SidheKnight said:
Being remembered =/= being a great game.
Warcraft III was one of the best RTS games of all times, and almost nobody remembers it, because it was overshadowed by it's MMORPG sequel: World of Warcraft.
Hey! I am still preferring Warcraft III over new attempts such as Battleforge... plus, WC3 is comparably tiny to modern games, and minus the movies it can be basically carried around on a USB stick. I still have it installed on every machine I own, it's become my ersatz chess, and there are still tons of people playing it.
On topic: I believe yes, Skyrim is an instant classic. People who didn't play games much went bonkers over Oblivion, and to me Oblivion looked pretty ugly and felt raw... if the very same people get their hands on Skyrim, they'll lose their jobs and destroy their relationships.
Plus, me and other ageing gamers seem to like Skyrim. I only started wielding the console to fix a fistful of bugged-out quests, and after finishing the game for the first time and going at it a bit differently in my second plough-through, I am still finding lots of new stuff. After an average 100 hours of gameplay so far, I would say I have seen about 80+ hours of scripted material, so there should easily still be some 300+ hours of material out there. With so much crap games, annoying franchises, micro transactions and other rip-offs making marketing folks seem like devil worshippers to the average consumer, playing Skyrim is therapeutic. You're invited to do the quests, slay the big evil dragon, beat the game... but you can just as well just walk/run/swim/ride around, enjoying the scenery while thinning out the wildlife for pelts and eyes and claws. It's a remarkable title with a number of (technical and other) flaws, but Skyrim is the first title in the franchise that is absolutely enjoyable to me, and I will be looking forward to whatever they will bring out next. They made great improvements to their engines, a lot of things that seemed raw back in their interpretation of Fallout (3 and New Vegas) are now more polished and functional, and even though I dislike the gamepad-centric controls, I consider Skyrim to be instant GOTY material. Sure, there are other great games that came out this year, but let's be honest, some of them offer, what, maybe five hours of playtime until you reach the end credits. Five hours in Skyrim will let you wield two swords without cutting your legs off. It's quite a beast of a game, a Tardis full of content and an adventure you can pretty much play and lay out as you like. I really intended to hate Skyrim as much as I hated Dragon Age II, but I can't. Skyrim is a splendid effort, a great game and an instant classic with millions of players all having their own, individual and quite customized experience. There was little marketing gibberish upfront, and the game just plain delivers... and then some.