X3: Terran Conflict - Learning Cliff in space!

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Dragonborne88

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I'm sure you are all aware of the STEAM sales going on, and the little contest they have with game tickets. One of the things that you can redeem is an expansion pack thing for X3, which I bought awhile ago. This is tempting me to re-install and actually try to learn what is what in game.

Any of you played it or have tips? I remember playing it awhile ago, and being utterly confused from what I was looking at. It seems like one of those games that would have amazing stories if you can get past the initial hump of figuring out what the hell to do.
 

Master Kuja

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First thing's first, the story is not amazing, not at all. The plot is generic, the voice actors suck, the plot line and missions are incredibly prone to breaking if you don't do specific things.

But that's not what makes Terran Conflict, or the X series in general, fun.
What makes them fun is that you're given free reign to play however you want, you want to build up a huge trade empire and make millions in mere minutes? Go for it. Want to build up a massive fleet at the control of your fingertips, then go on a galaxy wide crusade against everything in your path? Go nuts.

It has a learning curve akin to climbing Everest, but if you give it enough of a chance, I assure you, it will suck you in like no other game and you'll be utterly lost in the sheer scope and depth of the universe.

Couple starting tips for you.
1: Start off with some minor trading, in your basic ship, pick up some energy cells or something similar, find a station in the same sector, or next sector over that will give you a better price, and buy and sell between stations until you have enough money to go one of two ways.

Way 1: Buy a hauler cargo ship and outfit it with a fair few upgrades.
This will allow you to trade larger goods like ores and silicon, where the real money is in trading, much more effectively. You'll make a lot more cash, much quicker, but it can become quite tedious unless you don't mind that sort of thing.

Way 2: If your relations with the current race is high enough, buy an M3 fighter and do a couple fighting missions. (Look for stations with red, reticule style icons near them.) This can rake you in some serious money, but at a much greater risk, naturally.

Of course, if you choose method 1, when you get enough money, you can naturally also buy an M3 and have the best of both worlds, this is ideal as you can set your trader to automatically trade and make you money while you're off fighting, picking off pirates, or even going for a bit of piracy yourself by singling out a race and targeting their ships for cargo, or even the chance for the pilot to bail, for you to take that ship and sell it on for a massive profit.

After that point, I'd suggest getting an M6 corvette class ship, these things are monstrously powerful when outfitted with the right equipment, and at a beginning stage of the game, give you access to a number of more dangerous combat missions which will, in turn, get you even more money.

Basically, fight and trade your way up, I'd recommend getting at least a couple of M6 class ships, and a fair few fighters and transporters, then buy your own station.
A safe investment is usually a solar power plant for trading energy cells, you won't make loads of money from it, but it's safe and they're always in demand.
Ore mines are a reasonably good choice for an early game start too, but they're more demanding in terms of the cost required to run them.

As a side note, to construct stations, you have to have a TL class ship, but you never actually have to directly buy one yourself. There's a number of TL class ships available for hire, they'll be flying around the sector, all you have to do is contact them, ask to hire them, then they'll follow you. Bring them to a shipyard, load a station onto them and just go to whatever sector you want.

After that, then you can consider getting a capital ship, M2 destroyers are by far the most useful, their massive firepower makes a lot of combat missions a breeze, and with the back up of the M6 craft and fighters you should/will have bought by that stage, very little will be able to stop you during those missions.

From that point, you can do whatever the hell you want. Carry on trading, build up a larger fleet and just go nuts.

Hope that helped.
 

Dragonborne88

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Thanks for the tips everybody. :) Yeah, I thought the game would be awesome, it is just a little on the daunting side to download expecting something similar to Freelancer and getting put into that universe. I was kinda scared away from it at first and never really played it again, but I really want to.

I'll take the tips to heart. I have a feeling I might end up going like a Mercenary route, and attack specific factions, or something.
 

Doctor Greenthumb

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Sep 19, 2010
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Look up apricotslice his guide and tutorials will tell you pretty much everything you need to know. His website is all 'in character' too lol

this is his site
http://apricotmappingservice.com/
 

Master Kuja

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Dragonborne88 said:
Thanks for the tips everybody. :) Yeah, I thought the game would be awesome, it is just a little on the daunting side to download expecting something similar to Freelancer and getting put into that universe. I was kinda scared away from it at first and never really played it again, but I really want to.

I'll take the tips to heart. I have a feeling I might end up going like a Mercenary route, and attack specific factions, or something.
The game is very daunting at first, but when you get into it, it becomes a very rewarding experience. Also, any other game with a learning curve becomes an absolute cake walk after the X series of games.

Merc/piracy route is easily the best source of income, but it does come at a very high cost, you won't be able to enter that faction's sectors without coming under immediate fire within a minute or so, you won't be able to trade with them either, but that's a given really. Basically, be sure you're prepared to lose a place to trade, buy ships and equipment etc in exchange for easily the best money maker in the game.

Just another tip, get your relations with the Terrans high, because they have some of the best ships in the game. The Osaka destroyer is without a doubt the most devastating ship you're able to purchase, and their fighters/corvettes are second to none in terms of raw fire power and shielding.
 

Dragonborne88

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Master Kuja said:
The game is very daunting at first, but when you get into it, it becomes a very rewarding experience. Also, any other game with a learning curve becomes an absolute cake walk after the X series of games.

Merc/piracy route is easily the best source of income, but it does come at a very high cost, you won't be able to enter that faction's sectors without coming under immediate fire within a minute or so, you won't be able to trade with them either, but that's a given really. Basically, be sure you're prepared to lose a place to trade, buy ships and equipment etc in exchange for easily the best money maker in the game.

Just another tip, get your relations with the Terrans high, because they have some of the best ships in the game. The Osaka destroyer is without a doubt the most devastating ship you're able to purchase, and their fighters/corvettes are second to none in terms of raw fire power and shielding.
One more question, if I may. How exactly does trading work once you get an empire going? Like, is there a screen you use to manage the vessels?
 

Liberaliter

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I was thinking about picking X3 up in the sales actually, I already own X2 and after about 5 hours playing that I still don't have a clue what I'm doing. So for anyone who owns both, should I get X3 and play that or stick with X2?
 

Darth Sea Bass

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I'd say get Terran conflict it has more polish than it's predecessors and it's stupidly time consuming once your over the initial hump of learning the game!
 

Master Kuja

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Dragonborne88 said:
Master Kuja said:
The game is very daunting at first, but when you get into it, it becomes a very rewarding experience. Also, any other game with a learning curve becomes an absolute cake walk after the X series of games.

Merc/piracy route is easily the best source of income, but it does come at a very high cost, you won't be able to enter that faction's sectors without coming under immediate fire within a minute or so, you won't be able to trade with them either, but that's a given really. Basically, be sure you're prepared to lose a place to trade, buy ships and equipment etc in exchange for easily the best money maker in the game.

Just another tip, get your relations with the Terrans high, because they have some of the best ships in the game. The Osaka destroyer is without a doubt the most devastating ship you're able to purchase, and their fighters/corvettes are second to none in terms of raw fire power and shielding.
One more question, if I may. How exactly does trading work once you get an empire going? Like, is there a screen you use to manage the vessels?
With stations and the like, trading is done via having hauler class ships assigned to the station, basically through the command interface (press C to bring this up) you can assign a home base to each ship. By assigning the station as the home base for your haulers, you can set them to auto buy and sell (again, through the command menu, trade subsection) the goods required for production, and goods made by the station respectively.

After your initial input, ie: setting home base, telling your ships what to buy and sell, everything's done automatically, the ships will automatically find the nearest station with the best asking prices for the bought and sold goods and they'll head there. Do watch out for pirates though, because they can and will attack your vessels. There's little that can be done to prevent this really except keeping a number of fighters in your trading lanes and setting them to patrol. (Again, command menu, combat sub-section, patrol sector.)

Hope that helps.
 

Dragonborne88

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Awesome, thanks a lot Master Kuja. I really appreciate you spending all the time to type out those tips, and hopefully I'll be able to conqu...uh...rule over the galaxy peacefully and in harmony soon. :)
 
Apr 28, 2008
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Master Kuja said:
Since you seem to be pretty knowledgeable about the series, which game would you recommend a new player start in? I've been eyeing the superbox since the sales started, and would like to know which to start with.
 

Master Kuja

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Dragonborne88 said:
Awesome, thanks a lot Master Kuja. I really appreciate you spending all the time to type out those tips, and hopefully I'll be able to conqu...uh...rule over the galaxy peacefully and in harmony soon. :)
Not a problem, I love the game and it's always nice to be able to try and help someone else get into it too, glad I could be of assistance, and good luck with dominating the galaxy, because let's face it, peace is for chumps. ^^

Irridium said:
Master Kuja said:
Since you seem to be pretty knowledgeable about the series, which game would you recommend a new player start in? I've been eyeing the superbox since the sales started, and would like to know which to start with.
Honestly? I'd still say Terran Conflict is the best place to start the series proper. The story is absolutely non-existent anyway, what story there is, is easily filled in upon during the course of TC. It's pretty much "These are aliens, they're trying to kill us all, kill them first."
And that story arc is wrapped up in X3 Reunion anyway.

But I digress, Terran Conflict is easily the best place to start, Beyond The Frontier (the first game) is the least complex, but the least streamlined too, Terran Conflict is much more complex as a full game, but it's miles ahead of any other game in the X series by far.

If you are finding Terran Conflict a little too complex, going to BTF to get to grips with the basic features of the game, before going into Terran Conflict is a wise idea, but if you get too lost, I'd like to believe I'm knowledgeable enough to offer advice should either of you need it.
 

L4Y Duke

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First tip: Talk to every station that has an icon. They only display one icon at a time, so even if you're not looking for the type of mission that the icon says the station has, there's still a possibility that they've also got one of the kind you do want.

Second tip: Don't buy a used ship that is at 100% hull. Buy one that's near 50%, repair it using your Repair Laser (your Space Suit has one as default) and sell it for a profit.

Third tip: Police Licenses. Collect them. You'll earn money for every criminal you cap in a certain race's territory if you have their Police License. Cha-ching!

Fourth tip: X3: Terran Conflict has a significant modding community. Look on the Egosoft forums for some good ones. I recommend the X-Tra ships pack and the mods the author of that mod recommends too. You'll get a few new starts that get you into the meat-and-potatoes of the game faster, and some kick-ass new ships to boot.

Here are a couple of easy money-maker techniques:

Light fighter, maxed Engine Upgrades, Explorer Command Software, Mineral Scanner - Take this baby with you, look for an Asteroids scanning mission, set it to "Scan All Asteroids in Sector...", sit back and watch the money roll in. Better yet, if you scan the asteroids you find beforehand, it's possible you will be able to send the data they ask for immediately, saving time.

Light fighter, maxed Engine Upgrades, Police License, Freight Scanner - Occasionally, you will be able to conduct freight scanning missions, which will be illegal if you don't have the license for it. Still, scanning ships is one of the easiest ways to make money if you have the Freight Scanner and license, and since you're paid more for scanning more, a fast ship helps a lot.

Large Transport, maxed Cargo, Engine & Rudder upgrades, Jump Drive - Complete trade missions in no time flat!

Ship Hauler, Jump Drive - Complete ship return missions a lot faster than normal

In fact, there's not really any situation that isn't made easier with a Jump Drive. Just, make sure that you have a place where you can get Energy Cells from if you plan on using it a lot. Buying your own Solar Power Plant will cut the costs a bit.