shreedder said:
Booting someone from a guild because they can't use Vent is amateurish and childish. Its WRONG. There is no excuse for it, and MMOs in particular are designed to work around such issues particularly due to the sheer variety of race/class/gear combinations available that make raiding easier or harder.
Maybe I think Vent is needed because I haven't done much raiding sense vanilla 40's. But I have a friend who raided hard core back then.(he was 98th healer in America, I still make fun of him for that)This kid raided hard every night, and he and his guild needed vent. Ya they knew the fights, but things don't run smoothly every time, people mess up, a boss hits a bit harder than usual, placements of buffs/debuffs. You need vent for things like this, no amount of mods, or knowing the fight can help when fast decisions must be made.
again they should have not kicked him, but I agree with not letting him raid.
I agree that raiding has some degree of unpredictability, however a good player is able to adapt to things without outside input (voice chat). A healer has almost entirely-visual information on everyone in the raid, who needs healing and so on. The raid leader assigns the healers their roles and they do their thing. Tanking is undoubtedly the most difficult, hence having OTs and such that can take over if the MT falls. DPS is dps, you do the best you can, and even in 'pro' guilds with vent, DPS is often the first to fall.
Buffs last for 30 minutes to an hour now, for the most part. For everyone else they have mods that can remind them when to redo a buff or dispell a debuff (I believe it was 'Decurse' or whatever the newer version of that mod is). There's even a WoW built-in UI option to 'only show dispellable debuffs' as well as specific talents (at least for Holy Pallies) that enhance debuffing abilities. You plan debuffing in advance.
For bosses that hit a bit harder then usual, pally and warrior tanks both have a 'last stand' type of ability that lets them recover from a near-death by cheating death and having 35% (or possibly less) health afterwards.
WoW is a LOT easier than the old days of 40-person raids. Its even easier than the crazy-hard heroic-70 dungeons of TBC. Even a lot of fully-geared 5-man parties of 80s who didn't know the TBC heroic dungeons would get roflstomped by the bosses if they didn't know the encounters. WoW's easier than it used to be, and Cata only served to make things even more streamlined.
Voice chat isn't necessary, putting the guy in a DPS or even a healing role (to heal the melee dps for instance) wouldn't have negatively impacted the raids as long as he knew the encounter well enough.
Please give me some more specific examples of Cata-heroics or raids that require voice chat specifically.