Worst Protagonists.

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jebussaves88

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windfish said:
In my mind, my favorite protagonists are those that never speak, but just let me immerse myself in their situation. A bad protagonist is usually one who does speak, and does have a personality, but it's so bland and run-of-the-mill that it's not even close to being as interesting as a well-written movie character, let alone the living, breathing and thinking person who's playing the game.
True. Gordon Freeman, Link and Master Chief (who is practically silent) are amongst my favourite characters. Then again, Max Payne and Sam Fisher are amongst the best speaking characters. Possibly the Far Cry: Instincts incarnation of Jack Carver too.
 

Drbog

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I want to say Nero but....then theres CJ...TOO MUCH HATRED!

EDIT: I just remebered the american bastard from COD4 and noname from Crysis! I hate them.
 

masterem243

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I'd say Sonic the Hedgehog. Not the old one, who didn't talk and only kicked ass to save his animal friends, but the arrogant cocksucker that Sonic has turned into. And SEGA wonders why all their Sonic games have sucked for the past 6 years.
 

SteinFaust

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windfish said:
A silent protagonist is not a bad protagonist. The reason Link and Pokemon trainer don't speak is that they are supposed to be YOU. You're supposed to fill in his thoughts and dialog as you go. Same with Gordon Freeman. He's YOU, and you are him. Developers know that any break in that connection often changes it from feeling like living an experience to feeling like watching TV show.
well, not true with freeman. he has a name a personality (allbeit cardboard), and a backstory. pokemon trainer and people like the Pros from jade empire and other games like that are different because you name them and make up your own sh!t about them.
 

SteinFaust

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marcus fenix. he's just so full of sh1t.

oh and racing game protagonists suck too-- hell, they're barely silhouettes in their drivers' side windows, and give little information as to why they do anything.
 

Ago Iterum

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Why do so many people hate Raiden? MGSII was the first in the series I played, and I didn't see a poor protagonist at all. I naturally assumed that he was the main character in the prequel too. All this anger toward him just comes from the fact that they didn't use Snake as the main character. You should be mad at the developers, not Raiden...

I must admit though, having a gay little lovers tiff with the woman on the phone in the midst of being SHOT AT was sort of pathetic.

Anyway, back on subject. The character I hate the most is Master Chief. Even the most die-hard Halo fan will have to admit, Microsoft took a lot of their inspiration for Master Chief from Nintendo's Samus Aran, of Metroid. The one thing they did wrong, however, was not give him a personality. Samus Aran has a deep background story, decent dialogue, and a huge personality in the Metroid Prime series, whereas Master Chief is just a dull, poorly developed character.

Many of you have given your views on the best protagonist, so I may aswell follow. I think that Link is the best video game protagonist. He has an amazing back-story, most of which you have gotten to play, and even though he has never spoken, he has more personality than most characters put together.

But that's just my view :)
 

masterem243

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xtreme_phoenix said:
I forgot about sonic, silly me.

I try to ignore the furries as best I can, but holy crap, the entire cast of that series, from sonic to shadow to silver (and all of the other non hedgehog furfags I'm forgetting about) all have about as much personality as adam sandler in any movie he's ever made. It's like someone flipped a switch when the series went 3D and suddenly shit started piling over every aspect, and because no-one ever unflipped it the little puddle of shit that started with big the cat has now spread all over all of the other characters and their gameplay. it all culminates in the creepy interspecies relationships in the last game and I can only assume it will get worse from there.

Also, Mario is a played out whore who really needs to roll over and die and let another character take his place. ITS BEEN OVER TWENTY FUCKING YEARS AND THERE HAVE BEEN 8 TIMES AS MANY GAMES WITH HIS NAME ON THEM. GIVE IT A FUCKING REST!
If it sells, why bother to give it a rest? Mario is one of those staples of gaming that will never die. Also, speaking of the horrible new Sonic games, they have announced recently that a new Sonic game will have Sonic involved in a mideval theme, with him swinging a sword around in a first-person perspective. And yes, it is as gay as it sounds.
 

Housefly

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Ago Iterum said:
Samus Aran has a deep background story, decent dialogue, and a huge personality in the Metroid Prime series, whereas Master Chief is just a dull, poorly developed character.
Samus has dialogue?
 

SteinFaust

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as much as i like link, i'm sick of every story starting out as he got shipwrecked/abducted/exploded/barbecued/etc-- and waking up in a bed. i don't really understand the storyline. i mean, i can understand the SL of a single game, but not the series. coz sometimes its in hyrule, sometimes its in hyrule but completely flooded, sometimes its not there at all! there are very few constants more than you wear a green nightcap, you can learn a spin attack, you can dig up a hookshot, you have to save the world from gannon (or some variant of such), and you have to deal with that annoying d!ckhole, Tingle. i would honestly like someone to explain it to me, because there doesn't seem to be any real story progression other than in windwaker *SPOILER*, that hyrule got bible-flooded and only the mountaintops exist, but at islands.
 

zebubble

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windfish said:
A silent protagonist is not a bad protagonist. The reason Link and Pokemon trainer don't speak is that they are supposed to be YOU. You're supposed to fill in his thoughts and dialog as you go. Same with Gordon Freeman. He's YOU, and you are him. Developers know that any break in that connection often changes it from feeling like living an experience to feeling like watching TV show. In my mind, my favorite protagonists are those that never speak, but just let me immerse myself in their situation. A bad protagonist is usually one who does speak, and does have a personality, but it's so bland and run-of-the-mill that it's not even close to being as interesting as a well-written movie character, let alone the living, breathing and thinking person who's playing the game.
This is very true, I agree with that.
jebussaves88 said:
the protaginist said:
TheRealLastDance said:
I signed up to this website just for this.....and i cant believe NO1 has mentioned this douche bag yet.........

Desmond miles from assassins creed...what a stupid whining weak little girl. He cops all this crap from some old dude for no reason and just takes it like a beaten wife. I think he is the WEAKEST protagonist of all time....I believe he cant be beaten.

He's dull he's boring and the guy doing the voice acting was weak in his delivery and barely believable(the writing for his character didnt help).
Umm, did you even pay attention to the backstory? They would kill him if he tried to leave.

This should explain everything...

http://en.wikipedia.org/wiki/Assassins_Creed#Plot



Also, worst character is Sora from Kingdom Hearts. Whining annoying little brat.
 

laikenf

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SteinFaust said:
as much as i like link, i'm sick of every story starting out as he got shipwrecked/abducted/exploded/barbecued/etc-- and waking up in a bed. i don't really understand the storyline. i mean, i can understand the SL of a single game, but not the series. coz sometimes its in hyrule, sometimes its in hyrule but completely flooded, sometimes its not there at all! there are very few constants more than you wear a green nightcap, you can learn a spin attack, you can dig up a hookshot, you have to save the world from gannon (or some variant of such), and you have to deal with that annoying d!ckhole, Tingle. i would honestly like someone to explain it to me, because there doesn't seem to be any real story progression other than in windwaker *SPOILER*, that hyrule got bible-flooded and only the mountaintops exist, but at islands.
The thing is that all Zelda games are independant from each other as far as the story is concerned. The only two Zelda games that are connected like that are Ocarina of Time and Majora's Mask.
 

Rampancy

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Jul 8, 2008
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Lara Croft. shudder

So annoying, esp. when compared to good female protagonists such as Jade from Beyond Good and Evil and... what's her name from Syberia. Walker. Something Walker. Cool stuff.
 

SteinFaust

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laikenf said:
The thing is that all Zelda games are independant from each other as far as the story is concerned. The only two Zelda games that are connected like that are Ocarina of Time and Majora's Mask.
really? so.... it's been the opportunity to play the same c0cking game over and over again? that seems a bit cheap. may as well start throwing balls at the NPC woodland creatures and call the game ZeldaMon.
 

Riggsby101

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Jul 23, 2008
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hayashi38 said:
but I do agree, Link, Cloud, Master Chief, and Marcus Fenix need to be killed off and incinerated to make way for originality's sake.
I agree with u. Once I'd played FFVII about 8 times, watched Advent Children several more and then bought and completed Crisis Core twice I still had to read wikipedia to understand what the fuck was going on.
And once you finally do know and understand the story back to front, you realise that Cloud is just a **** that in any sensible society would be in jail for identity theft.
 

Necromaniacal

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Oct 2, 2007
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No i meant character oppoite but with the same abilities, though fat athletic guy would be awesome no? And i meant lady, and i missed the reply button o_O going bed i failed to hard today
 

wewontdie11

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shatnershaman said:
Arbiter! Ruined Halo 2.
Haha yea I thought the arbiter really did suck, thrilled you didn't have to play as him in Halo 3.

I really wasn't too keen on Kane from Kane & Lynch. He just got a bit tiresome and depressing after a while.
 

windfish

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Feb 13, 2008
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SteinFaust said:
as much as i like link, i'm sick of every story starting out as he got shipwrecked/abducted/exploded/barbecued/etc-- and waking up in a bed. i don't really understand the storyline. i mean, i can understand the SL of a single game, but not the series. coz sometimes its in hyrule, sometimes its in hyrule but completely flooded, sometimes its not there at all! there are very few constants more than you wear a green nightcap, you can learn a spin attack, you can dig up a hookshot, you have to save the world from gannon (or some variant of such), and you have to deal with that annoying d!ckhole, Tingle. i would honestly like someone to explain it to me, because there doesn't seem to be any real story progression other than in windwaker *SPOILER*, that hyrule got bible-flooded and only the mountaintops exist, but at islands.
Well, this is a little off-topic, but there are several storyline theories about the Zelda games. Generally, with the exceptions of games that clearly are direct sequels of each other (OoT-MM, ALttP-LA, WW-PH, Z1-Z2), Zelda games come in eras about 100 or so years apart, with a different Link, different Zelda (mostly), and the same Ganon. Link is usually a descendant of the Knights of Hyrule, or simply just Chosen by the Gods. The name Link is unimportant, since Zelda games encourage you to name your own character. The name Zelda is important, and is explained in Zelda II. (Ganon isn't in all of them - my favorite is Link's Awakening, in which he is represented only by a Nightmare.) In general, as long as you put OoT first, the order of the games doesn't matter so much. I generally think of it this way:



Era 1:
1) Ocarina of Time - Ganon gets his hands on the Triforce. First Hero of Time
2) Majora's Mask - Hero of Oot gets sent back to his childhood, saves Termina. (No Ganon)
There is a possibility that the timeline splits here, because of the time travel. This allows for some Gaiden chapters.

Era 2: At least 100 years later. Different Hero, different Zelda
3) Link to the Past: The seal on Ganon's prison is weakened, and he is able to send a portion of his spirit through as the Wizard Aghanim.
4) Link's Awakening: After the defeat of Ganon, the Hero goes on a voyage to learn how to better defend Hyrule from future evils. Shipwrecks on Koholint Island. I won't spoil this one any more, since it's my favorite.

Era 3: Same deal, probably much farther in the future.
5) Zelda I: Somehow, Ganon has risen again. Link reduces Ganon to ashes.
6) Zelda II: Link learns of the original Princess Zelda, and learns that she has been in a cursed sleep for hundreds of years. The worshippers of Ganon endeavor to revive him by sprinkling Link's blood on his ashes.

Other eras:

Wind Waker and Twilight Princess could conceivably go anywhere between these gaps, since both have a clearly different Link. If there was a split timeline at Oot-MM, it is possible that these occur in parallel eras.

Also the Four Swords games and the Minish Cap could go anywhere, but I tend to think of them as either after Zelda II, or before Ocarina of Time, since Ganon doesn't appear in them. (I think - I haven't played Four Swords Adventures.) I think that the Oracle of Seasons and Ages games could also go anywhere, but I like to put them either between Link to the Past and Link's Awakening or After Zelda II.



All in all, though, the timeline isn't important. Just have fun playing the games, allow yourself to be immersed in them.
 

type_zero

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Mar 30, 2008
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Henry Townsend from Silent Hill 4, the gut basically had only one line which was continuously repeated-"What the Hell?" and was dry, apathetic and boring.
 

Usnota

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I would have to say that the worst video game protagnist is master cheif, faceless, nameless silent badass is cool, but wears off after a few levels

as for the best, I will have to go with Kyle Katarn *prepares against hail of rotten tomatoes* or Revan, if had a voice he would be the badassiest!