So, I really fucking hate Dark Souls. I found them to be boring as hell when I tried them, and visually to be dreary and too much of a spankfest inspired by HR Geiger if he humped Tolkien, and they had some weird medieval alien baby thing.
But I do like samurai/ninja stuff. So part of me keeps looking at Sekiro and going "hmmm....maybe?" But then the rest of me goes "Yeah but, you hated the combat in Jedi: Fallen Order, and that viking-esque clone, and the 2 Souls games you tried and couldn't stomach....this will probably be more of the same."
So, since I know there is a ton of people on this forum that can't stop talking about the Souls games, I'm curious if Sekiro is different enough where I might like it. Specifically it seems to, you know, actually have a PLOT, that is illustrated in the game itself, unlike Souls, that seems content to just leave everything up to speculation and codex entries.
I'd actually like to hear from someone who also doesn't like Souls, but maybe likes Sekiro, as to what is different enough for you to like it, assuming there are people like that.
But I do like samurai/ninja stuff. So part of me keeps looking at Sekiro and going "hmmm....maybe?" But then the rest of me goes "Yeah but, you hated the combat in Jedi: Fallen Order, and that viking-esque clone, and the 2 Souls games you tried and couldn't stomach....this will probably be more of the same."
So, since I know there is a ton of people on this forum that can't stop talking about the Souls games, I'm curious if Sekiro is different enough where I might like it. Specifically it seems to, you know, actually have a PLOT, that is illustrated in the game itself, unlike Souls, that seems content to just leave everything up to speculation and codex entries.
I'd actually like to hear from someone who also doesn't like Souls, but maybe likes Sekiro, as to what is different enough for you to like it, assuming there are people like that.