Virtual_Dom said:
*The length: can it take me longer than, say... 15 hours?
*The dialogue: how much of the game am i going to spend talking to NPC's, I love great writing and voice acting, but I don't want to spend 50% of my playtime talking to an NPC?
*The quests: are they repetitive or is there enough variation in them?
*The combat: is the combat like in an action game (attack everytime attack button is pushed, dodge everytime, etc) or is it like in world of warcraft (you target an enemy then you just automatically attack each other in patterns, while you access spells and buffs, etc)? I don't mind giving orders to team members, but I don't like that latter style of combat.
So would you recommend dragon age to me?
First off, I haven't played it on the Xbox, but based on the quality of play I had on the PC and what I heard about the xbox version, I say get the PC version.
Length: I am a completionist and I was playing most of my game on a harder difficulty, which required more pausing to set up moves and contemplate my next actions. I didn't complete all of the quests, but I did complete most of them, and it took me somewhere between 55-60 hours in my first full playthrough.
The dialogue: Personally I feel its higher quality than most current video game voice acting. There are some bad moments, but most of it ranges from just ok, to good, to some great moments.
The quests: Some may disagree, but I feel the main storyline is great. There are quite a few of the side-quests are also pretty good, but I'll admit some of them do end up feeling like WoW filler quests. If you try to do all of the side quests the shine definitely tends to fade over time.
The combat: Many of the people have stated it feels very much like World of Warcraft. Although I don't feel its entirely untrue, I do think its a somewhat unfair label. In terms of telling your character to "target an enemy then you just automatically attack each other in patterns, while you access spells and buffs", yes that is the basic core of the combat. However, there are differences that may make or break it for you.
First off, as other people before me have mentioned, you have control over 4 characters at the same time (which helps add to the strategy in terms of group make-up, spell synergy, timing each characters spells/CD). Although I do not know which game has more available class spells, I felt that because of my ability to pause the combat and set up my next moves, I ended up using a much wider variety of spells and strategies in DA:O than any wow battle. This all could be based on the difficulty I played (I don't remember if it was the 1st or 2nd hardest), but I also felt that because of the difficulty I played, I played the game more by pausing to plan strategy and give orders to my team than a straight real-time WoW gameplay experience.
Not to say there aren't issues with the combat. By the end of the game (remember, I did most of the sidequests) I was starting to bore of the combat and changed the difficulty to easy so I could blaze through and get to the story/dialogue sections. The difficulty doesn't really add a whole lot of AI changes, primarily health/damage (although I honestly don't remember that much about the differences). Also, by the end of the game (again, tons of side-quests) I felt that I wish there were a few more choices available to develop my character endgame.
Overall, If you don't mind playing a game that; might have a heavier focus on story than combat; a somewhat World of Warcraft combat system that allows for control of 4 characters simultaneously, and in my opinion, more in-depth strategy; with some obvious but overlookable flaws, you may end up liking Dragon Age: Origins. It has definitely become one of my top gaming experiences.