Did I say that? I got the game in the indie humble bundle - to me it's not worth the money and I wouldn't have bought the game. I don't pirate games.stranamente said:So if it costs too much you're allowed to pirate it?
I'm aware of the indie self-publishing system but they don't have to set the price at that bar at all - especially when you considor they're already recieiving a number of pre-orders for what is pretty much the sequel [and seemingingly far superior] game, "Overgrowth".Since they have no pubblisher, and have to depend on the sells of their products to go on, they have to fix the price at that bar.
And it's my choice to criticize their choice of price.You may dislike the price, but that's their choice.
I don't think I said it could be justified - though I like the fact that's the second time you've deliberately mis-interpreted what I said...And no modification can justify selling their game with almost the same name. Really.
I'm simply quoting what was stated, as a fact, on a Kotaku news post about this issue a few days ago.Bobzer77 said:If you are putting up an illegit version I don't think you are beyond lying about features to get a few extra sales, also imo it is definitely worth 10 dollars.
I'm entitled to an opinion as much as you are, and in my opinion the price is far to high.Andy Chalk said:Wow, who died and made you the arbiter of what games are worth?
Depends which part of my post you're talking about - I made about 3 different statements.danpascooch said:Are you serious?
I'm part of the market, and thus am entitled to claim I feel the price is to high - I really don't see the issue with this comment...First of all, they should be allowed to charge what they want, let the market decide if it's worth it.
Quotation marks can be used, like italics to put emphasis on the specifics you're discussing. You're reading to much into this.Secondly, your use of the quotation marks around the words "legitimate" and "fake" makes it seem like you think the fake version is legitimate because of the price that you consider fair and the "small modifications"
This should be fun...Let me see if I can come up for an analogy for how crazy I think that is.
Sweet, I get a new car?All right, I got one.
Let's say your car was worth $30,000.
That's not very good business sense now is it, my new car, according to the arbitrary value you've decided, was now worth over $30,000. But then again this analogy isn't very good when you consider the two items were on the same store simultaneously - you can't compare real world theft to this type of crime because nothing of physical value was lost beyond funds to the true developers.I stole it and added a bitchin' spoiler (small modification) and then sold the STOLEN car for $5000.
No, it isn't...a better analogy would be selling pirated versions of games.It's basically the same scenario,
See above.guy steals something, adds a tiny enhancement to it and sells it for cheaper, does it still warrant the arrogant air-quotes around the word fake?
Just thought I'd let you know Wolfire is an actual company name, it's more than one person.Then, in ADDITION to all the shit this caused Wolfire, he
Of course it benefits them, they get publicity like this article, happy customers and a bigger user-base playing their game on Steam - where all their Steam friends can also see them playing their game.is giving everyone who bought the fake copy that hurt his sales (for which he was totally not responsible for and the real victim of) a real copy for free, something that doesn't benefit him at all.
I stand by that statement.And all you do is post about how he was charging too much
Now that's just slander...and question the terms "fake" and "legitamate"?
You stole my car and managed to make a potential net loss and you're calling me shameful?that's shameful dude.
I got the Humble indie bundle the day it was released, in fact as stated above that's the only reason I would've considered getting the game.Ruairi iliffe said:Take it you might be a bit sore over missing the Humble Indie Bumble then?
That's fair enough, I disagree but that's your interpretation of a games value and you have the right to state it.And personally im on the dole but £5/$9 quid isnt that far out of the price i'd assume for a game like it.
Kotaku appears to disagree, though for the most part it defiantly used identical art assets and the source code from the original game, the art assets and name "Lugaru" being the copyrighted assets. Thus making the "fake" game illegal.From Reading a couple of posts on the Wolfire Forums, seems it didnt have much at all changed was almost a complete rip of the orginal.
Sometimes they are used that way, but it's not correct. Or at least, there are many people who don't use quotation marks that way and will therefore misunderstand you. Like danpascooch did. If you want to emphasise a word, it's better to use italics.D_987 said:Quotation marks can be used, like italics to put emphasis on the specifics you're discussing. You're reading to much into this.Secondly, your use of the quotation marks around the words "legitimate" and "fake" makes it seem like you think the fake version is legitimate because of the price that you consider fair and the "small modifications"
It's incorrect sure, but it looks better than italics and ultimately has the same effect - the usage is also becoming more common-place. The context of the quotes should have been adequate for people to understand the underline point of the comment; semantics shouldn't be important.EmeraldGreen said:Sometimes they are used that way, but it's not correct. Or at least, there are many people who don't use quotation marks that way and will therefore misunderstand you. Like danpascooch did. If you want to emphasise a word, it's better to use italics.
The code was published, not given away, there is a difference.RvLeshrac said:No, the code wasn't stolen. The code was given away for free. The *assets* were stolen (art, sound, music, text).danpascooch said:So let me get this straight, some asshole steals his code, sells it for cheaper and costs Wolfire a shitload of sales.
So Wolfire's response is to offer everyone who bought the stolen version a real copy for free?
Holy shit, this is insane, I might buy a copy just to support his behavior.
If they'd released a game exactly like Lugaru, but with different characters and audio, it would be a legal move, if dickish.
You're saying the analogy is bad because it doesn't match the situation exactly? Perhaps you should look up what an analogy is, it's a comparison to a similar scenario in order to make a point, it's not the exact same scenario, otherwise it would be a restatement not an analogy. The lower price of selling was appropriate because that is what happened in the situation with this software. It doesn't matter if the item is physical or not, theft resulting in lost money is theft resulting in lost money, does it really matter how many (if any) physical items are involved? Money is money.D_987 said:Did I say that? I got the game in the indie humble bundle - to me it's not worth the money and I wouldn't have bought the game. I don't pirate games.stranamente said:So if it costs too much you're allowed to pirate it?
I'm aware of the indie self-publishing system but they don't have to set the price at that bar at all - especially when you considor they're already recieiving a number of pre-orders for what is pretty much the sequel [and seemingingly far superior] game, "Overgrowth".Since they have no pubblisher, and have to depend on the sells of their products to go on, they have to fix the price at that bar.
And it's my choice to criticize their choice of price.You may dislike the price, but that's their choice.
I don't think I said it could be justified - though I like the fact that's the second time you've deliberately mis-interpreted what I said...And no modification can justify selling their game with almost the same name. Really.
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I'm simply quoting what was stated, as a fact, on a Kotaku news post about this issue a few days ago.Bobzer77 said:If you are putting up an illegit version I don't think you are beyond lying about features to get a few extra sales, also imo it is definitely worth 10 dollars.
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I'm entitled to an opinion as much as you are, and in my opinion the price is far to high.Andy Chalk said:Wow, who died and made you the arbiter of what games are worth?
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Depends which part of my post you're talking about - I made about 3 different statements.danpascooch said:Are you serious?
I'm part of the market, and thus am entitled to claim I feel the price is to high - I really don't see the issue with this comment...First of all, they should be allowed to charge what they want, let the market decide if it's worth it.
Quotation marks can be used, like italics to put emphasis on the specifics you're discussing. You're reading to much into this.Secondly, your use of the quotation marks around the words "legitimate" and "fake" makes it seem like you think the fake version is legitimate because of the price that you consider fair and the "small modifications"
This should be fun...Let me see if I can come up for an analogy for how crazy I think that is.
Sweet, I get a new car?All right, I got one.
Let's say your car was worth $30,000.
That's not very good business sense now is it, my new car, according to the arbitrary value you've decided, was now worth over $30,000. But then again this analogy isn't very good when you consider the two items were on the same store simultaneously - you can't compare real world theft to this type of crime because nothing of physical value was lost beyond funds to the true developers.I stole it and added a bitchin' spoiler (small modification) and then sold the STOLEN car for $5000.
No, it isn't...a better analogy would be selling pirated versions of games.It's basically the same scenario,
See above.guy steals something, adds a tiny enhancement to it and sells it for cheaper, does it still warrant the arrogant air-quotes around the word fake?
Just thought I'd let you know Wolfire is an actual company name, it's more than one person.Then, in ADDITION to all the shit this caused Wolfire, he
Of course it benefits them, they get publicity like this article, happy customers and a bigger user-base playing their game on Steam - where all their Steam friends can also see them playing their game.is giving everyone who bought the fake copy that hurt his sales (for which he was totally not responsible for and the real victim of) a real copy for free, something that doesn't benefit him at all.
I stand by that statement.And all you do is post about how he was charging too much
Now that's just slander...and question the terms "fake" and "legitamate"?
You stole my car and managed to make a potential net loss and you're calling me shameful?that's shameful dude.
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I got the Humble indie bundle the day it was released, in fact as stated above that's the only reason I would've considered getting the game.Ruairi iliffe said:Take it you might be a bit sore over missing the Humble Indie Bumble then?
That's fair enough, I disagree but that's your interpretation of a games value and you have the right to state it.And personally im on the dole but £5/$9 quid isnt that far out of the price i'd assume for a game like it.
Kotaku appears to disagree, though for the most part it defiantly used identical art assets and the source code from the original game, the art assets and name "Lugaru" being the copyrighted assets. Thus making the "fake" game illegal.From Reading a couple of posts on the Wolfire Forums, seems it didnt have much at all changed was almost a complete rip of the orginal.
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I think the majority either mis-interpreted what I was saying, or took the comments to seriously...I'm entitled to an opinion.
In some cases it's unambiguous, but I don't think your post is one of those cases, sorry. I don't see any indication in your post that the quotation marks are meant as emphasis rather than scare quotes. And the use of quotation marks for emphasis is still rare enough than in an ambiguous case, people will tend to read them as scare quotes by default.D_987 said:It's incorrect sure, but it looks better than italics and ultimately has the same effect - the usage is also becoming more common-place. The context of the quotes should have been adequate for people to understand the underline point of the comment; semantics shouldn't be important.EmeraldGreen said:Sometimes they are used that way, but it's not correct. Or at least, there are many people who don't use quotation marks that way and will therefore misunderstand you. Like danpascooch did. If you want to emphasise a word, it's better to use italics.
If you dont think its worth the 9.99 thats entirely up to you. Have you got any idea what apple charges per purchase of the game when on their store? (Not a trick question, I actually have no idea) Was just wondering if thats not a part of the pricing aswell.D_987 said:They deserve credit for their customer service yes, but not for charging $9.99 for Lugaru HD...the game is worth about half that at the most. Though what are the differences between the two versions, I'm pretty sure I read the "fake" version had some small modifications to help the game run better - has this "legitimate" version also been edited?
I think Apple take something between 10 - 30% from each sale of the game - though I just seem to remember reading that I have no evidence to support it; but my point on the pricing isn't so much based on the platform, but the fact the game just isn't that good and hasn't much substantial content to charge that amount - it's a game that gets repetitive after a few minutes of play.Reliq said:If you dont think its worth the 9.99 thats entirely up to you. Have you got any idea what apple charges per purchase of the game when on their store? (Not a trick question, I actually have no idea) Was just wondering if thats not a part of the pricing aswell.
Seems steep for bandwidth and a jiffy store *shrugs*. Not that interested in Lugaru either, might get it but then I might not. Its just the current Overgrowth production that Im very interested in at the moment. The Editor is impressive. But I do think that the way they handled it is worthy of praise. And the way kotaku behaved and apple handled it, worthy of a scowl.D_987 said:I think Apple take something between 10 - 30% from each sale of the game - though I just seem to remember reading that I have no evidence to support it; but my point on the pricing isn't so much based on the platform, but the fact the game just isn't that good and hasn't much substantial content to charge that amount - it's a game that gets repetitive after a few minutes of play.Reliq said:If you dont think its worth the 9.99 thats entirely up to you. Have you got any idea what apple charges per purchase of the game when on their store? (Not a trick question, I actually have no idea) Was just wondering if thats not a part of the pricing aswell.
That's not a fact, though. You have the right to that opinion, but there's plenty of people who disagree and do, in fact, play Lugaru a lot and mod it. I've got somewhere around 20 to 30 hours and technically I bought it twice. I know many others who've played as much or more. Whether or not that indicates a poor taste in games is another opinion entirely, but there you go.D_987 said:but my point on the pricing isn't so much based on the platform, but the fact the game just isn't that good and hasn't much substantial content to charge that amount - it's a game that gets repetitive after a few minutes of play.
I didn't say it was.OldRat said:That's not a fact, though.
Poor taste is subjective.You have the right to that opinion, but there's plenty of people who disagree and do, in fact, play Lugaru a lot and mod it. I've got somewhere around 20 to 30 hours and technically I bought it twice. I know many others who've played as much or more. Whether or not that indicates a poor taste in games is another opinion entirely, but there you go.
No, you didn't say it was. But you did state it as a fact without any possibility of deviation from it.D_987 said:I didn't say it was.OldRat said:That's not a fact, though.
Poor taste is subjective.You have the right to that opinion, but there's plenty of people who disagree and do, in fact, play Lugaru a lot and mod it. I've got somewhere around 20 to 30 hours and technically I bought it twice. I know many others who've played as much or more. Whether or not that indicates a poor taste in games is another opinion entirely, but there you go.
If I stated an alternative opinion every-time I state my own, or indeed, if I stated the possibility of an alternative opinion, not only would it make my views on the matter seem weak and uncertain, but my posts would be more difficult and less intuitive to read.OldRat said:No, you didn't say it was. But you did state it as a fact without any possibility of deviation from it.
Right. And while it might be true that your views will seem stronger that way, it will also make it very easy for people to think that you're stating outright facts, which easily makes the poster appear arrogant and other such things. Which, I guess, has happened here.D_987 said:If I stated an alternative opinion every-time I state my own, or indeed, if I stated the possibility of an alternative opinion, not only would it make my views on the matter seem weak and uncertain, but my posts would be more difficult and less intuitive to read.
Yep, I remember when Sony unlocked my account after buying a crap-ton of PS1 classics, they had to remove the purchases from my account but until I lost my PSP Go, that didn't matter much. Unlike the cold, heartless monsters at AppleBloodstain said:Now that's old school. Reminds me of back when companies tried to care for their customers and build trust.
Well, well done, everybody. I'm proud of you. That kind of behavior is what makes the world a better place.