WTF is EVE Online? McNinja does stuff.

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McNinja

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Sep 21, 2008
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Ok, quick review/opinion of EVE Online.

After roaming the internet for a bit and seeing thousands upon thousands of freaking EVE Online ads, plus the deviantart contest (create a ship), I decided to give EVE Online a try. Which I shouldn't have done.

Where to start...

Gameplay-
If you can call it that. 99% of the game is automated, and you have zero control of your ship outside of right clicking on things. Which is what you'll spend the entire game doing. YOu have to right click on everything, which gets old really fast. Not to mention that combat is a borefest, with no interaction between you and your enemy aside from clicking on weapons to activate them. And god forbid your ship isn't insured, because if i ain't and you blow up, good bye money. Lots and lots of money. TO get to destinations, you simply right click on the highlighted/bolded name of the area, hit "set destination" and then turn autopilot on. Simple as that, right? Yes. Kind of. If you don't mind waiting while you casually stroll the empty vastness of space on your way to a stargate, and heaven help you if you have to jump through more than two stargates, because there you will realize how slow the pace of the game is. I'm not saying it needs to be balls-to-the-wall action, but it needs to have a decent amount of things to do that aren't boring. Which it doesn't. Also, a great way to make money is to play the Market. If you've played WoW, you probably know how some players will "play" the auction house to get the best prices and make massive amounts of money. In EVE, the name of the game is buy low, sell high. If I'm going to play a market I'm going to play the real market, because it isn't required to pass real life. Also, in order to be able to use certain items (read: every item after the first couple tutorial levels), you need skills. Not like WoW skills that leveled up as you performed specific actions or used specific weapons, but you literally have to spend hours upon hours "learning" new skills. Then there's the steep learning curve that is required to even use the controls. No, it would be too easy to make something a casual player would get into right away.

Graphics-
One of the game's (few) strong points. The graphics are actually not too shabby, although textures can take a second to load, which isn't a big deal. What is a big deal is the UI. The bland, looks-like-some-kid-did-it UI. Seriously, this is the best professional developers could create? And after several years no has said or done anything about it? I understand the whole "not trying to be WoW" thing, but there is such a thing as going too far in the wrong direction. And no, there are no UI mods to make it look better, because the majority (or vocal minority, one of the two) despises anything that might be similar to WoW, which is the root of all that is evil in MMO land. Of course. There was a post in the EVE Online forums about any possible UI mods, and the guy who posted the question more or less got ripped apart by people who hated WoW, and any type of mod with a passion. Fail.

Sound-
Another strong point. You can even change the music through a jukebox. An interesting feature that could have been utilized better with slightly better music.

Story-
None. Literally none. Unless you're in some kind of epic quest arc jankus that doesn't happen anywhere near the beginning of the game. There are no NPCs, aside from the NPC ships that blow you up if you're bad, but they don't count because other than killing you they have no interaction with you. To get quests you right click on a dudes face, start a conversation, and accept, then travel to the destination, then complete the quest, then fly back, converse again, and get money. Not a long process, but this game makes it long.

If you play EVE, I don't know how you do it. The game has the potential to be quite entertaining and addicting, but I found myself fighting the ill-conceived controls (why on earth can you not control your own ship? Does CCP have something against WASD or arrow keys?) more often than not. Right when I would start to enjoy the game, I would get thrown into combat, which made me realize how little I actually am able to control. I like having direct control over my character. At least in WoW I can just run wherever I want to, instead of having to go through pointless hoops and a banged up UI.

:This has been an opinion piece by McNinja. If you disagree, and/or play EVE, please feel free to tell me why the game is awesome. Thank you:
 

Daymo

And how much is this Pub Club?
May 18, 2008
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I played the free trial, got through the tutorial and realized I had never found a game so boring, and so have never played it after that. All the interesting stories that come out of it makes me think I must have missed something though.
 

bue519

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Oct 3, 2007
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I pretty much agree with this opinion, but I'm sure on it can be fun after devoting tons of hours, like pretty much any other MMO.
 

gellert1984

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Apr 16, 2009
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Re: Gameplay

The gameplay is more advanced than you may think, you can control the direction and speed of your ship by double left clicking on empty space and using the speedo at the bottom of the screen. This becomes very important for stealth bombers and inty pilots as flying directly at a ship is a feast way to get killed but flying at an angle to a ship makes it harder to hit you.

A bit of explanation, Eve weapons work predominantly based on range, falloff and tracking. Range is obvious, falloff is a minimum range where your tracking goes all to hell and tracking is how fast your guns can track a given target, flying straight at an enemy makes you easy to track, flying around an enemy makes you hard to track.

That right there is a portion of the combat gameplay. Eve is one of those games that only becomes really genuinely good in grouped PvP combat. The vast selection of various shiptypes allow for masses of strategies to be developed. The ability to take and hold certain solar systems and build vast networks of your own jumpgates for faster movement between your owned solar systems as well as building and researching ships/weapons/equipment/stations/defences... The games big and complicated.

The biggest problem with Eve is also its biggest draw, the game is huge, not just in terms of things to do but also in terms of things to see and train. I've actually quit the game simply because I dont have the time to do the things I want to do.

Re: Story

HAHAHAHAHA OMG could you be more wrong? The story is what kept in the game for so long! The story isn't just an epic arc but a huge overarching story made up of millions of tiny stories, you just need to look for it, try here:
http://www.eveonline.com/background/potw/
http://www.eveonline.com/background/stories.asp
http://www.amazon.co.uk/Eve-Empyrean-Age-Gollancz-S-F/dp/0575080353
http://www.amazon.co.uk/Eve-Burning-Life-Hjalti-Danielsson/dp/0575090170/ref=pd_bxgy_b_text_b

You are not the story in eve you are only a part of it. Go look at wormholes and sse what there creation did to the eve universe, go read about Jamyll Sarum the resurrected and apparently possessed amarrian empress, go look at how the band of brothers alliance was torn down by 2 guys and some quick thinking. Look up the Jovian Directorate and there madness, Sisters of Eve and their belief's, the enheduanni and there machinations, fatal and the rabbit and how they started a pirate faction, the perversions of man and technology that are sansha's nation.

There are more stories in eve than there is time to read them. That is the problem with eve, its to damn BIG.

Edit:
Oh nad some advice if you want to play the game, join ve radio ingame and use the site to listen to music while playing, run the turtorial then join Eve university for an education in PvP.