You start in a warp room next to a guide who wants you to enter each warp and defeat the god of each drug. Each warp room is unique and shows off certian points of the drug it represents, both good and bad. It will be similar to shadow of the colossus but with a lot more heavily themed bosses. (Acid god, MDMA god, ect.) Each warp room will give you a new skill related to that drug to use in other warp rooms.
Acid warp room begins very friendly and welcoming before turning on the player.
Herion warp room involves chasing a dragon until the player realizes he needs to just leave the warp room.
A lot of it is still in the discussion process but we are determined to make this game.
Thoughts, comments?
Acid warp room begins very friendly and welcoming before turning on the player.
Herion warp room involves chasing a dragon until the player realizes he needs to just leave the warp room.
A lot of it is still in the discussion process but we are determined to make this game.
Thoughts, comments?