X: Regurgitated more like. The biggest problem with the previous series, for me, was the jump gate network, combined with the realistic scale which, thanks to the cripplingly slow ship speeds, you could only see but not experience first hand that gave it the explorative freedom of a concentration camp! From what I've seen, the only difference here is that they've implemented the trade lanes from Freelancer and much worse I might add, since unlike in Freelancer, they are your only method of getting around the system. And why am I the only one who gets pissed off at this sort of thing!?
Still, at least there will eventually be Elite: Dangerous to show us how it's done right.
Still, at least there will eventually be Elite: Dangerous to show us how it's done right.