Never occurred to me that the game suffered from being badly translated. Should have expected it though, East to West translations don't have the best track record.GabeZhul said:translators
Never occurred to me that the game suffered from being badly translated. Should have expected it though, East to West translations don't have the best track record.GabeZhul said:translators
My comment on their training was more along the lines of psychological conditioning. That kind of conditioning has been shown to have an impact of memories. Someone else pointed out that the games don't have the best translation, and it seems that some vital information was lost.FalloutJack said:{1} No offense, but everyone behaved like that wasn't relevant until much later, which indicates the PLAYER knows, not the people. Also, if you're in somebody else's brain, you have their knowledge.
{2} There is no other possibility other than some kind of soldier training if you send these people off to fight in a battle with the intent to pit them against hardened soldiers. The first mission is a battle against men with swords, guns, bombs, spells, support devices, and - oh yes - a giant spider robot. This is only marginally different from Cloud's first mission to the Mako Reactor in FF7, and he's older, stronger, and has more experience. Plus, there's Berret with a machine gun on his hand.
{3} Actually, overall, alot of the game weapons DO. I've played alot of them. There's a long succession of basic weapons and special weapons that are just basic ones with special powers, enchantments. Even a Buster Sword makes a kind of sense. It's a huge hunk of steel that only someone who's ridiculously-strong can wield. Gunblade? Gimme a break. The only other person in the whole game using one of those is the rival asshole. Not a good weapon. As for who Ulti actually was, thje possibility occurred LATER, but it's still out of nowhere and not proven. She is out of nowhere. Oh, and let's not forget that if that were in any way clued in, we missed the "Luke, I am your father" moment AGAIN.
*sigh* Okay, let's go through this again:maninahat said:To elaborate, as you don't seem to understand my point; a lot of VNs suck, however you want to classify them. I don't give two hoots about the particulars of categorising them. I'm not running a database, I'm telling people about a game that sucks. You think that what I'm referring to shouldn't be referred to as a game. But seeing as how many people, VN developers included, refer to them as games, I'm going to keep doing that for the sake of convenience. You did actually refer to them as Novels in your original post when you were explaining why good translation is important...so in that case, you referred to them as novels, despite it being inconsistent with your argument that visual novels shouldn't be called novels. It doesn't matter that you did. Unless I go to your database and start screwing with the labels, it doesn't do any harm.
You are deflecting the issue. My statement was not about similarities between VN-categorization and creationism but pointing out how your point was a classic case of the argumentum ad populum logical fallacy; just because a lot of people believe something doesn't make that belief accurate or its subject true. I could have used any number of other such popular beliefs, from urban legends to UFOs, but it wouldn't have changed my ultimate point: popularity and "common sense" has no effect on a topic's veracity.I don't think that a creationist's tendency to deny evolution is at all similar to people categorising VNs differently to the enthusiasts.
Probably, but I don't see how that is related to the issue.Maninahat finds most of the visual novels he/she has read to be shit because they are just terrible, I'm guessing the writing is mainly terrible.
Once again, I have no idea what you are talking about. I don't try to convince them of liking something, I am trying to correct their misconceptions. Also whether they like or hate a VN they read is their own business, but passing judgment upon an entire medium with tens of thousands of entries based on that is something that needs pointing out. I would have done the same if they came in saying "I watched Fant4stic, and I concluded that all movies ever made are crap."How is telling them that visual novels are X instead of Y going to make someone that hates them magically enjoy them? Reclassifying something isn't going to make someone like something they already hate.
These are entirely baseless assertions on your part and you should feel bad for making them this authoritatively. Yes, Sturgeon's law applies to visual novels. It applies to every media. This paragraph of yours however feels more like using is dishonestly to take a jab at a medium you apparently know little about just for the sake of it. Please don't do that, it only leads to needless arguments.I'm sure the writing is terrible in most of them because 90% of any medium is shit, same for visual novels. Visual novels most likely have a higher % of shit (probably well over 90%) because I doubt there's many good writers in the visual novel medium (much like how the video game industry has very few competent writers let alone good ones).
Okay, I am partially to blame for this, as I keep forgetting that I am talking to people who have no experience with visual novels (also the sentence in which said statement appeared might have been a little obscure). The important part is the one before the brackets: I was referring hybrids in general. Then I namedropped the PW games as those are probably the most well-known examples on the west, however the rest of the sentence after the brackets still referred to hybrids in general.Oh, and Phoenix Wright has pretty much no common element to RPGs so why would it be commonly referred to as a VN-RPG when they are fucking adventure games?
To put it bluntly, they lost their memory of losing their memory. That's kind of the dramatic hook of the game; the main characters losing parts of their memories and not being able to recognize that they lost them. This is the reason why Squall is a depressed loner (he remembers that he lost someone important, but he cannot remember who that was or how it happened so he cannot get over it), Quistis' obsession with Squall (she tried to take over for Ellone after she was gone as a big sister for the other kids in the orphanage, but then she lost her memory about it and all she can recall is that she really wants to be this dependable over-achiever and to take care of Squall and the others, which she later mistakes for love), et cetera. Them not being able to recognize they have holes in their memories is actually a plot-point and the source of all the minor and major mental instabilities they suffer from.FalloutJack said:{1} No offense, but everyone behaved like that wasn't relevant until much later, which indicates the PLAYER knows, not the people. Also, if you're in somebody else's brain, you have their knowledge.
They are child soldiers equipped with magic and power-enhancing GFs that only SeeD has access to (which, according to the fluff, is all because of Edea's contribution to the creation of the Gardens). Everyone in the Galbadian army were vanilla humans, and the SeeD trainees' were not sent to the front-lines either but into the city to clear out stragglers while the main force was doing battle elsewhere. Also note that the only reason they even got into real danger (read: spider-robot) was because they disobeyed orders and moved to an area they weren't supposed to enter.{2} There is no other possibility other than some kind of soldier training if you send these people off to fight in a battle with the intent to pit them against hardened soldiers. The first mission is a battle against men with swords, guns, bombs, spells, support devices, and - oh yes - a giant spider robot. This is only marginally different from Cloud's first mission to the Mako Reactor in FF7, and he's older, stronger, and has more experience. Plus, there's Berret with a machine gun on his hand.
I've stated it above, but it bears repeating: The gunblade is a rare and atypical design even in-universe because it's a plot-point and part of the stable time loop. It serves as an identification of Squall as the SeeD that appeared in front of Edea in the past along with Ultimecia and who told her about SeeD and Gardens and all that jazz. It is also the reason why Cid hands over leadership to him and this authority is what ultimately allows him to complete the time loop. If he was just using a sword (even if it was a big sword) or a spear, it would lose its purpose.{3} Actually, overall, alot of the game weapons DO. I've played alot of them. There's a long succession of basic weapons and special weapons that are just basic ones with special powers, enchantments. Even a Buster Sword makes a kind of sense. It's a huge hunk of steel that only someone who's ridiculously-strong can wield. Gunblade? Gimme a break. The only other person in the whole game using one of those is the rival asshole. Not a good weapon. As for who Ulti actually was, thje possibility occurred LATER, but it's still out of nowhere and not proven. She is out of nowhere. Oh, and let's not forget that if that were in any way clued in, we missed the "Luke, I am your father" moment AGAIN.
I guess, sorry for jumping on you, if I'm honest I wouldn't know much about the writing of MP3 I made that analysis after about an hour and a half of game-play and looked up a plot summary and watched a few videos, because I hate it so much I couldn't stomach playing it any longer than that, and yeah, GTA Vice City is the only GTA I can stomach, the writing was not pretentious and Tommy wasn't pretending he had any moral justification to do what he did, it was just what it was and it was fun.Phoenixmgs said:I didn't mean to say that being fun (cheesy, corny, self-aware, whatnot) and being smart/having important themes or messages are mutually exclusive. Hell, the MP3 storyline might've actually worked if Max was constantly commenting on how stupid the whole thing was instead of being so serious constantly saying how he doesn't expect to make it through the next 5 minutes every 5 minutes. The last thing I actually enjoyed from Houser was Vice City because all it wanted to be was an 80s movie.Kaleion said:While what you said about Dan Houser is true I disagree that a game like Max Payne should be about fun and cheesy dialogue, despite their silliness and how over-the-top they were both Max Payne 1 and 2 had some great themes and stories, they dealt with loss, depression, guilt and well pretty much everything that Dalisclock mentioned, they were cheesy, silly and fun but they were also smart, dark and more importantly managed to combine all the fun with the tragedy and action almost flawlessly, to be honest just thinking that he had the capacity to write a good Max Payne story shows just how much Dan Houser overestimates his writing abilities.
What I originally said in my first post was "I would say many Japanese VNs qualify for the title of the Worst." This does not preclude the possibility that there might be good VNs (or even good Japanese VNs). That's the beauty of qualifiers. No goalposts have been shifted.GabeZhul said:*sigh* Okay, let's go through this again:maninahat said:snip
-"A lot of VNs suck" is a true statement. Saying "all VNs suck" or "VNs are terrible games" (let alone "VNs are terrible VNS") is not. Don't shift your goalpost.
Christine Love for one. Also, are the Japanese wrong for not using your terminology for categorizing stuff? Westerners like me are apparently wrong for not using it.-What VN developers refer to the VNs as games?....Also note that the Japanese don't categorize things the same way we do.
My comprehension is that you referred to a VN as a novel. The original quote (before you edited the post) was "The reason why VNs have it even worse is exactly the reason you so casually dismissed early on: they are novels." Don't accuse me of misunderstanding if you are going to go back and change the text to hide your mistake.-When I said "they are like novels", I was explicitly referring to the difference between translating a JRPG which mostly consists of dialog, and a VN which also has descriptive narration and stylistic prose that has to be preserved as much as possible. This means they require different approaches and in the case of the latter you really have to do literary-level translation to get it properly across.
As I said before, you might want to read things over a few more times before you reply because I don't think this exchange is going to be very fruitful if I have to keep correcting your reading comprehension mistakes.
No one has been confused. People don't get confused when I call a VN a game because people normally call VNs games.-No, it doesn't do "harm" the same way calling a rabbit a "smeerph" doesn't do harm. It is still mistaken, confusing to the people you are talking to and silly, but doesn't do any "harm" per se...
It's not an argumentum ad populum logical fallacy, because language does not work in the same way as a scientific theory. Whether or not a lot of people believe in a theory doesn't affect whether the theory is true or false. Language, on the other hand, depends on words having a popular meaning, not whether they have an intrinsic quality that exists beyond popularity. If I want to get something across in a way that other people will understand, I should use the words that other people commonly use, in the way that is commonly understood. If a lot of people define VNs as a type of game, it is quite reasonable of me to refer to them as such.You are deflecting the issue. My statement was not about similarities between VN-categorization and creationism but pointing out how your point was a classic case of the argumentum ad populum logical fallacy; just because a lot of people believe something doesn't make that belief accurate or its subject true. I could have used any number of other such popular beliefs, from urban legends to UFOs, but it wouldn't have changed my ultimate point: popularity and "common sense" has no effect on a topic's veracity.I don't think that a creationist's tendency to deny evolution is at all similar to people categorising VNs differently to the enthusiasts.
Well, I can't go blaming translation errors for everything. If your conditioning is deleting memories, you're still doing harm, and it shows because they're really all unstable. As for Cloud, the Buster Sword is definitely a solid piece of metal with a handle, and there's no Float materia or anything else to offset it. My guess? It's the Jenova in his system, and later being just too fucking strong at the end of the game for it to matter. In a normal universe, that makes sense, including the Gunblade, but it's less the balancing than the effect of these things that worries me. Squall's dad used a machine gun. What was wrong with that?008Zulu said:My comment on their training was more along the lines of psychological conditioning. That kind of conditioning has been shown to have an impact of memories. Someone else pointed out that the games don't have the best translation, and it seems that some vital information was lost.
Personally, I find Cloud's weapon to be more impractical than a gunblade. It's center of balance is too far off to be an effective sword type weapon. Cloud's less than impressive biceps, or even his wrists, meant that he would be expending more energy holding the weapon than what it'd be worth to use in combat. Squall too, to an extent. The gunblades look as if most of the weapon is centered in the grip. Still would make it unwieldy. Maybe the FF universe has weight negating tech?
I have to snip yours. It's a bit big.GabeZhul said:Snip
Oh hey, I just noticed your post. Lemme say a couple relevent things.sagitel said:really guys? these games are the worst you played? so either you really havent played bad games or your rage for these is too much its clouding your judgement.
the worst game i ever played was the legend of barbie and the twelve princesses (or something like that) my cousin (she is 10 years younger than me) had gotten it and wanted to play but she couldnt. so my mom made me play FOR her. 12 times. in the course of two days. i finished the game again and again and again. the first three times wer that i were the hardest but after that i went in to a trance like state where i didnt understand what was happening. its been about 4 years after that and i still buy every one disk of that game i find and burn it.
This. Is. Perfect. Lol. That was the best breakdown for this game of all time.You are my hero. XDFalloutJack said:And boom goes the dynamite. Time to talk about Final Fantasy 8 again. But instead of my usual rant about everything that's done wrong, let's make this more funny. Let me go over what it might be like if it were a tabletop game. GM, players, system, plot, blah. Begin.
Well, the first thing is obvious. All of the players are newbs with really hokey backstories. Half the cast declare "I have amnesia!", out of character, but they also don't tell anyone in the world this fact, nor apparently do they notice in-character and nobody tells THEM that something's wrong with them until way later. Irvine's build-up for this must've been "Oh man, I haven't seen these people in forever. They're so gonna rag on me because I still have this cowboy getup. Maybe if I pretended I never knew them...". Hell, Edea doesn't even use the fact that she took care of these people as kids against them. DO YOU REALIZE how much dramatic potential is wasted by not telling them "I was your matron at the orphanage you grew up in." at the start of battle? ANY BATTLE? Screw the heroes up, big time. Never happened. It's almost like Luke and Darth Vader, even though Squall's player is less emotive than Keanu Reeves. When Neo from the Matrix can do better than you, you KNOW you're a shitty character!
The GM is also a newbish monstrosity who is trying out his homebrew system that he thinks is SO NEATO! "Yes, by scaling the monsters up with you, and forcing you to learn these GF, Junctioning, Item Crafting, and whatever else systems pretty much at gun-point, I am forcing you to THINK." To which the players then look at the book and find invincibility potions, and a Guardian Force accessable early in the game who can learn to make you encounter NOTHING at random. So, not only has the GM defeated the fun and purpose of leveling, but he's also shot himself in the foot twice by making them invincible and unapproachable, except by bosses. Oh, but don't worry, because he has put in really stupid confrontations you MUST go through all the time, forced a ditzy love interest on the leader, and don't forget that final dungeon boss rush if you want to ever finish this game!
But hey, let's listen to his storytelling for a minute. 'You are an elite group of teenagers trained from childhood to fight in wars and assassinate people who are naturally gifted in magic, but you can't remember certain parts of your childhood because your mind has been tampered with by the creatures you let into your brains, giving you basically brain damage to use their special powers, and indeed most of YOURS. And so, everyone you know is emotionally damaged and can't remember shit about their past. Also, the main character has this supposedly GREAT weapon, a sword attached to a gun handle, but it doesn't shoot swords or anything. It CAUSES backfires that somehow light up the blade instead of harming the face and/or hands of the user, amazingly.' This is so terrible that I would only play it ironically for laughs, to make fun of it. And I STILL wouldn't have fun...
Even then, I would have a seizure at finding out how much of this shit seems thrown against the wall to see what sticks, following the convoluted time-loop that the FIRST Final Fantasy did better, in that YOU created Chaos by shoving your first enemy into the past to create the future you are in. That was good storytelling for FF1. That is TERRIBLE storytelling for the eighth goddamn game that was so overly-hyped. How bad would it be if, in Shadowrun, the epic world-changing Renraku Archology Shutdown plot turned out to be not Deus in control and doing all the weird shit, but the Wizard of Oz behind a curtain. Wouldn't that suck? Isn't that as bad as the 'greatest sorceress EVAR' Ultimecia with her pet lion-monster from nowhere being the main villain, and from the FUTURE without realizing with ANY intelligence that a hoist-by-your-own-petard moment is going on?
Screw FF8. It's terribad. It's agroanizing. It's BADONG.
Lord, I hope I don't seem like that much of an asshole : PNazulu said:Ha! Yeah, I'm not surprised you mentioned this. After I mentioned Half Life you probably care even less what I think.
To be fair, every VN I've looked at has had pretty sub-par writing. I even tried Gen Urobuchi's work, Song of Saya, and... well, the less said the better.GabeZhul said:snip