GoaThief said:
Whenever I've asked on related forums I have gotten the usual "Why do you want to play with a controller noob?" and "Controllers cannot handle all the complex bindings", etc.
So you're saying the previous X games are completely playable from start to finish with a controller? Could you confirm it for me please? If so that's awesome, might pick up an older title whilst waiting for the price drop on the new one.
Hey mate, I can confirm 100% that you can use a controller, at least on X2: The Threat onwards. I originally used a Logitech Wingman back in the day but now have a wireless 360 controller. For your peace of mind, I just now tested the 360 controller on X2 and it works perfectly. The launcher in fact has a section for configuring the controller, including inverting, remapping, etc. so you can make it behave how you want.
You won't be able to get everything mapped onto a controller button, not even close with the amount of functions compared to the controller buttons available. But things like SETA, the map overlay, transport beam, cargo bay etc don't need to be on there. I use the controller for piloting and combat and the keyboard for less used functions. Now that I've got X2 reinstalled I may give it a go, though I own Albion Prelude and haven't yet played it...only thing I'm unhappy about is that with TC Julian Brennan's story was over, and he, Ban Danna and that Japanese chick were like the essence of the game for me. I enjoyed the story a lot and would be quite happy to get more chapters.
Controllers I think are better for driving games, beat em ups and space sims. In fact, I tend to play those on console for that reason, despite that i might own them on PC (of course the first two are generally multiplayer so being able to support 2 controllers is kinda important there too). Keyboard/Mouse for everything else, but for those controllers are totally the way to go.