parts of the scepter / 7 underpants of doom / 5 armies of friendship" thing which I hate...
Chris Avellone is a god amongst script writers. No questions asked.MisterShine said:Please.zpucek said:If you missed it play Neverwinter Nights 2 Mask of the Betrayer expansion. It has an amazing personal story. Much better than anything recent by Bioware.
Like I don't follow everything Chris Avellone does like a puppy.
'Cept New Vegas. That was distinctly 'meh' compared to everything else he's done.
I do appreciate the sentiment though Zpucek, thank you.