I don't think there is much chance of arty farties ever putting their stamp on our hobby. I think the bad is more likely to come from another group, that likes to associate itself with art.Thaliur said:First: I hope I didn't mess up when I shortened the quoted text...veloper said:Gaming won't get any respect nomatter how we spin it and gaming doesn't need respect to prosper, only money.
I like gaming as entertainment and I would love for game studios to cater to nerds again. The opposite of pandering for the respect of the public. Less casual fratboy games and more games like JA2, MOO2, XCOM, PST, Elite.
No, to the topic.
You said that gaming doesn't need respect, and I agree with you, mostly. The main reason to get games accepted as art is freedom.
In "proper" art, pretty much anything can be depicted and the more it moves outside of social norms, the more it gets admired for daringly crossing borders and questioning morale or whatever the critic can think of at that moment (after all, art critics are the kind of people who are able to know someone personally who was just invented for a fictional biography, someone like Nat Tate).
If a game shows scenes people know from films like "Saving Private Ryan" or, in Germany, a swastika, even if the game is SUPPOSED to realistically depict the second world war, it usually gets banned or at least cut down to a "safe" version, in some cases even removing gameplay elements. I remember one game where enemies could bleed to death when wounded badly enough, and there are quite a few (like AvP) where you could remove limbs from enemies, so they couldn't attack you with them, or were bound to one place or whatever. This is not possible in Germany.
And then, there's nudity...
If an artist paints a picture of a naked woman, they get admired for the lines, the colours, the correct anatomy, and several more things.
A game where sex is hinted at? Remember Mass Effect, the hideous lesbian porn game? That's what happens.
So, if games are officially made an art form, we can get braver, more grown-up games, with (hopefully) deeper stories, even touching sensitive topics.
Oh, and museums would suddenly turn from a place to hang up dirty sheets and take money for that ( I admit there are a lot of great artists, but some of those guys just seem to empty a paint bucket on ten square metres of linen and sell it) to something far more awesome, enjoyable and probably funny.
Of course, the downside will be games becoming an attraction for people who actually believe pouring paint over a canvas is art, and apply the same principle to gaming.
A much more likely scenario than the splashed canvas, is B-narrative replacing most of the gameplay. We can already see how this works in Fable3 and Heavy Rain.
So you wanted games accepted as art, so game studios will have more freedom.
More freedom to fulfil their ambitions in the story department I suppose. This is not something I can get excited over.
We can already have violent games. You mentioned Mass Effect as the example, but that game remained uncensored and sold very well, despite complaints by some irrelevant media.
So we can't play as "taliban", but as "opposing force" instead. This doesn't bother me.
I can appreciate a premise and some explanation in a game, describing what is is your game character is doing, but I feel we're going overboard with lengthy, crappy stories nowadays, especially in my favourite pet genre, the WRPG.
Now if those stories were any decent like Planescape, that would have been something, but all we get is second rate and lot's of it.
Come to think of it, Ps:T wasn't controversial and still BIS managed to produce something pretty good.
The no russian and the taliban controversies now, were just for the negative publicity in the media and those stories had no artistic merit whatsoever.
Anyway, games are already "art" in the broad meaning of the word and games can already depict anything if publishers accept an AO rating, while almost everything goes under M.
This won't convince any opponents of gaming or cowardly publishers and nothing ever will.
All old school gamers can do is BUY good games and let the industry know we still exist.
This whole art and story push isn't our fight. The worst thing that might come of it is gameplay getting buried even deeper.