I didn't find the gameplay to be good, I would've had a more enjoyable time watching a LP sadly, and I hate watching LPs. I like everything but the gameplay. The combat is like a mismatch of Souls and Arkham combat. The main problem is that combat was designed with humanoid enemies in mind instead of monsters and witchers are monster slayers. The monster fights that should be the highlights of the game, fall very flat IMO. Comparing something like the griffin fight to Dragon's Dogma is a night and day difference. It's clear CDPR doesn't really know how to do action combat either as the hitboxes aren't very good and there's no i-frames either. You can get a dodge skill that makes the ENTIRE dodge animation nothing but i-frames, which is pretty broken. There's a lot that breaks the combat, just quen and axii alone (not upgraded) make the combat joke easy. I played on whatever the Hard mode is and you can go up to just about any monster and just hack away at them without worrying about dodging or blocking with the proper oil applied and potion drunk. So playing as an actual witcher makes combat far too easy, and I didn't even have any alchemy skills either.tippy2k2 said:#3. Is the combat still super clunky and the potion system dumb? So for reference for what I didn't like...I felt like it took Geralt a year to do anything in a fight he was so slow. I would generally lose a decent chunk of health because it felt like it took seconds between when I told him to swing and when he swung his damn sword. The tips I was told to help in fights was to roll around like a God Damn bouncy ball the entire fight, which felt less like "Bad Ass Warrior" and more like "Bowling Ball just hoping it goes well".
The crafting and looting is just busywork too. You don't need money to buy anything because you'll find something better than you just bought very quickly. And, you'll want pick a "school" of gear to use and that's it because it takes so much inventory management out of the equation. For example, I used the cat school gear. Then every 5 levels or so, you merely upgrade your say feline sword +1 to feline sword +2 and thus you no longer care about looting or inventory management whatsoever.