Strazdas said:
I dont know why you think that it is marketing that called them a MMO.
Lol IS a MMO. COD and SC isnt. the difference? servers. both LOL and WOT run on the main server where everyone is located on (well regions are differentiated, like most MMOs). COD and SC have at best a lobby and the gameplay happens on third party servers, each of whom can have their own rules and mods. there is only one masterserver where matches happen in WOT and LOL.
Capcha: Remain calm.
Well thank you.
And where, exactly, in 'massively multiplayer' does it refer to server use?
It doesn't. You can have multiple server clusters. Hell, Guild Wars WAS an MMO and it didn't use that sort of server structure at all.
If you look at ACTUAL MMOs, they don't have this server set up you seem to think they need to be MMOs. What they have, and this is very frikken simple, is MASSIVELY MULTIPLAYER elements.
That's it. Can your multiplayer be described as massive? If yes, you're an MMO. If no, you're not.
15v15 is NOT massive. 5v5 is not massive. Thus, their multiplayer aspects, NOT BEING MASSIVE, disqualify them from being an MMO.
Because that's what it means.