Pyronox said:
Oh really? Can you tell what a daily quest is? What? What was that?
Give me a break. Don't try to defend something without making any sense.
By the time BC was over, all you began to realize that while you were questing as fast as possible to raid as soon as possible all the epic feeling went away with your epics.
No, it's just a bad game now. People who jump on it don't seem to have played much, let alone something good.
EDIT: Oh and on top of continuing to stubbornly rip off Warhammer lore, they started ripping off Warhammer Online's features. What a joke.
It's hilarious that the example you chose to try and prove your point ends up just proving mine.
What
is a daily quest? First, let's start with the obvious - no one ever forced you to do dailies. There were three reasons anyone ever did dailies:
1.) Reputation
2.) Money
3.) Recipes (Cooking, mainly)
Each of these is a
tremendous improvement over how it was in Classic. Classic didn't have daily quests, they had
repeatable quests - which were far more time-consuming and grind-heavy than dailies.
Let's look back at Classic, shall we?
1.) Rep:
If you want to rep up with Argent Dawn, you ... grind Scourgestones, either by running Strat/Scholo over and over again, or farming mobs. Or doing the cauldron quests.
If you want to rep up with Cenarion Circle, you ... farm Morrowgrain, or you do the Silithus quests (not in-game at launch), which were
still incredibly grindy. Or, you get 19 other people to do AQ20.
If you want to rep up with Thorium Brotherhood you farm like 10 different things.
If you want to rep up with any of the cities, you farm Runecloth.
And God help you if you wanted to rep up with the Wintersaber Trainers.
2.) Money:
What did you do if you wanted gold? You farmed. You farmed for drops, you farmed for rare recipes, you farmed Live Strat for Righteous Orbs, you farmed for just cash. There was no easy way to get money.
3.) Recipes:
Guess what you did? You farmed. You went to WPL and killed Scarlets for hours to try and find Crusader enchant.
What was there to do once you hit 60 in Classic? You were lucky enough to be in a raid guild - where the hardest part was finding 39 other people and you had to have five different types of consumables: Night Dragons Breaths, Protection potions, mana/health potions, elixirs, flasks, food buffs (that all stacked, so you'd better have ALL of them)... you did BGs (and got killed by raiders), you farmed for stuff, or you ran Scholo/Strat/DM/BRS over and over again.
I don't get how any one can possibly argue that Classic was
less of a time-sink or somehow
less convenient than the current state of the game. There are so many more options now that cater to a much wider selection of the playerbase than there ever were before.
Nostalgia is a powerful thing. But as someone who's been playing the game since just after release, and as someone whose
job involves looking at different MMOs, you honestly don't have a clue what you're talking about.