Okay, I'm going to put thisin simple terms: WinRT not having Steam/etc. is irrelevant. WinRT is meant as a tablet OS that runs on ARM devices and is meant to be a competitor to Android tablets and the iPad. It is not meant to be used as a proper desktop OS. Win8 Pro is the option if you want a desktop-replacement tablet, which will have to be x86 tablets, which won't be confined to the Metro UI.Andrew_C said:I know that. There is no reason why Windows on ARM would require more effort than porting to OSX, WinRT has DirectX so you don't have to worry about adding OpenGL support.Megacherv said:ARM isn't just a different OS it's an entire different CPU architecture, which would require an entire re-compilation and likely large re-write of a lot of games. Epic have UE3 working on WinRT but that's about it. WinRT is made to be a portable tablet OS, not as a proper desktop-style machine. That's like using your phone as a server.Andrew_C said:Well, Valve have ported Steam and their games to OSX and are porting to Linux, so they are quite capable of porting to ARM. Just because no WinRT ARM builds of any major game exist now, doesn't mean the couldn't exist.Megacherv said:Yes, WindowsRT which is only supported on ARM devices which won't support anything on Steam in the first place, which makes it irrelevant in the whole 'Steam/Origin/etc. app' argument.
And Unreal already supports officially supports ARM with IOS and Android. As does Unity. And both have announced support for Windows RT.
And I will repeat myself. Just because MS would prefer Windows RT to be used on Tablet devices does not mean it is crippled (other than being limited to Windows Store apps). You appear to be confusing Windows RT with Windows Phone 8. They are seperate OS's
As to your comment about servers, there are already several companies marketing ARM based low cost low power servers. While Windows Server 2012 doesn't support ARM, If the market grows Microsoft WILL jump on the bandwagon
Also, I will reiterate to everyone: Microsoft will not make their main desktop OS closed. What they're doing here is having an ecosystem. If Microsoft closed off Windows in its main version, they would lose all their users to Linux, which they don't want, and they know that that's what will happen.
EDIT: Actually, back to you, do you understand the difference between an OS and a CPU architecture