Well, you can leave the castle and do quests, in between the times in the throne room, in order to build up the money to save everyone.GabeZhul said:So, afterwards you are given options where you can either honor the deals you had made with your allies or betray them for more money that you can use to stop the evil thingie taking over. This was my first big WTF moment (and warning-sign, in retrospect), as I didn't understand why my character wouldn't just say: "Well, yeah, saving the pretty little lake would be nice and all, but there is an eldritch evil trying to kill us all, so you might want to consider that as a priority, no?". Instead your two choices are "being a goodie-two-shoe and doing what they want" or "being a mustache-twirling villain and screwing them over". Still I chose the good option because I thought I still had a lot of time and the rent-system in the game gave me a steady income.
Then, right after that, time jump to a month later for another choice. Then to the next choice two months later. Then finally a five month jump and then the evil thingie is suddenly invading. This was my second huge WTF moment, as this point the game pretty much openly screwed me over, but I decided to just roll with it for now.
It's a total pain in the arse, time-wise, but I don't think the game openly fucks you over.