I think "most accessible" is a more apt descriptor than "best," and "awesome" is subjective term.Seventh Actuality said:Still awesome, still the biggest, still the best.
I think "most accessible" is a more apt descriptor than "best," and "awesome" is subjective term.Seventh Actuality said:Still awesome, still the biggest, still the best.
CROSS-REALM SERVERS. They are already closing servers down without having to migrate people or get rid of server names. In the new patch, certain battlegroups (cluster of servers) are merging so they all run a-kin to one server. They can keep on doing this without saying once they are closing a server down and keeping populations on servers stable.Imper1um said:With the speed that it is declining, we could start seeing WoW Server closures in a year or two, and the game reaching development unsustainability (not enough subscribers to warrant placing developers on patches) within 4-6 years, and server unsustainability (not enough income to warrant keeping the servers up) within 7-10 years.
I hope Blizz finishes Titan quickly, and its a smash hit like WoW Original, because, otherwise, we could see the Blizzard side of Activision/Blizzard tanking very quickly. Call of Duty can only sustain the revenue of the publishing giant for so long.
While to be fair it kind of is WoW's fault, it's not necessarily that every other company is pathetic but rather they need investors money to build these expensive games and investors want a safe bet... so WoW clone v101 it is.LifeCharacter said:Why am I not surprised to see WoW hate on the Escapist?
It's probably because every time news about the game comes out you get a bunch of people whining about how it's WoW's fault that every other company is pathetic and chooses not to make anything new or because, shockingly, a nine year old game has gotten a bit boring to play.
And a year from now, a new, zombie themed expansion, with the motto "The drop in subscriptions last year was merely a setback!" appears. Calling it now.SecretNegative said:Yes! fucking die you monster!
Blizzard expects their numbers to drop due to people leaving for a bit and returning. The problem is that the numbers are continuously dropping. That means that, not only are new players not playing or sticking with the game, but old players aren't returning in the numbers they use to. Also, the game can't run on veteran players alone. Without new players to help it grow, the game will decline. Right now, it looks like that's exactly what's happening.thetoddo said:The original Starcraft was 10 years good, more in fact. SC1 enjoyed the longes continuous
print run in video game history.
WoW's numbers dropping isn't surprising, as was previously said it's an old game. I have a lot of friends who just play for the social aspects, and old or not it's the most polished product out there and the system requirements are negligible. I personally don't play it currently, Since Lich King I've been reupping my account a couple months before an expansion hits, powering through to see the content then cancelling a few months after the expansion. I'm actually ok with doing that given the quality of the product.
I'd really like to see a breakdown of subscriber numbers for returning players around the expansion times, I'm pretty sure there are a lot of people who do the same thing I do.
wulfy42 said:7.7 million subscribers at $15 a month each......is still almost 120 million a month, or well over a billion a year.
Not sure how they only got $334 million from subs in 2010 when their numbers were much greater then that. Are they counting free trials accounts as subs or something?
I unsubbed and normally I'm pretty gung ho on sticking through the thick of things in that game. Blizzard actually blew up the game with Pandaria not because the expansion itself was bad, but because of the systems they implemented and the way they implemented them. Even with the age of the game being taken into account, the raiding community was still holding together alright at the end of Cataclysm. Then Pandaria hits with Raid Finder, everyone just easy-modes the content, and then burn out sets in because they've incidentally increased the rate people can see the content.The Plunk said:What goes up must come down.
They can count me among the number that unsubbed since the last count. Maybe I'll go back when it inevitably goes F2P.
People suggesting that WoW is going to "die" anytime soon are laughably ignorant. It will keep rolling on for at least another decade, I expect. Don't forget that people are still playing Everquest and other ancient MMOs.