Worst Life Lesson in a Video Game

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Blood Countess

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Oct 22, 2010
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Juventus said:
it is okay to go into people's houses without knocking, look into their chests and drawers and take their valuables away.

jrpgs and some western ones too
I would go with this one but did like KOTOR 2 references this with someone getting pissed you go into his home and takes his stuff
 

Kopikatsu

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May 27, 2010
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Voxgizer said:
This one was taught by my little sister: Never, EVER, use your older brother's memory card with ALL of his Final Fantasy saves as a birthday present for him...especially if you've wiped the memory card of all data.

He wasn't mad, I don't think. I think he just sunk into depression for a while. Having 100% or close-as-can-be saves for FFVII/VIII/IX/Tactics and a few other RPGs lost is...saddening. She meant well, but still.

Edit: D'oh...IN a video game...well, does this still count in any fashion?
Indeed it does not! Come! Share your in game experiences with us!
 

Voxgizer

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Jan 12, 2011
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Kopikatsu said:
Voxgizer said:
Indeed it does not! Come! Share your in game experiences with us!
Oh lordy. Let's see. Well, MMOs have taught me that whether they be free or pay-to-play, you WILL have to endure an infinitesimal fraction of the human stupidity. I suppose it's also taught me that people of all walks, while different, can be complete asshats.

Most of this I already knew, but the games just reinforced them with extreme measure.
 

Foxblade618

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Apr 27, 2011
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From most games: a hunk of bread or stale chips you find in various trash cans will definitely patch up gunshots/stabs/bruises/broken bones
 

Stako

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Apr 2, 2011
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My reply consists not of an quotation, but of an explanation of a rather unneededly silly moment:

*SPOILERSPOILERSPOILERS*
In Final Fantasy IV characters die. And later they come back for the final battle. That pretty much dissapointed me. Don't get me wrong, I felt somewhat sad that characters died and that I wouldnt see them again, but still - them dying was cool. I presumed that they would ressurect them in the sequel in some way, but ... again, even that is just stupid.

***

People die and they don't come back. In games it's different and I believe that some people have trouble comprehending why life isn't like that... and they keep casting Phonex Downs on theyr passed away ally... what a shame...
 

Janus Vesta

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Mar 25, 2008
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Star Ocean The Last Hope

"We need to be good and make out hearts worthy of evolution."

Just because of the sheer stupidity of the 'lesson'. The game is still fun though.
 

Sinclair Solutions

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Jul 22, 2010
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God of War is a pretty bad example of...everything.

Nothing is your fault. It's ALWAYS someone else's fault. And they must pay. IN BLOOD.
 

FalloutJack

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Nov 20, 2008
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From Fallout 3/New Vegas.

Trees are invulnerable to attack and will block...

Bullets
Fire
Lasers
Plasma
Corrisive Venom
and the occasional grenade

...despite the fact that all of these would be harmful to wood.
 

thenamelessloser

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Jan 15, 2010
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Fallout 3's ending.

Self sacrifice is the only way to morality even if there are multiple ways that should be able to be done that they don't let you where no one has to die. In the DLC which I didn't play supposedly, you can supposedly do one of them which is to get the mutant to go into the chamber but then he calls you a coward. Yes, not sacrificing your life when it is not necessary for your goal is considered "cowardice." lol WTFBBQ.
 

tthor

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Apr 9, 2008
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murder is the answer to almost any problem in life.
eating food instantly causes your wounds to heal and your bones to pop back into place.
everything drops money when it dies.
 

LobsterFeng

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Apr 10, 2011
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Kind of obvious, but it's okay to waltz into anyone's home and steal all their stuff. From almost every RPG ever made.
 

Kopikatsu

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tthor said:
murder is the answer to almost any problem in life.
eating food instantly causes your wounds to heal and your bones to pop back into place.
everything drops money when it dies.
Together, those two make a ton of sense. But only if what you murder has a wallet on it! Or poops gold.
 

Canadamus Prime

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Jun 17, 2009
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liquidsolid said:
Fable II: That farting will make girls fall in love with you.
Really? In both Fable games I didn't do any of the expressions except when a quest called for it and I still had women, and men for that matter, falling all over me. I couldn't walk into a single town in the game without seeing a whole sea of big hearts floating above people's heads.
 

Palindromes

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Mar 24, 2011
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From the two Dark Cloud games, weapons are made of paper and using them enough causes them to morph into stronger weapons.

Getting hit by gigantic fireballs/laserbeams/deathrays/missles/atomic explosions/acid/ is all totally survivable with food and potions.

And from Silent Hill 2; you can kill anything with a lead pipe, even a giant monster with a steel pyramid for a face.
 

Zaik

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Jul 20, 2009
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Stealing(and getting caught) is wrong, but carrying stuff into the corner before you stuff it in your pockets is fine.

Stealing is wrong, and murder is wrong, but stealing stuff off the corpse of someone you murdered is just fine.

After a significant time of living in one spot, you will be able to connect to the psychic network of that location, and instantly know if someone there did something wrong and aggressively react unless they got away.

The longest a person can remember your face is 3 days. They have no trouble recognizing your name, conveniently flying over your head apparently, but they can't associate a name to a face unless it involves a measured reputation with a faction.

-Various Bethesda games
 

godofallu

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If someone holds out on you, punch them in the throat like a renegade until they talk. -ME